/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Sfinx source code * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon */ #include "cge2/bitmap.h" #include "cge2/cge2.h" #include "cge2/vga13h.h" //#include "cge/cge_main.h" #include "common/system.h" #include "common/debug.h" #include "common/debug-channels.h" namespace CGE2 { Bitmap::Bitmap() : _w(0), _h(0), _v(NULL), _b(NULL) { } void Bitmap::setVM(CGE2Engine *vm) { _vm = vm; } Bitmap::Bitmap(CGE2Engine *vm, const char *fname) : _m(NULL), _v(NULL), _b(NULL), _map(0), _vm(vm) { char pat[kMaxPath]; forceExt(pat, fname, ".VBM"); if (_vm->_resman->exist(pat)) { EncryptedStream file(_vm, pat); if (file.err()) error("Unable to find VBM [%s]", fname); if (!loadVBM(&file)) error("Bad VBM [%s]", fname); } else { error("Bad VBM [%s]", fname); } } Bitmap::Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map) : _w(w), _h(h), _m(map), _v(NULL), _map(0), _b(NULL), _vm(vm) { if (map) code(); } // following routine creates filled rectangle // immediately as VGA video chunks, in near memory as fast as possible, // especially for text line real time display Bitmap::Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill) : _w((w + 3) & ~3), // only full uint32 allowed! _h(h), _m(NULL), _map(0), _b(NULL), _vm(vm) { uint16 dsiz = _w >> 2; // data size (1 plane line size) uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap uint16 psiz = _h * lsiz; // - last gape, but + plane trailer uint8 *v = new uint8[4 * psiz + _h * sizeof(*_b)];// the same for 4 planes // + room for wash table assert(v != NULL); WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader memset(v + 2, fill, dsiz); // data bytes WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap // Replicate lines byte *destP; for (destP = v + lsiz; destP < (v + psiz); destP += lsiz) Common::copy(v, v + lsiz, destP); WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 // Replicate planes for (destP = v + psiz; destP < (v + 4 * psiz); destP += psiz) Common::copy(v, v + psiz, destP); HideDesc *b = (HideDesc *)(v + 4 * psiz); b->_skip = (kScrWidth - _w) >> 2; b->_hide = _w >> 2; // Replicate across the entire table for (HideDesc *hdP = b + 1; hdP < (b + _h); hdP++) *hdP = *b; b->_skip = 0; // fix the first entry _v = v; _b = b; } Bitmap::Bitmap(CGE2Engine *vm, const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _m(NULL), _v(NULL), _map(0), _b(NULL), _vm(vm) { uint8 *v0 = bmp._v; if (!v0) return; uint16 vsiz = (uint8 *)(bmp._b) - (uint8 *)(v0); uint16 siz = vsiz + _h * sizeof(HideDesc); uint8 *v1 = new uint8[siz]; assert(v1 != NULL); memcpy(v1, v0, siz); _b = (HideDesc *)((_v = v1) + vsiz); } Bitmap::~Bitmap() { release(); } void Bitmap::release() { free(_m); delete[] _v; } Bitmap &Bitmap::operator=(const Bitmap &bmp) { if (this == &bmp) return *this; uint8 *v0 = bmp._v; _w = bmp._w; _h = bmp._h; _m = NULL; _map = 0; _vm = bmp._vm; delete[] _v; if (v0 == NULL) { _v = NULL; } else { uint16 vsiz = (uint8 *)bmp._b - (uint8 *)v0; uint16 siz = vsiz + _h * sizeof(HideDesc); uint8 *v1 = new uint8[siz]; assert(v1 != NULL); memcpy(v1, v0, siz); _b = (HideDesc *)((_v = v1) + vsiz); } return *this; } char *Bitmap::forceExt(char *buf, const char *name, const char *ext) { strcpy(buf, name); char *dot = strrchr(buf, '.'); if (dot) *dot = '\0'; strcat(buf, ext); return buf; } BitmapPtr Bitmap::code() { if (!