/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/general.h" #include "cge/talk.h" #include "cge/vol.h" #include "cge/game.h" #include "cge/events.h" namespace CGE { #define WID_SIZ 256 #define POS_SIZ 256 #define MAP_SIZ (256*8) //uint8 FONT::Wid[WID_SIZ]; //uint16 FONT::Pos[POS_SIZ]; //uint8 FONT::Map[MAP_SIZ]; Font::Font(const char *name) { _map = farnew(uint8, MAP_SIZ); _pos = farnew(uint16, POS_SIZ); _wid = farnew(uint8, WID_SIZ); if ((_map == NULL) || (_pos == NULL) || (_wid == NULL)) error("No core"); mergeExt(_path, name, FONT_EXT); load(); } Font::~Font() { free(_map); free(_pos); free(_wid); } void Font::load() { INI_FILE f(_path); if (!f._error) { f.read(_wid, WID_SIZ); if (!f._error) { uint16 i, p = 0; for (i = 0; i < POS_SIZ; i++) { _pos[i] = p; p += _wid[i]; } f.read(_map, p); } } } uint16 Font::width(const char *text) { uint16 w = 0; if (text) while (* text) w += _wid[(unsigned char)*(text++)]; return w; } /* void Font::save() { CFILE f((const char *) _path, WRI); if (!f._error) { f.Write(_wid, WID_SIZ); if (!f._error) f.Write(_map, _pos[POS_SIZ - 1] + _wid[WID_SIZ - 1]); } } */ Talk::Talk(CGEEngine *vm, const char *tx, TBOX_STYLE mode) : Sprite(vm, NULL), _mode(mode), _vm(vm) { _ts[0] = _ts[1] = NULL; _flags._syst = true; update(tx); } Talk::Talk(CGEEngine *vm) : Sprite(vm, NULL), _mode(PURE), _vm(vm) { _ts[0] = _ts[1] = NULL; _flags._syst = true; } /* Talk::~Talk() { for (uint16 i = 0; i < ShpCnt; i++) { if (FP_SEG(_shpList[i]) != _DS) { // small model: always false delete _shpList[i]; ShpList[i] = NULL; } } } */ Font *Talk::_font; void Talk::init() { _font = new Font(progName()); } void Talk::deinit() { delete _font; } void Talk::update(const char *tx) { uint16 vmarg = (_mode) ? TEXT_VM : 0; uint16 hmarg = (_mode) ? TEXT_HM : 0; uint16 mw = 0, mh, ln = vmarg; const char *p; uint8 *m; if (!_ts[0]) { uint16 k = 2 * hmarg; mh = 2 * vmarg + FONT_HIG; for (p = tx; *p; p++) { if (*p == '|' || *p == '\n') { mh += FONT_HIG + TEXT_LS; if (k > mw) mw = k; k = 2 * hmarg; } else k += _font->_wid[(unsigned char)*p]; } if (k > mw) mw = k; _ts[0] = box(mw, mh); } m = _ts[0]->_m + ln * mw + hmarg; while (* tx) { if (*tx == '|' || *tx == '\n') m = _ts[0]->_m + (ln += FONT_HIG + TEXT_LS) * mw + hmarg; else { int cw = _font->_wid[(unsigned char)*tx], i; uint8 *f = _font->_map + _font->_pos[(unsigned char)*tx]; for (i = 0; i < cw; i++) { uint8 *pp = m; uint16 n; register uint16 b = *(f++); for (n = 0; n < FONT_HIG; n++) { if (b & 1) *pp = TEXT_FG; b >>= 1; pp += mw; } m++; } } tx++; } _ts[0]->code(); setShapeList(_ts); } Bitmap *Talk::box(uint16 w, uint16 h) { uint8 *b, * p, * q; uint16 n, r = (_mode == ROUND) ? TEXT_RD : 0; if (w < 8) w = 8; if (h < 8) h = 8; b = farnew(uint8, n = w * h); if (! b) error("No core"); memset(b, TEXT_BG, n); if (_mode) { p = b; q = b + n - w; memset(p, LGRAY, w); memset(q, DGRAY, w); while (p < q) { p += w; *(p - 1) = DGRAY; *p = LGRAY; } p = b; for (int i = 0; i < r; i++) { int j; for (j = 0; j < r - i; j++) { p[j] = TRANS; p[w - j - 1] = TRANS; q[j] = TRANS; q[w - j - 1] = TRANS; } p[j] = LGRAY; p[w - j - 1] = DGRAY; q[j] = LGRAY; q[w - j - 1] = DGRAY; p += w; q -= w; } } return new Bitmap(w, h, b); } void Talk::putLine(int line, const char *text) { // Note: (TS[0].W % 4) have to be 0 uint16 w = _ts[0]->_w; uint16 h = _ts[0]->_h; uint8 *v = _ts[0]->_v, * p; uint16 dsiz = w >> 2; // data size (1 plane line size) uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap uint16 psiz = h * lsiz; // - last gap, but + plane trailer uint16 size = 4 * psiz; // whole map size uint16 rsiz = FONT_HIG * lsiz; // length of whole text row map // set desired line pointer v += (TEXT_VM + (FONT_HIG + TEXT_LS) * line) * lsiz; // clear whole rectangle p = v; // assume blanked line above text memcpy(p, p - lsiz, rsiz); p += psiz; // tricky replicate lines for plane 0 memcpy(p, p - lsiz, rsiz); p += psiz; // same for plane 1 memcpy(p, p - lsiz, rsiz); p += psiz; // same for plane 2 memcpy(p, p - lsiz, rsiz); // same for plane 3 // paint text line if (text) { uint8 *q; p = v + 2 + TEXT_HM / 4 + (TEXT_HM % 4) * psiz; q = v + size; while (* text) { uint16 cw = _font->_wid[(unsigned char)*text], i; uint8 *fp = _font->_map + _font->_pos[(unsigned char)*text]; for (i = 0; i < cw; i++) { register uint16 b = fp[i]; uint16 n; for (n = 0; n < FONT_HIG; n++) { if (b & 1) *p = TEXT_FG; b >>= 1; p += lsiz; } p = p - rsiz + psiz; if (p >= q) p = p - size + 1; } text++; } } } InfoLine::InfoLine(CGEEngine *vm, uint16 w) : Talk(vm), _oldTxt(NULL), _vm(vm) { _ts[0] = new Bitmap(w, FONT_HIG, TEXT_BG); setShapeList(_ts); } void InfoLine::update(const char *tx) { if (tx != _oldTxt) { uint16 w = _ts[0]->_w; uint16 h = _ts[0]->_h; uint8 *v = (uint8 *) _ts[0]->_v; uint16 dsiz = w >> 2; // data size (1 plane line size) uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap uint16 psiz = h * lsiz; // - last gape, but + plane trailer uint16 size = 4 * psiz; // whole map size // clear whole rectangle memset(v + 2, TEXT_BG, dsiz); // data bytes memcpy(v + lsiz, v, psiz - lsiz); // tricky replicate lines *(uint16 *)(v + psiz - 2) = EOI; // plane trailer uint16 memcpy(v + psiz, v, 3 * psiz); // tricky replicate planes // paint text line if (tx) { uint8 *p = v + 2, * q = p + size; while (*tx) { uint16 cw = _font->_wid[(unsigned char)*tx]; uint8 *fp = _font->_map + _font->_pos[(unsigned char)*tx]; for (uint16 i = 0; i < cw; i++) { register uint16 b = fp[i]; for (uint16 n = 0; n < FONT_HIG; n++) { if (b & 1) *p = TEXT_FG; b >>= 1; p += lsiz; } if (p >= q) p = p - size + 1; } tx++; } } _oldTxt = tx; } } } // End of namespace CGE