/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef __CGE_TALK__ #define __CGE_TALK__ #include "cge/vga13h.h" #include "cge/general.h" #include "cge/jbw.h" namespace CGE { #define kTextColFG DARK // foreground color #define kTextColBG GRAY // background color #define kTextHMargin (6&~1) // EVEN horizontal margins! #define kTextVMargin 5 // vertical margins #define kTextLineSpace 2 // line spacing #define kTextRoundCorner 3 // rounded corners #define kWidSize 256 #define kPosSize 256 #define kMapSize (256*8) #define kFontHigh 8 #define kFontExt ".CFT" #define kPathMax 128 enum TextBoxStyle { kTBPure, kTBRect, kTBRound }; class Font { char _path[kPathMax]; void load(); public: uint8 *_wid; uint16 *_pos; uint8 *_map; Font(const char *name); ~Font(); uint16 width(const char *text); void save(); }; class Talk : public Sprite { protected: TextBoxStyle _mode; BMP_PTR *_ts; Bitmap *box(uint16 w, uint16 h); public: Talk(CGEEngine *vm, const char *tx, TextBoxStyle mode); Talk(CGEEngine *vm); //~TALK(); static Font *_font; static void init(); static void deinit(); virtual void update(const char *tx); virtual void update() {} void putLine(int line, const char *text); private: CGEEngine *_vm; }; class InfoLine : public Talk { const char *_oldTxt; public: InfoLine(CGEEngine *vm, uint16 wid); void update(const char *tx); private: CGEEngine *_vm; }; } // End of namespace CGE #endif