/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/gettext.h" #include "cge/events.h" #include "cge/cge_main.h" namespace CGE { GetText *GetText::_ptr = NULL; GetText::GetText(CGEEngine *vm, const char *info, char *text, int size) : Talk(vm), _text(text), _size(min(size, kGetTextMax)), _len(min(_size, strlen(text))), _cntr(kGetTextBlink), _oldKeybClient(_keyboard->setClient(this)), _vm(vm) { int i = 2 * kTextHMargin + _font->width(info); _ptr = this; _mode = kTBRect; _ts = new BitmapPtr[2]; _ts[0] = box((i + 3) & ~3, 2 * kTextVMargin + 2 * kFontHigh + kTextLineSpace); _ts[1] = NULL; setShapeList(_ts); _flags._bDel = true; _flags._kill = true; memcpy(_buff, text, _len); _buff[_len] = ' '; _buff[_len + 1] = '\0'; putLine(0, info); tick(); } GetText::~GetText() { _keyboard->setClient(_oldKeybClient); _ptr = NULL; } void GetText::tick() { if (++_cntr >= kGetTextBlink) { _buff[_len] ^= (' ' ^ '_'); _cntr = 0; } putLine(1, _buff); _time = kGetTextTime; } void GetText::touch(uint16 mask, int x, int y) { static char ogon[] = ""; static char bezo[] = "ACELNOSXZ"; char *p; if (mask & KEYB) { _vm->keyClick(); switch (x) { case Enter : _buff[_len] = '\0'; strcpy(_text, _buff); for (p = _text; *p; p++) { char *q = strchr(ogon, *p); if (q) *p = bezo[q - ogon]; } case Esc : _snail_->addCom(kSnKill, -1, 0, this); break; case BSp : if (_len) { _len--; _buff[_len] = _buff[_len + 1]; _buff[_len + 1] = _buff[_len + 2]; } break; default : if (x < 'A' || x > 'Z') { if (_oldKeybClient) _oldKeybClient->touch(mask, x, y); } else { if (_keyboard->_key[ALT]) { p = strchr(bezo, x); if (p) x = ogon[p - bezo]; } if (_len < _size && 2 * kTextHMargin + _font->width(_buff) + _font->_wid[x] <= _w) { _buff[_len + 2] = _buff[_len + 1]; _buff[_len + 1] = _buff[_len]; _buff[_len++] = x; } } break; } } else Sprite::touch(mask, x, y); } } // End of namespace CGE