/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #include "cge/vmenu.h" #include "cge/events.h" #include "cge/cge_main.h" namespace CGE { MenuBar::MenuBar(CGEEngine *vm, uint16 w) : Talk(vm), _vm(vm) { int h = kFontHigh + 2 * kMenuBarVM; int i = (w += 2 * kMenuBarHM) * h; uint8 *p = (uint8 *)malloc(sizeof(uint8) * i); memset(p + w, kPixelTransp, i - 2 * w); memset(p, kMenuBarLT, w); memset(p + i - w, kMenuBarRB, w); uint8 *p1 = p; uint8 *p2 = p + i - 1; for (int cpt = 0; cpt < h; cpt++) { *p1 = kMenuBarLT; *p2 = kMenuBarRB; p1 += w; p2 -= w; } _ts = new BitmapPtr[2]; _ts[0] = new Bitmap(_vm, w, h, p); _ts[1] = NULL; setShapeList(_ts); _flags._slav = true; _flags._tran = true; _flags._kill = true; _flags._bDel = true; } Vmenu *Vmenu::_addr = NULL; int Vmenu::_recent = -1; Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y) : Talk(vm, VMGather(list), kTBRect), _menu(list), _bar(NULL), _vm(vm) { Choice *cp; _addr = this; delete[] _vmgt; _items = 0; for (cp = list; cp->_text; cp++) _items++; _flags._bDel = true; _flags._kill = true; if (x < 0 || y < 0) center(); else gotoxy(x - _w / 2, y - (kTextVMargin + kFontHigh / 2)); _vm->_vga->_showQ->insert(this, _vm->_vga->_showQ->last()); _bar = new MenuBar(_vm, _w - 2 * kTextHMargin); _bar->gotoxy(_x + kTextHMargin - kMenuBarHM, _y + kTextVMargin - kMenuBarVM); _vm->_vga->_showQ->insert(_bar, _vm->_vga->_showQ->last()); } Vmenu::~Vmenu() { _addr = NULL; } #define CALL_MEMBER_FN(object,ptrToMember) ((object).*(ptrToMember)) void Vmenu::touch(uint16 mask, int x, int y) { if (!_items) return; Sprite::touch(mask, x, y); y -= kTextVMargin - 1; int n = 0; bool ok = false; uint16 h = kFontHigh + kTextLineSpace; if (y >= 0) { n = y / h; if (n < _items) ok = (x >= kTextHMargin && x < _w - kTextHMargin/* && y % h < FONT_HIG*/); else n = _items - 1; } _bar->gotoxy(_x + kTextHMargin - kMenuBarHM, _y + kTextVMargin + n * h - kMenuBarVM); if (ok && (mask & kMouseLeftUp)) { _items = 0; _vm->_snail_->addCommand(kSnKill, -1, 0, this); _recent = n; assert(_menu[n].Proc); CALL_MEMBER_FN(*_vm, _menu[n].Proc)(); } } char *Vmenu::VMGather(Choice *list) { Choice *cp; int len = 0, h = 0; for (cp = list; cp->_text; cp++) { len += strlen(cp->_text); h++; } _vmgt = new char[len + h]; if (_vmgt) { *_vmgt = '\0'; for (cp = list; cp->_text; cp++) { if (*_vmgt) strcat(_vmgt, "|"); strcat(_vmgt, cp->_text); h++; } } return _vmgt; } } // End of namespace CGE