/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef CGE_VMENU_H #define CGE_VMENU_H #include "cge/talk.h" namespace CGE { #define kMenuBarVM 1 #define kMenuBarHM 3 #define kMenuBarLT kVgaColLightGray #define kMenuBarRB kVgaColDarkGray struct Choice { const char *_text; void (CGEEngine::*Proc)(); }; class MenuBar : public Talk { public: MenuBar(CGEEngine *vm, uint16 w); private: CGEEngine *_vm; }; class Vmenu : public Talk { public: static Vmenu *_addr; static int _recent; MenuBar *_bar; Vmenu(CGEEngine *vm, Choice *list, int x, int y); ~Vmenu(); virtual void touch(uint16 mask, int x, int y, Common::KeyCode keyCode); private: char *_vmgt; CGEEngine *_vm; uint16 _items; Choice *_menu; char *VMGather(Choice *list); }; } // End of namespace CGE #endif