/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/general.h" #include "cge/text.h" #include "cge/talk.h" #include "cge/vol.h" #include "cge/bitmaps.h" #include "cge/game.h" #include "cge/snail.h" #include #include #include #include namespace CGE { TEXT Text = ProgName(); TALK *Talk = NULL; TEXT::TEXT(const char *fname, int size) { Cache = new HAN[size]; MergeExt(FileName, fname, SAY_EXT); if (!INI_FILE::Exist(FileName)) error("No talk\n"); for (Size = 0; Size < size; Size ++) { Cache[Size].Ref = 0; Cache[Size].Txt = NULL; } } TEXT::~TEXT(void) { Clear(); delete[] Cache; } void TEXT::Clear(int from, int upto) { HAN *p, * q; for (p = Cache, q = p + Size; p < q; p ++) { if (p->Ref && p->Ref >= from && p->Ref < upto) { p->Ref = 0; delete p->Txt; p->Txt = NULL; } } } int TEXT::Find(int ref) { HAN *p, * q; int i = 0; for (p = Cache, q = p + Size; p < q; p ++) { if (p->Ref == ref) break; else ++i; } return i; } void TEXT::Preload(int from, int upto) { INI_FILE tf = FileName; if (! tf.Error) { HAN *CacheLim = Cache + Size; char line[LINE_MAX + 1]; int n; while ((n = tf.Read((uint8 *)line)) != 0) { char *s; int ref; if (line[n - 1] == '\n') line[-- n] = '\0'; if ((s = strtok(line, " =,;/\t\n")) == NULL) continue; if (! IsDigit(*s)) continue; ref = atoi(s); if (ref && ref >= from && ref < upto) { HAN *p; p = &Cache[Find(ref)]; if (p < CacheLim) { delete[] p->Txt; p->Txt = NULL; } else p = &Cache[Find(0)]; if (p >= CacheLim) break; s += strlen(s); if (s < line + n) ++s; if ((p->Txt = new char[strlen(s) + 1]) == NULL) break; p->Ref = ref; strcpy(p->Txt, s); } } } } char *TEXT::Load(int idx, int ref) { INI_FILE tf = FileName; if (! tf.Error) { HAN *p = &Cache[idx]; char line[LINE_MAX + 1]; int n; while ((n = tf.Read((uint8 *)line)) != 0) { char *s; if (line[n - 1] == '\n') line[-- n] = '\0'; if ((s = strtok(line, " =,;/\t\n")) == NULL) continue; if (! IsDigit(*s)) continue; int r = atoi(s); if (r < ref) continue; if (r > ref) break; // (r == ref) s += strlen(s); if (s < line + n) ++s; p->Ref = ref; if ((p->Txt = new char[strlen(s) + 1]) == NULL) return NULL; return strcpy(p->Txt, s); } } return NULL; } char *TEXT::operator [](int ref) { int i; if ((i = Find(ref)) < Size) return Cache[i].Txt; if ((i = Find(0)) >= Size) { Clear(SYSTXT_MAX); // clear non-system if ((i = Find(0)) >= Size) { Clear(); // clear all i = 0; } } return Load(i, ref); } void Say(const char *txt, SPRITE *spr) { KillText(); Talk = new TALK(txt, ROUND); if (Talk) { bool east = spr->Flags.East; int x = (east) ? (spr->X + spr->W - 2) : (spr->X + 2); int y = spr->Y + 2; SPRITE *spike = new SPRITE(SP); uint16 sw = spike->W; if (east) { if (x + sw + TEXT_RD + 5 >= SCR_WID) east = false; } else { if (x <= 5 + TEXT_RD + sw) east = true; } x = (east) ? (spr->X + spr->W - 2) : (spr->X + 2 - sw); if (spr->Ref == 1) x += (east) ? -10 : 10; // Hero Talk->Flags.Kill = true; Talk->Flags.BDel = true; Talk->SetName(Text[SAY_NAME]); Talk->Goto(x - (Talk->W - sw) / 2 - 3 + 6 * east, y - spike->H - Talk->H + 1); Talk->Z = 125; Talk->Ref = SAY_REF; spike->Goto(x, Talk->Y + Talk->H - 1); spike->Z = 126; spike->Flags.Slav = true; spike->Flags.Kill = true; spike->SetName(Text[SAY_NAME]); spike->Step(east); spike->Ref = SAY_REF; VGA::ShowQ.Insert(Talk, VGA::ShowQ.Last()); VGA::ShowQ.Insert(spike, VGA::ShowQ.Last()); } } void Inf(const char *txt) { KillText(); Talk = new TALK(txt, RECT); if (Talk) { Talk->Flags.Kill = true; Talk->Flags.BDel = true; Talk->SetName(Text[INF_NAME]); Talk->Center(); Talk->Goto(Talk->X, Talk->Y - 20); Talk->Z = 126; Talk->Ref = INF_REF; VGA::ShowQ.Insert(Talk, VGA::ShowQ.Last()); } } void SayTime(SPRITE *spr) { /* static char t[] = "00:00"; struct time ti; gettime(&ti); wtom(ti.ti_hour, t+0, 10, 2); wtom(ti.ti_min, t+3, 10, 2); Say((*t == '0') ? (t+1) : t, spr); */ warning("STUB: SayTime"); } void KillText(void) { if (Talk) { SNPOST_(SNKILL, -1, 0, Talk); Talk = NULL; } } } // End of namespace CGE