/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Soltys source code * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon */ #ifndef __CGE_WAV__ #define __CGE_WAV__ #include "cge/general.h" namespace CGE { #define WAVE_FORMAT_PCM 0x0001 #define IBM_FORMAT_MULAW 0x0101 #define IBM_FORMAT_ALAW 0x0102 #define IBM_FORMAT_ADPCM 0x0103 typedef char FourCC[4]; // Four-character code class ChunkId { // Chunk type identifier union { FourCC _tx; uint32 _id; }; protected: static XFile *ckFile; public: ChunkId(FourCC t) { memcpy(_tx, t, sizeof(_tx)); } ChunkId(uint32 d) { _id = d; } ChunkId(XFile *xf) { (ckFile = xf)->read(_tx, sizeof(_tx)); } bool operator !=(ChunkId &X) { return _id != X._id; } bool operator ==(ChunkId &X) { return _id == X._id; } const char *name(); }; class CkHea : public ChunkId { protected: uint32 _ckSize; // Chunk size field (size of ckData) public: CkHea(XFile *xf) : ChunkId(xf) { XRead(xf, &_ckSize); } CkHea(char id[]) : ChunkId(id), _ckSize(0) { } void skip(); uint32 size() { return _ckSize; } }; class FmtCk : public CkHea { struct Wav { uint16 _wFormatTag; // Format category uint16 _wChannels; // Number of channels uint32 _dwSamplesPerSec; // Sampling rate uint32 _dwAvgBytesPerSec; // For buffer estimation uint16 _wBlockAlign; // Data block size } _wav; union { struct { uint16 _wBitsPerSample; // Sample size } _pcm; }; public: FmtCk(CkHea &hea); inline uint16 channels() { return _wav._wChannels; } inline uint32 smplRate() { return _wav._dwSamplesPerSec; } inline uint32 byteRate() { return _wav._dwAvgBytesPerSec; } inline uint16 blckSize() { return _wav._wBlockAlign; } inline uint16 smplSize() { return _pcm._wBitsPerSample; } }; class DataCk : public CkHea { bool _e; union { uint8 *_buf; Ems *_eBuf; }; public: DataCk(CkHea &hea); DataCk(CkHea &hea, Emm *emm); DataCk(int first, int last); ~DataCk(); inline uint8 *addr() { return _buf; } inline Ems *eAddr() { return _eBuf; } }; extern ChunkId _riff; extern ChunkId _wave; extern ChunkId _fmt; extern ChunkId _data; DataCk *loadWave(XFile *file, Emm *emm = NULL); } // End of namespace CGE #endif