/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/gettext.h" #include "cge/keybd.h" #include "cge/mouse.h" #include "cge/cge_main.h" #include namespace CGE { GET_TEXT *GET_TEXT::Ptr = NULL; GET_TEXT::GET_TEXT(CGEEngine *vm, const char *info, char *text, int size, void (*click)(void)) : TALK(vm), Text(text), Size(min(size, GTMAX)), Len(min(Size, strlen(text))), Cntr(GTBLINK), Click(click), OldKeybClient(KEYBOARD::SetClient(this)), _vm(vm) { int i = 2 * TEXT_HM + _Font->Width(info); Ptr = this; Mode = RECT; TS[0] = Box((i + 3) & ~3, 2 * TEXT_VM + 2 * FONT_HIG + TEXT_LS); SetShapeList(TS); Flags.BDel = true; Flags.Kill = true; memcpy(Buff, text, Len); Buff[Len] = ' '; Buff[Len + 1] = '\0'; PutLine(0, info); Tick(); } GET_TEXT::~GET_TEXT(void) { KEYBOARD::SetClient(OldKeybClient); Ptr = NULL; } void GET_TEXT::Tick(void) { if (++ Cntr >= GTBLINK) { Buff[Len] ^= (' ' ^ '_'); Cntr = 0; } PutLine(1, Buff); Time = GTTIME; } void GET_TEXT::Touch(uint16 mask, int x, int y) { static char ogon[] = ""; static char bezo[] = "ACELNOSXZ"; char *p; if (mask & KEYB) { if (Click) Click(); switch (x) { case Enter : Buff[Len] = '\0'; strcpy(Text, Buff); for (p = Text; *p; p++) { char *q = strchr(ogon, *p); if (q) *p = bezo[q - ogon]; } case Esc : SNPOST_(SNKILL, -1, 0, this); break; case BSp : if (Len) { --Len; Buff[Len] = Buff[Len + 1]; Buff[Len + 1] = Buff[Len + 2]; } break; default : if (x < 'A' || x > 'Z') { if (OldKeybClient) OldKeybClient->Touch(mask, x, y); } else { if (KEYBOARD::Key[ALT]) { p = strchr(bezo, x); if (p) x = ogon[p - bezo]; } if (Len < Size && 2 * TEXT_HM + _Font->Width(Buff) + _Font->Wid[x] <= W) { Buff[Len + 2] = Buff[Len + 1]; Buff[Len + 1] = Buff[Len]; Buff[Len++] = x; } } break; } } else Sprite::Touch(mask, x, y); } } // End of namespace CGE