/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef CGE_COMMANDHANDLER_H #define CGE_COMMANDHANDLER_H #include "cge/cge.h" namespace CGE { #define kCommandFrameRate 80 #define kCommandFrameDelay (1000 / kCommandFrameRate) #define kDressed 3 enum CommandType { kCmdLabel, kCmdPause, kCmdWait, kCmdLevel, kCmdHide, kCmdSay, kCmdInf, kCmdTime, kCmdCave, kCmdKill, kCmdRSeq, kCmdSeq, kCmdSend, kCmdSwap, kCmdKeep, kCmdGive, kCmdIf, kCmdGame, kCmdSetX0, kCmdSetY0, kCmdSlave, kCmdSetXY, kCmdRelX, kCmdRelY, kCmdRelZ, kCmdSetX, kCmdSetY, kCmdSetZ, kCmdTrans, kCmdPort, kCmdNext, kCmdNNext, kCmdTNext, kCmdRNNext, kCmdRTNext, kCmdRMNear, kCmdRmTake, kCmdFlag, kCmdSetRef, kCmdBackPt, kCmdFlash, kCmdLight, kCmdSetVBarrier, kCmdSetHBarrier, kCmdWalk, kCmdReach, kCmdCover, kCmdUncover, kCmdClear, kCmdTalk, kCmdMouse, kCmdSound, kCmdCount, kCmdExec, kCmdStep, kCmdZTrim, kCmdGhost }; class CommandHandler { public: struct Command { CommandType _commandType; int _ref; int _val; void *_spritePtr; CallbackType _cbType; } *_commandList; static const char *_commandText[]; bool _talkEnable; CommandHandler(CGEEngine *vm, bool turbo); ~CommandHandler(); void runCommand(); void addCommand(CommandType com, int ref, int val, void *ptr); void addCallback(CommandType com, int ref, int val, CallbackType cbType); void insertCommand(CommandType com, int ref, int val, void *ptr); bool idle(); void reset(); private: CGEEngine *_vm; bool _turbo; uint8 _head; uint8 _tail; bool _busy; bool _textDelay; uint32 _timerExpiry; }; } // End of namespace CGE #endif