/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/ui/kia_shapes.h" #include "bladerunner/bladerunner.h" namespace BladeRunner { KIAShapes::KIAShapes(BladeRunnerEngine *vm) { _vm = vm; _isLoaded = false; for (uint i = 0; i < kShapeCount; ++i) { _shapes[i] = nullptr; } } KIAShapes::~KIAShapes() { unload(); } void KIAShapes::load() { if (_isLoaded) { return; } for (uint i = 0; i < kShapeCount; ++i) { Shape *shape = new Shape(_vm); shape->open("kiaopt.shp", i); _shapes[i] = shape; } _isLoaded = true; } void KIAShapes::unload() { if (!_isLoaded) { return; } for (uint i = 0; i < kShapeCount; ++i) { delete _shapes[i]; _shapes[i] = nullptr; } _isLoaded = false; } const Shape *KIAShapes::get(int shapeId) const { return _shapes[shapeId]; } } // End of namespace BladeRunner