/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Sfinx source code * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon */ #include "cge2/map.h" namespace CGE2 { Map::Map(CGE2Engine *vm) :_vm(vm) {} Map::~Map() { _container.clear(); } void Map::clear() { _container.clear(); } void Map::load(int scene) { clear(); const char *fname = "%.2d.MAP"; Common::String fileName = Common::String::format(fname, scene); if (!_vm->_resman->exist(fileName.c_str())) return; EncryptedStream file(_vm, fileName.c_str()); Common::String line; for (line = file.readLine(); !file.eos(); line = file.readLine()) { if (line.empty()) continue; char tmpStr[kLineMax + 1]; Common::strlcpy(tmpStr, line.c_str(), sizeof(tmpStr)); char *currPos = tmpStr; int x = nextNum(currPos); while (true) { int y = nextNum(nullptr); _container.push_back(V2D(_vm, convertCoord(x), convertCoord(y))); x = nextNum(nullptr); if (x == -1) // We stop if there are no more data left to process in the current line. break; } } } int Map::nextNum(char *currPos) { currPos = strtok(currPos, " (),"); if (currPos == nullptr) return -1; int num = atoi(currPos); return num; } int Map::convertCoord(int coord) { return (coord + (kMapGrid >> 1)) & kMapMask; } int Map::size() { return _container.size(); } V2D *Map::getCoord(int idx) { return &_container[idx]; } } // End of namespace CGE2