/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Sfinx source code * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon */ #include "cge2/detection.h" namespace CGE2 { bool CGE2MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) *engine = new CGE2::CGE2Engine(syst, desc); return desc != 0; } bool CGE2MetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup); } const ADGameDescription *CGE2MetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { static ADGameDescription desc; for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; if (file->getName().equalsIgnoreCase("lang.eng")) { Common::File dataFile; if (!dataFile.open(*file)) continue; desc.gameid = "sfinx"; desc.extra = "Sfinx English Alfa v0.1"; desc.language = Common::EN_ANY; desc.platform = Common::kPlatformDOS; desc.flags = ADGF_NO_FLAGS; desc.guioptions = GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF); return (const ADGameDescription *)&desc; } } return 0; } } // End of namespace CGE2 #if PLUGIN_ENABLED_DYNAMIC(CGE2) REGISTER_PLUGIN_DYNAMIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine); #else REGISTER_PLUGIN_STATIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine); #endif