_m) return NULL; uint16 cnt; if (_v) { // old X-map exists, so remove it delete[] _v; _v = NULL; } while (true) { // at most 2 times: for (V == NULL) & for allocated block; uint8 *im = _v + 2; uint16 *cp = (uint16 *) _v; int bpl; if (_v) { // 2nd pass - fill the hide table for (uint16 i = 0; i < _h; i++) { _b[i]._skip = 0xFFFF; _b[i]._hide = 0x0000; } } for (bpl = 0; bpl < 4; bpl++) { // once per each bitplane uint8 *bm = _m; bool skip = (bm[bpl] == kPixelTransp); uint16 j; cnt = 0; for (uint16 i = 0; i < _h; i++) { // once per each line uint8 pix; for (j = bpl; j < _w; j += 4) { pix = bm[j]; if (_v && pix != kPixelTransp) { if (j < _b[i]._skip) _b[i]._skip = j; if (j >= _b[i]._hide) _b[i]._hide = j + 1; } if ((pix == kPixelTransp) != skip || cnt >= 0x3FF0) { // end of block cnt |= (skip) ? kBmpSKP : kBmpCPY; if (_v) WRITE_LE_UINT16(cp, cnt); // store block description uint16 cp = (uint16 *) im; im += 2; skip = (pix == kPixelTransp); cnt = 0; } if (!skip) { if (_v) *im = pix; im++; } cnt++; } bm += _w; if (_w < kScrWidth) { if (skip) { cnt += (kScrWidth - j + 3) / 4; } else { cnt |= kBmpCPY; if (_v) WRITE_LE_UINT16(cp, cnt); cp = (uint16 *) im; im += 2; skip = true; cnt = (kScrWidth - j + 3) / 4; } } } if (cnt && ! skip) { cnt |= kBmpCPY; if (_v) WRITE_LE_UINT16(cp, cnt); cp = (uint16 *) im; im += 2; } if (_v) WRITE_LE_UINT16(cp, kBmpEOI); cp = (uint16 *) im; im += 2; } if (_v) break; uint16 sizV = (uint16)(im - 2 - _v); _v = new uint8[sizV + _h * sizeof(*_b)]; assert(_v != NULL); _b = (HideDesc *)(_v + sizV); } cnt = 0; for (uint16 i = 0; i < _h; i++) { if (_b[i]._skip == 0xFFFF) { // whole line is skipped _b[i]._skip = (cnt + kScrWidth) >> 2; cnt = 0; } else { uint16 s = _b[i]._skip & ~3; uint16 h = (_b[i]._hide + 3) & ~3; _b[i]._skip = (cnt + s) >> 2; _b[i]._hide = (h - s) >> 2; cnt = kScrWidth - h; } } return this; } bool Bitmap::solidAt(int16 x, int16 y) { if ((x >= _w) || (y >= _h)) return false; uint8 *m = _v; uint16 r = static_cast(x) % 4; uint16 n0 = (kScrWidth * y + x) / 4; uint16 n = 0; while (r) { uint16 w, t; w = READ_LE_UINT16(m); m += 2; t = w & 0xC000; w &= 0x3FFF; switch (t) { case kBmpEOI: r--; // No break on purpose case kBmpSKP: w = 0; break; case kBmpREP: w = 1; break; } m += w; } while (true) { uint16 w, t; w = READ_LE_UINT16(m); m += 2; t = w & 0xC000; w &= 0x3FFF; if (n > n0) return false; n += w; switch (t) { case kBmpEOI: return false; case kBmpSKP: w = 0; break; case kBmpREP: case kBmpCPY: if (n - w <= n0 && n > n0) return true; break; } m += ((t == kBmpREP) ? 1 : w); } } bool Bitmap::loadVBM(EncryptedStream *f) { uint16 p = 0, n = 0; if (!f->err()) f->read((uint8 *)&p, sizeof(p)); p = FROM_LE_16(p); if (!f->err()) f->read((uint8 *)&n, sizeof(n)); n = FROM_LE_16(n); if (!f->err()) f->read((uint8 *)&_w, sizeof(_w)); _w = FROM_LE_16(_w); if (!f->err()) f->read((uint8 *)&_h, sizeof(_h)); _h = FROM_LE_16(_h); if (!f->err()) { if (p) { if (_vm->_bitmapPalette) { // Read in the palette byte palData[kPalSize]; f->read(palData, kPalSize); const byte *srcP = palData; for (int idx = 0; idx < kPalCount; idx++, srcP += 3) { _vm->_bitmapPalette[idx]._r = *srcP; _vm->_bitmapPalette[idx]._g = *(srcP + 1); _vm->_bitmapPalette[idx]._b = *(srcP + 2); } } else f->seek(f->pos() + kPalSize); } } if ((_v = new uint8[n]) == NULL) return false; if (!f->err()) f->read(_v, n); _b = (HideDesc *)(_v + n - _h * sizeof(HideDesc)); return (!f->err()); } void Bitmap::xLatPos(V2D& p) { p.x -= (_w >> 1); p.y = kWorldHeight - p.y - _h; } bool Bitmap::moveHi(void) { warning("STUB: Bitmap::moveHi()"); return true; } bool Bitmap::moveLo(void) { warning("STUB: Bitmap::moveLo()"); return true; } } // End of namespace CGE2