/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Sfinx source code * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon */ #ifndef CGE2_BITMAP_H #define CGE2_BITMAP_H #include "cge2/general.h" #include "common/file.h" namespace CGE2 { class CGE2Engine; class EncryptedStream; class V2D; #define kMaxPath 128 enum { kBmpEOI = 0x0000, kBmpSKP = 0x4000, kBmpREP = 0x8000, kBmpCPY = 0xC000 }; #include "common/pack-start.h" struct HideDesc { uint16 _skip; uint16 _hide; }; #include "common/pack-end.h" class Bitmap { CGE2Engine *_vm; char *forceExt(char *buf, const char *name, const char *ext); bool loadVBM(EncryptedStream *f); public: uint16 _w; uint16 _h; uint8 *_m; uint8 *_v; int32 _map; HideDesc *_b; Bitmap(); Bitmap(CGE2Engine *vm, const char *fname); Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map); Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill); Bitmap(CGE2Engine *vm, const Bitmap &bmp); ~Bitmap(); void setVM(CGE2Engine *vm); Bitmap *code(); Bitmap &operator=(const Bitmap &bmp); void release(); void hide(int16 x, int16 y); void show(int16 x, int16 y); void xShow(int16 x, int16 y); bool solidAt(int16 x, int16 y); void xLatPos(V2D& p); bool moveHi(void); bool moveLo(void); }; typedef Bitmap *BitmapPtr; } // End of namespace CGE2 #endif // CGE2_BITMAP_H