/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef __CGE_WALK__ #define __CGE_WALK__ #include "cge/wav.h" #include "cge/vga13h.h" #include "cge/events.h" namespace CGE { #define kMapXCnt 40 #define kMapZCnt 20 #define kMapTop 80 #define kMapHig 80 #define kMapGridX (kScrWidth / kMapXCnt) #define kMapGridZ (kMapHig / kMapZCnt) #define kMaxFindLevel 3 enum Dir { kDirNone = -1, kDirNorth, kDirEast, kDirSouth, kDirWest }; class Couple { protected: signed char _a; signed char _b; public: Couple(const signed char a, const signed char b) : _a(a), _b(b) { } Couple operator + (Couple c) { return Couple(_a + c._a, _b + c._b); } void operator += (Couple c) { _a += c._a; _b += c._b; } Couple operator - (Couple c) { return Couple(_a - c._a, _b - c._b); } void operator -= (Couple c) { _a -= c._a; _b -= c._b; } bool operator == (const Couple &c) { return ((_a - c._a) | (_b - c._b)) == 0; } bool operator != (Couple c) { return !(operator == (c)); } void split(signed char &a, signed char &b) { a = _a; b = _b; } }; class Cluster : public Couple { public: static uint8 _map[kMapZCnt][kMapXCnt]; static CGEEngine *_vm; static void init(CGEEngine *vm); public: uint8 &cell(); Cluster(int a, int b) : Couple(a, b) { } Cluster() : Couple (-1, -1) { } bool chkBar() const; bool isValid() const; }; class Walk : public Sprite { private: CGEEngine *_vm; public: Cluster _here; int _tracePtr; int _level; int _findLevel; Couple _target; Cluster _trace[kMaxFindLevel]; Dir _dir; Walk(CGEEngine *vm, BitmapPtr *shpl); void tick(); void findWay(Cluster c); void findWay(Sprite *spr); int distance(Sprite *spr); void turn(Dir d); void park(); bool lower(Sprite *spr); void reach(Sprite *spr, int mode = -1); void noWay(); bool find1Way(Cluster c); }; Cluster XZ(int x, int y); Cluster XZ(Couple xy); extern Walk *_hero; } // End of namespace CGE #endif