/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/mixer.h" #include "cge/text.h" #include "cge/snail.h" #include "cge/events.h" #include "cge/snddrv.h" #include "cge/cge_main.h" namespace CGE { extern Mouse *Mouse; bool Mixer::_appear = false; Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(kMixFall), _vm(vm) { _appear = true; _mb[0] = new Bitmap("VOLUME", true); _mb[1] = NULL; setShapeList(_mb); setName(_text->getText(kMixName)); _flags._syst = true; _flags._kill = true; _flags._bDel = true; gotoxy(x, y); _z = kMixZ; // slaves uint i; Seq ls[kMixMax]; for (i = 0; i < kMixMax; i++) { static char fn[] = "V00"; wtom(i, fn + 1, 10, 2); _lb[i] = new Bitmap(fn, true); ls[i]._now = ls[i]._next = i; ls[i]._dx = ls[i]._dy = ls[i]._dly = 0; } _lb[i] = NULL; for (i = 0; i < ArrayCount(_led); i++) { register Sprite *spr = new Sprite(_vm, _lb); Seq *seq = (Seq *)malloc(kMixMax * sizeof(Seq)); Common::copy(ls, ls + kMixMax, seq); spr->setSeq(seq); spr->gotoxy(x + 2 + 12 * i, y + 8); spr->_flags._tran = true; spr->_flags._kill = true; spr->_flags._bDel = false; spr->_z = kMixZ; _led[i] = spr; } _led[ArrayCount(_led) - 1]->_flags._bDel = true; _vga->_showQ->insert(this); for (i = 0; i < ArrayCount(_led); i++) _vga->_showQ->insert(_led[i]); //--- reset balance warning("STUB: MIXER::MIXER() reset balance of digital and midi volumes"); /* i = (_sndDrvInfo.Vol4._ml + _sndDrvInfo.Vol4._mr) / 2; _sndDrvInfo.Vol4._ml = i; _sndDrvInfo.Vol4._mr = i; i = (_sndDrvInfo.Vol4._dl + _sndDrvInfo.Vol4._dr) / 2; _sndDrvInfo.Vol4._dl = i; _sndDrvInfo.Vol4._dr = i; */ update(); _time = kMixDelay; } Mixer::~Mixer() { _appear = false; } #pragma argsused void Mixer::touch(uint16 mask, int x, int y) { Sprite::touch(mask, x, y); if (mask & L_UP) { warning("STUB: Mixer::touch(): Digital Volume"); /* uint8 *vol = (&_sndDrvInfo.Vol2._d) + (x < _w / 2); if (y < kMixButtonHigh) { if (*vol < 0xFF) *vol += 0x11; } else if (y >= _h - kMixButtonHigh) { if (*vol > 0x00) *vol -= 0x11; } update(); */ } } void Mixer::tick() { int x = _mouse->_x; int y = _mouse->_y; if (spriteAt(x, y) == this) { _fall = kMixFall; if (_flags._hold) touch(L_UP, x - _x, y - _y); } else { if (_fall) _fall--; else { for (uint i = 0; i < ArrayCount(_led); i++) _snail_->addCom(kSnKill, -1, 0, _led[i]); _snail_->addCom(kSnKill, -1, 0, this); } } _time = kMixDelay; } void Mixer::update() { warning("STUB: Mixer::Update"); /* _led[0]->step(_sndDrvInfo.Vol4._ml); _led[1]->step(_sndDrvInfo.Vol4._dl); */ _snail_->addCom2(kSnExec, -1, 0, kSndSetVolume); } } // End of namespace CGE