/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Sfinx source code * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon */ #include "cge2/general.h" #include "cge2/talk.h" //#include "cge2/game.h" //#include "cge2/events.h" #include "cge2/cge2_main.h" namespace CGE2 { Font::Font(CGE2Engine *vm, const char *name) : _vm(vm) { warning("STUB: Font::Font()"); } Font::~Font() { warning("STUB: Font::~Font()"); } void Font::load() { warning("STUB: Font::load()"); } uint16 Font::width(const char *text) { warning("STUB: Font::width()"); return 0; } Talk::Talk(CGE2Engine *vm, const char *text, TextBoxStyle mode, bool wideSpace) : Sprite(vm), _mode(mode), _wideSpace(wideSpace), _vm(vm) { warning("STUB: Talk::Talk()"); } Talk::Talk(CGE2Engine *vm) : Sprite(vm), _mode(kTBPure), _vm(vm) { warning("STUB: Talk::Talk()"); } void Talk::update(const char *text) { warning("STUB: Talk::update()"); } Bitmap *Talk::box(uint16 w, uint16 h) { warning("STUB: Talk::box()"); return *_ts; } InfoLine::InfoLine(CGE2Engine *vm, uint16 w) : Talk(vm), _oldText(NULL), _vm(vm) { warning("STUB: InfoLine::InfoLine()"); } void InfoLine::update(const char *text) { warning("STUB: InfoLine::update()"); } void InfoLine::update() { warning("STUB: InfoLine::update()"); } void InfoLine::setText(const char *txt) { warning("STUB: InfoLine::setText()"); } } // End of namespace CGE2