/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/ui/kia_section_clues.h" #include "bladerunner/actor_clues.h" #include "bladerunner/audio_player.h" #include "bladerunner/bladerunner.h" #include "bladerunner/crimes_database.h" #include "bladerunner/game_flags.h" #include "bladerunner/game_info.h" #include "bladerunner/font.h" #include "bladerunner/script/kia_script.h" #include "bladerunner/text_resource.h" #include "bladerunner/ui/kia.h" #include "bladerunner/ui/kia_log.h" #include "bladerunner/ui/kia_shapes.h" #include "bladerunner/ui/ui_container.h" #include "bladerunner/ui/ui_image_picker.h" #include "bladerunner/ui/ui_scroll_box.h" #include "common/rect.h" namespace BladeRunner { KIASectionClues::KIASectionClues(BladeRunnerEngine *vm, ActorClues *clues) : KIASectionBase(vm) { _uiContainer = new UIContainer(_vm); _isOpen = false; _debugIntangible = false; _debugNop = 0; _clues = clues; _mouseX = 0; _mouseY = 0; _buttons = new UIImagePicker(_vm, 2); _cluesScrollBox = new UIScrollBox(_vm, scrollBoxCallback, this, _vm->_gameInfo->getClueCount(), 1, false, Common::Rect(312, 172, 500, 376), Common::Rect(506, 160, 506, 394)); _uiContainer->add(_cluesScrollBox); _filterScrollBox = new UIScrollBox(_vm, scrollBoxCallback, this, 128, 1, false, Common::Rect(142, 162, 291, 376), Common::Rect(120, 160, 120, 370)); _uiContainer->add(_filterScrollBox); _assetTypeFilterCount = 4 + 1; // we have 4 asset types _crimeFilterCount = _vm->_gameInfo->getCrimeCount() + 1; _filterCount = _assetTypeFilterCount + _crimeFilterCount; _filters.resize(_filterCount); for (int i = 0; i < _filterCount; ++i) { _filters[i] = true; } } KIASectionClues::~KIASectionClues() { _uiContainer->clear(); delete _filterScrollBox; delete _cluesScrollBox; delete _buttons; delete _uiContainer; } void KIASectionClues::reset() { _debugIntangible = false; _debugNop = 0; _mouseX = 0; _mouseY = 0; for (int i = 0; i < _filterCount; ++i) { _filters[i] = true; } } void KIASectionClues::open() { _isOpen = true; _buttons->resetImages(); _buttons->defineImage(0, Common::Rect(142, 380, 191, 395), _vm->_kia->_shapes->get(79), _vm->_kia->_shapes->get(80), _vm->_kia->_shapes->get(81), _vm->_textKIA->getText(30)); _buttons->defineImage(1, Common::Rect(193, 380, 242, 395), _vm->_kia->_shapes->get(76), _vm->_kia->_shapes->get(77), _vm->_kia->_shapes->get(78), _vm->_textKIA->getText(31)); _buttons->activate(nullptr, nullptr, nullptr, mouseUpCallback, this); _cluesScrollBox->show(); _filterScrollBox->show(); populateFilters(); populateClues(); } void KIASectionClues::close() { if (_isOpen) { _isOpen = false; _buttons->deactivate(); _cluesScrollBox->hide(); _filterScrollBox->hide(); } } void KIASectionClues::draw(Graphics::Surface &surface) { _uiContainer->draw(surface); _vm->_mainFont->drawColor(_vm->_textKIA->getText(0), surface, 300, 162, surface.format.RGBToColor(232, 240, 255)); _vm->_mainFont->drawColor(_vm->_textKIA->getText(2), surface, 440, 426, surface.format.RGBToColor(80, 96, 136)); _vm->_mainFont->drawColor(_vm->_textKIA->getText(1), surface, 440, 442, surface.format.RGBToColor(80, 96, 136)); _vm->_mainFont->drawColor(_vm->_textKIA->getText(4), surface, 440, 458, surface.format.RGBToColor(80, 96, 136)); int clueId = _cluesScrollBox->getSelectedLineData(); if (clueId != -1) { Common::String text; int actorId = _clues->getFromActorId(clueId); if (actorId != -1) { text = _vm->_textActorNames->getText(actorId); } else { text.clear(); } _vm->_mainFont->drawColor(text, surface, 490, 426, surface.format.RGBToColor(136, 168, 255)); int crimeId = _vm->_crimesDatabase->getCrime(clueId); if (crimeId != -1) { text = _vm->_textCrimes->getText(crimeId); } else { text.clear(); } _vm->_mainFont->drawColor(text, surface, 490, 442, surface.format.RGBToColor(136, 168, 255)); int assetType = _vm->_crimesDatabase->getAssetType(clueId); if (assetType != -1) { text = _vm->_textClueTypes->getText(assetType); } else { text.clear(); } _vm->_mainFont->drawColor(text, surface, 490, 458, surface.format.RGBToColor(136, 168, 255)); } _buttons->draw(surface); _buttons->drawTooltip(surface, _mouseX, _mouseY); if (_debugNop) { _vm->_mainFont->drawColor(Common::String::format("Debug display: %s", _vm->_textActorNames->getText(_debugNop)), surface, 120, 132, surface.format.RGBToColor(255, 255, 0)); } if (_debugIntangible) { _vm->_mainFont->drawColor("Debug Mode: Showing intangible clues.", surface, 220, 105, surface.format.RGBToColor(255, 255, 0)); } } void KIASectionClues::handleMouseMove(int mouseX, int mouseY) { _mouseX = mouseX; _mouseY = mouseY; _buttons->handleMouseAction(mouseX, mouseY, false, false, false); _uiContainer->handleMouseMove(mouseX, mouseY); } void KIASectionClues::handleMouseDown(bool mainButton) { _uiContainer->handleMouseDown(!mainButton); if (mainButton) { _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); } } void KIASectionClues::handleMouseUp(bool mainButton) { _uiContainer->handleMouseUp(!mainButton); if (mainButton) { _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); } } void KIASectionClues::handleMouseScroll(int direction) { _uiContainer->handleMouseScroll(direction); } void KIASectionClues::saveToLog() { _vm->_kia->_log->add(0, sizeof(bool) * _filterCount, _filters.data()); } void KIASectionClues::loadFromLog() { memcpy(_filters.data(), _vm->_kia->_log->getCurrentData(), sizeof(bool) * _filterCount); populateFilters(); populateClues(); } void KIASectionClues::scrollBoxCallback(void *callbackData, void *source, int lineData, int mouseButton) { KIASectionClues *self = (KIASectionClues *)callbackData; if (source == self->_filterScrollBox && lineData >= 0) { self->_filters[lineData] = !self->_filters[lineData]; self->_filterScrollBox->toggleCheckBox(lineData); self->populateClues(); } else if (source == self->_cluesScrollBox && lineData >= 0) { if (mouseButton) { if (self->_vm->_gameFlags->query(kFlagKIAPrivacyAddon)) { self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP15), 70, 0, 0, 50, 0); if (self->_clues->isPrivate(lineData)) { self->_clues->setPrivate(lineData, false); self->_cluesScrollBox->resetFlags(lineData, 0x08); } else { self->_clues->setPrivate(lineData, true); self->_cluesScrollBox->setFlags(lineData, 0x08); } } } else { self->_clues->setViewed(lineData, true); self->_cluesScrollBox->resetHighlight(lineData); self->_vm->_kia->_script->playClueAssetScript(0, lineData); } } } void KIASectionClues::mouseUpCallback(int buttonId, void *callbackData) { KIASectionClues *self = (KIASectionClues *)callbackData; if (buttonId <= 1) { self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP10A), 100, 0, 0, 50, 0); } self->onButtonPressed(buttonId); } void KIASectionClues::onButtonPressed(int buttonId) { if (buttonId == 1) { disableAllFilters(); } if (buttonId == 0) { enableAllFilters(); } } void KIASectionClues::enableAllFilters() { for (int i = 0; i < _filterCount; ++i) { if (_filterScrollBox->hasLine(i)) { _filters[i] = true; } } _filterScrollBox->checkAll(); populateClues(); } void KIASectionClues::disableAllFilters() { for (int i = 0; i < _filterCount; ++i) { if (_filterScrollBox->hasLine(i)) { _filters[i] = false; } } _filterScrollBox->uncheckAll(); populateClues(); } void KIASectionClues::populateFilters() { _filterScrollBox->clearLines(); Common::Array