/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/config-manager.h" #include "common/error.h" #include "common/events.h" #include "common/system.h" #include "graphics/palette.h" #include "engines/engine.h" #include "engines/util.h" #include "chewy/chewy.h" #include "chewy/console.h" #include "chewy/cursor.h" #include "chewy/events.h" #include "chewy/graphics.h" #include "chewy/resource.h" #include "chewy/scene.h" #include "chewy/sound.h" #include "chewy/text.h" namespace Chewy { ChewyEngine::ChewyEngine(OSystem *syst, const ChewyGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _rnd("chewy") { const Common::FSNode gameDataDir(ConfMan.get("path")); SearchMan.addSubDirectoryMatching(gameDataDir, "back"); SearchMan.addSubDirectoryMatching(gameDataDir, "cut"); SearchMan.addSubDirectoryMatching(gameDataDir, "err"); SearchMan.addSubDirectoryMatching(gameDataDir, "misc"); SearchMan.addSubDirectoryMatching(gameDataDir, "room"); SearchMan.addSubDirectoryMatching(gameDataDir, "sound"); SearchMan.addSubDirectoryMatching(gameDataDir, "txt"); } ChewyEngine::~ChewyEngine() { delete _events; delete _text; delete _sound; delete _cursor; delete _scene; delete _graphics; delete _console; } void ChewyEngine::initialize() { _console = new Console(this); _cursor = new Cursor(); _graphics = new Graphics(this); _scene = new Scene(this); _sound = new Sound(_mixer); _text = new Text(); _events = new Events(this, _console); _curCursor = 0; _elapsedFrames = 0; _videoNum = -1; } Common::Error ChewyEngine::run() { // Initialize backend //initGraphics(640, 480); initGraphics(320, 200); initialize(); /*for (uint i = 0; i < 161; i++) { debug("Video %d", i); _graphics->playVideo(i); }*/ //_graphics->playVideo(0); _scene->change(0); //_sound->playSpeech(1); //_sound->playSound(1); //_sound->playMusic(2); // Run a dummy loop while (!shouldQuit()) { _events->processEvents(); _console->onFrame(); // Cursor animation if (_elapsedFrames % 30 == 0) _cursor->animateCursor(); if (_videoNum >= 0) { _graphics->playVideo(_videoNum); _scene->draw(); _videoNum = -1; } g_system->updateScreen(); g_system->delayMillis(10); _elapsedFrames++; } return Common::kNoError; } } // End of namespace Chewy