/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef __BITMAP__ #define __BITMAP__ #include "cge/general.h" #define EOI 0x0000 #define SKP 0x4000 #define REP 0x8000 #define CPY 0xC000 #define TRANS 0xFE typedef struct { word b : 2; word B : 6; word g : 2; word G : 6; word r : 2; word R : 6; word Z : 8; } BGR4; typedef struct { word skip; word hide; } HideDesc; class BITMAP { Boolean BMPLoad (XFILE * f); Boolean VBMLoad (XFILE * f); public: static DAC * Pal; word W, H; byte * M, * V; HideDesc * B; BITMAP (const char * fname, Boolean rem = TRUE); BITMAP (word w, word h, byte * map); BITMAP (word w, word h, byte fill); BITMAP (const BITMAP& bmp); ~BITMAP (void); BITMAP * FlipH (void); BITMAP * Code (); BITMAP& operator = (const BITMAP& bmp); void Hide (int x, int y); void Show (int x, int y); void XShow (int x, int y); Boolean SolidAt (int x, int y); Boolean VBMSave (XFILE * f); word MoveVmap (byte * buf); }; typedef BITMAP * BMP_PTR; #endif