/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BLADERUNNER_ESPER_H #define BLADERUNNER_ESPER_H #include "common/array.h" #include "common/rect.h" #include "graphics/surface.h" namespace BladeRunner { class BladeRunnerEngine; class Font; class Shape; class Shapes; class VQAPlayer; class UIImagePicker; class ESPERScript; // CD-changing logic has been removed enum EsperMainStates { kEsperMainStateOpening = 0, kEsperMainStateList = 1, kEsperMainStatePhotoOpening = 2, kEsperMainStateClear = 3, kEsperMainStatePhoto = 5 }; enum EsperPhotoStates { kEsperPhotoStateShow = 0, kEsperPhotoStateOpening = 1, kEsperPhotoStateScrolling = 2, kEsperPhotoStateSelectionZooming = 3, kEsperPhotoStateSelectionBlinking = 4, kEsperPhotoStatePhotoZooming = 5, kEsperPhotoStatePhotoSharpening = 6, kEsperPhotoStatePhotoZoomOut = 7, kEsperPhotoStateVideoZooming = 8, kEsperPhotoStateVideoShow = 9, kEsperPhotoStateVideoZoomOut = 10 }; class ESPER { static const int kPhotoCount = 12; static const int kRegionCount = 6; static const int kPhotoWidth = 1280; static const int kPhotoHeight = 960; static const int kSelectionZoomSteps = 6; static const Common::Rect kScreen; struct Photo { bool isPresent; int photoId; int shapeId; Common::String name; }; struct Region { bool isPresent; int regionId; Common::Rect rectInner; Common::Rect rectOuter; Common::Rect rectSelection; Common::String name; }; BladeRunnerEngine *_vm; ESPERScript *_script; bool _isWaiting; bool _isOpen; UIImagePicker *_buttons; Graphics::Surface _surfacePhoto; Graphics::Surface _surfaceViewport; VQAPlayer *_vqaPlayerMain; VQAPlayer *_vqaPlayerPhoto; int _vqaLastFrame; Shapes *_shapesButtons; Shapes *_shapesPhotos; const Shape *_shapeThumbnail; Photo _photos[kPhotoCount]; int _photoIdSelected; Region _regions[kRegionCount]; int _regionSelected; bool _regionSelectedAck; EsperMainStates _stateMain; EsperPhotoStates _statePhoto; bool _isDrawingSelection; bool _isMouseDown; int _mouseOverScroll; float _zoomHorizontal; float _zoomVertical; float _zoom; float _zoomMin; float _zoomTarget; float _zoomDelta; float _blur; int _zoomSteps; int _zoomStep; uint32 _timeZoomNextDiff; uint32 _timeZoomNextStart; bool _isZoomingOut; uint32 _timeZoomOutNextStart; Common::Rect _screen; Common::Rect _viewport; Common::Rect _viewportNext; int _viewportPositionX; int _viewportPositionY; float _viewportPositionXCurrent; float _viewportPositionYCurrent; int _viewportPositionXTarget; int _viewportPositionYTarget; float _viewportPositionXDelta; float _viewportPositionYDelta; int _viewportWidth; int _viewportHeight; int _screenHalfWidth; int _screenHalfHeight; int _flash; Common::Rect _selection; Common::Rect _selectionTarget; Common::Rect _selectionDelta; int _selectionCrosshairX; int _selectionCrosshairY; int _selectionBlinkingCounter; int _selectionBlinkingStyle; uint32 _timeSelectionBlinkingNextStart; int _selectionZoomStep; uint32 _timeSelectionZoomNextStart; int _photoOpeningWidth; int _photoOpeningHeight; uint32 _timePhotoOpeningNextDiff; uint32 _timePhotoOpeningNextStart; bool _isScrolling; int _scrollingDirection; uint32 _timeScrollNextStart; int _soundId1; int _volume1; int _soundId2; int _volume2; int _soundId3; int _volume3; int _ambientVolume; public: ESPER(BladeRunnerEngine *vm); ~ESPER(); void open(Graphics::Surface *surface); void close(); bool isOpen() const; void handleMouseUp(int x, int y, bool buttonLeft); void handleMouseDown(int x, int y, bool buttonLeft); void tick(); void addPhoto(const char *name, int photoId, int shapeId); void defineRegion(int regionId, Common::Rect inner, Common::Rect outer, Common::Rect selection, const char *name); private: static void mouseDownCallback(int, void *); static void mouseUpCallback(int, void *); void reset(); void resetData(); void resetPhotos(); void resetRegions(); void resetViewport(); void resetSelectionRect(); void resetSelectionBlinking(); void resetPhotoZooming(); void resetPhotoOpening(); void updateViewport(); void activate(bool withOpening); void setStateMain(EsperMainStates state); void setStatePhoto(EsperPhotoStates state); void wait(uint32 timeout); void playSound(int soundId, int volume); void draw(Graphics::Surface &surface); void drawPhotoOpening(Graphics::Surface &surface); bool drawSelectionZooming(Graphics::Surface &surface); bool drawSelectionBlinking(Graphics::Surface &surface); void drawPhotoZooming(Graphics::Surface &surface); void drawPhotoSharpening(Graphics::Surface &surface); void drawPhotoZoomOut(Graphics::Surface &surface); void drawVideoZooming(Graphics::Surface &surface); void drawVideoZoomOut(Graphics::Surface &surface); void drawPhoto(Graphics::Surface &surface); void drawGrid(Graphics::Surface &surface); void drawPhotoWithGrid(Graphics::Surface &surface); void drawSelection(Graphics::Surface &surface, bool crosshair, int style); void drawVideoFrame(Graphics::Surface &surface); void drawTextCoords(Graphics::Surface &surface); void drawMouse(Graphics::Surface &surface); void flashViewport(); void copyImageScale(Graphics::Surface &src, Common::Rect srcRect, Graphics::Surface &dst, Common::Rect dstRect); void copyImageBlur(Graphics::Surface &src, Common::Rect srcRect, Graphics::Surface &dst, Common::Rect dstRect, float u); void copyImageBlit(Graphics::Surface &src, Common::Rect srcRect, Graphics::Surface &dst, Common::Rect dstRect); void tickSound(); void tickScroll(); int findEmptyPhoto(); void selectPhoto(int photoId); void unloadPhotos(); int findEmptyRegion(); int findRegion(Common::Rect where); void zoomingStart(); void zoomOutStart(); void zoomOutStop(); void scrollingStart(int direction); void scrollingStop(); void scrollUpdate(); void scrollLeft(); void scrollUp(); void scrollRight(); void scrollDown(); void goBack(); void prepareZoom(); void updateSelection(); int viewportXToScreenX(int x); int viewportYToScreenY(int y); }; } // End of namespace BladeRunner #endif