availableFilters(_filterCount); for (int i = 0; i < _filterCount; ++i) { availableFilters[i] = false; } Common::String assetTypeNames[] = { _vm->_textKIA->getText(6), _vm->_textKIA->getText(7), _vm->_textKIA->getText(8), _vm->_textKIA->getText(9) }; for (int i = 0; i < kClueCount; ++i) { if (_clues->isAcquired(i)) { int assetType = _vm->_crimesDatabase->getAssetType(i); int crimeId = _vm->_crimesDatabase->getCrime(i); if (_debugIntangible || assetType != -1) { availableFilters[getLineIdForAssetType(assetType)] = true; availableFilters[getLineIdForCrimeId(crimeId)] = true; } } } int assetTypeFiltersAvailable = 0; for (int i = 0; i < _assetTypeFilterCount; ++i) { if (availableFilters[i]) { ++assetTypeFiltersAvailable; } } int crimeFiltersAvailable = 0; for (int i = _assetTypeFilterCount; i < _filterCount; ++i) { if (availableFilters[i]) { ++crimeFiltersAvailable; } } if (assetTypeFiltersAvailable > 1) { _filterScrollBox->addLine(_vm->_textKIA->getText(11), -1, 0x04); for (int i = 0; i < _assetTypeFilterCount; ++i) { if (availableFilters[i]) { int flags = 0x01; if (_filters[i]) { flags |= 0x02; } Common::String text; int typeTextId = getClueFilterTypeTextId(i); if (typeTextId == -1) { text = _vm->_textKIA->getText(10); } else { text = assetTypeNames[typeTextId]; } _filterScrollBox->addLine(text, i, flags); } } } if (crimeFiltersAvailable > 1) { if (assetTypeFiltersAvailable > 1) { _filterScrollBox->addLine(" ", -1, 0); } _filterScrollBox->addLine(_vm->_textKIA->getText(12), -1, 0x04); Common::Array crimeLines; crimeLines.reserve(crimeFiltersAvailable); for (int i = _assetTypeFilterCount; i < _filterCount; ++i) { if (availableFilters[i]) { Line line; line.lineData = i; line.flags = 0x01; if (_filters[i]) { line.flags |= 0x02; } int crimeId = getClueFilterCrimeId(i); if (crimeId == -1) { line.crimeName = _vm->_textKIA->getText(5); } else { line.crimeName = _vm->_textCrimes->getText(crimeId); } crimeLines.push_back(line); } } for (int i = 0; i < crimeFiltersAvailable - 1; ++i) { for (int j = i + 1; j < crimeFiltersAvailable; ++j) { if (crimeLines[i].lineData != _assetTypeFilterCount) { if (crimeLines[i].crimeName.compareToIgnoreCase(crimeLines[j].crimeName) <= 0) { continue; } } SWAP(crimeLines[i], crimeLines[j]); } } for (uint i = 0; i < crimeLines.size(); ++i) { _filterScrollBox->addLine(crimeLines[i].crimeName, crimeLines[i].lineData, crimeLines[i].flags); } } } void KIASectionClues::populateClues() { _cluesScrollBox->clearLines(); for (int i = 0; i < kClueCount; ++i) { if (_clues->isAcquired(i)) { int assetType = _vm->_crimesDatabase->getAssetType(i); int crimeId = _vm->_crimesDatabase->getCrime(i); if (assetType != -1 || _debugIntangible) { if (_filters[getLineIdForAssetType(assetType)] && _filters[getLineIdForCrimeId(crimeId)]) { int flags = 0x30; if (_clues->isPrivate(i)) { flags = 0x08; } else if (_clues->isViewed(i)) { flags = 0x10; } _cluesScrollBox->addLine(_vm->_crimesDatabase->getClueText(i), i, flags); } } } } _cluesScrollBox->sortLines(); } int KIASectionClues::getClueFilterTypeTextId(int filterId) { if (filterId) { return filterId - 1; } return -1; } int KIASectionClues::getClueFilterCrimeId(int filterId) { if (filterId != _assetTypeFilterCount) { return filterId - (_assetTypeFilterCount + 1); } return -1; } int KIASectionClues::getLineIdForAssetType(int assetType) { if (assetType == kClueTypeIntangible) { return 0; } return assetType + 1; } int KIASectionClues::getLineIdForCrimeId(int crimeId) { if (crimeId == -1) { return _assetTypeFilterCount; } return _assetTypeFilterCount + crimeId + 1; } } // End of namespace BladeRunner