/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "common/stream.h" #include "common/substream.h" #include "common/textconsole.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include "chewy/chewy.h" #include "chewy/resource.h" namespace Chewy { // Resource files - TODO: // ====================== // back/episode1.gep // cut/blende.rnd // misc/exit.eib // misc/inventar.iib // misc/inventar.sib // room/test.rdi // txt/diah.adh // txt/inv_st.s and txt/room_st.s (inventory/room control bytes) // txt/inv_use.idx Resource::Resource(Common::String filename) { const uint32 headerGeneric = MKTAG('N', 'G', 'S', '\0'); const uint32 headerTxtDec = MKTAG('T', 'C', 'F', '\0'); const uint32 headerTxtEnc = MKTAG('T', 'C', 'F', '\1'); const uint32 headerSprite = MKTAG('T', 'A', 'F', '\0'); filename.toLowercase(); _stream.open(filename); uint32 header = _stream.readUint32BE(); bool isText = (header == headerTxtDec || header == headerTxtEnc); bool isSprite = (header == headerSprite); if (header != headerGeneric && !isSprite && !isText) error("Invalid resource - %s", filename.c_str()); if (isText) { _resType = kResourceTCF; _encrypted = (header == headerTxtEnc); } else if (isSprite) { initSprite(filename); return; } else { _resType = (ResourceType)_stream.readUint16LE(); _encrypted = false; } if (filename == "atds.tap") _encrypted = true; _chunkCount = _stream.readUint16LE(); for (uint i = 0; i < _chunkCount; i++) { Chunk cur; cur.size = _stream.readUint32LE(); if (!isText) cur.type = (ResourceType)_stream.readUint16LE(); else cur.num = _stream.readUint16LE(); cur.pos = _stream.pos(); _stream.skip(cur.size); _chunkList.push_back(cur); } } Resource::~Resource() { _chunkList.clear(); _stream.close(); } uint32 Resource::getChunkCount() const { return _chunkList.size(); } Chunk *Resource::getChunk(uint num) { assert(num < _chunkList.size()); return &_chunkList[num]; } byte *Resource::getChunkData(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; byte *data = new byte[chunk->size]; _stream.seek(chunk->pos, SEEK_SET); _stream.read(data, chunk->size); if (_encrypted) decrypt(data, chunk->size); return data; } void Resource::initSprite(Common::String filename) { uint32 nextSpriteOffset; // TAF (sprite) resources are much different than the rest, so we have a // separate initializer for them here _resType = kResourceTAF; _encrypted = false; /*screenMode = */_stream.readUint16LE(); _chunkCount = _stream.readUint16LE(); _stream.skip(4); // total size of all sprites _stream.skip(3 * 256); // palette nextSpriteOffset = _stream.readUint32LE(); _stream.skip(2 + 1); // correction table, padding if ((int32)nextSpriteOffset != _stream.pos()) error("Invalid sprite resource - %s", filename.c_str()); for (uint i = 0; i < _chunkCount; i++) { Chunk cur; cur.pos = _stream.pos(); cur.type = kResourceTAF; _stream.skip(2 + 2 + 2); // compression flag, width, height nextSpriteOffset = _stream.readUint32LE(); uint32 spriteImageOffset = _stream.readUint32LE(); _stream.skip(1); // padding if ((int32)spriteImageOffset != _stream.pos()) error("Invalid sprite resource - %s", filename.c_str()); cur.size = nextSpriteOffset - cur.pos - 15; // 15 = sizeof(TAFChunk) _stream.skip(cur.size); _chunkList.push_back(cur); } } void Resource::unpackRLE(byte *buffer, uint32 compressedSize, uint32 uncompressedSize) { // Compressed images are packed using a very simple RLE compression byte count; byte value; uint32 outPos = 0; for (uint i = 0; i < (compressedSize) / 2 && outPos < uncompressedSize; i++) { count = _stream.readByte(); value = _stream.readByte(); for (byte j = 0; j < count; j++) { buffer[outPos++] = value; } } } void Resource::decrypt(byte *data, uint32 size) { byte *c = data; for (uint i = 0; i < size; i++) { *c = -(*c); ++c; } } TAFChunk *SpriteResource::getSprite(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; TAFChunk *taf = new TAFChunk(); _stream.seek(chunk->pos, SEEK_SET); taf->compressionFlag = _stream.readUint16LE(); taf->width = _stream.readUint16LE(); taf->height = _stream.readUint16LE(); _stream.skip(4 + 4 + 1); // nextSpriteOffset, spriteImageOffset, padding taf->data = new byte[taf->width * taf->height]; if (!taf->compressionFlag) _stream.read(taf->data, chunk->size); else unpackRLE(taf->data, chunk->size, taf->width * taf->height); return taf; } TBFChunk *BackgroundResource::getImage(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; TBFChunk *tbf = new TBFChunk(); _stream.seek(chunk->pos, SEEK_SET); if (_stream.readUint32BE() != MKTAG('T', 'B', 'F', '\0')) error("Corrupt TBF resource"); tbf->screenMode = _stream.readUint16LE(); tbf->compressionFlag = _stream.readUint16LE(); tbf->size = _stream.readUint32LE(); tbf->width = _stream.readUint16LE(); tbf->height = _stream.readUint16LE(); for (int j = 0; j < 3 * 256; j++) tbf->palette[j] = (_stream.readByte() << 2) & 0xff; tbf->data = new byte[tbf->size]; if (!tbf->compressionFlag) _stream.read(tbf->data, chunk->size); else unpackRLE(tbf->data, chunk->size, tbf->size); return tbf; } SoundChunk *SoundResource::getSound(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; SoundChunk *sound = new SoundChunk(); _stream.seek(chunk->pos, SEEK_SET); // Voice files are split in blocks, so reassemble them here byte blocksRemaining; uint32 totalLength = 0; uint32 blockSize; // Find the total length of the voice file do { blocksRemaining = _stream.readByte(); byte b1 = _stream.readByte(); byte b2 = _stream.readByte(); byte b3 = _stream.readByte(); blockSize = b1 + (b2 << 8) + (b3 << 16); totalLength += blockSize; _stream.skip(blockSize); } while (blocksRemaining > 1); // Read the voice data sound->size = totalLength; sound->data = new byte[totalLength]; byte *ptr = sound->data; _stream.seek(chunk->pos, SEEK_SET); do { blocksRemaining = _stream.readByte(); byte b1 = _stream.readByte(); byte b2 = _stream.readByte(); byte b3 = _stream.readByte(); blockSize = b1 + (b2 << 8) + (b3 << 16); _stream.read(ptr, blockSize); ptr += blockSize; } while (blocksRemaining > 1); return sound; } VideoChunk *VideoResource::getVideoHeader(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; VideoChunk *vid = new VideoChunk(); _stream.seek(chunk->pos, SEEK_SET); if (_stream.readUint32BE() != MKTAG('C', 'F', 'O', '\0')) error("Corrupt video resource"); vid->size = _stream.readUint32LE(); // always 0 vid->frameCount = _stream.readUint16LE(); vid->width = _stream.readUint16LE(); vid->height = _stream.readUint16LE(); vid->frameDelay = _stream.readUint32LE(); vid->firstFrameOffset = _stream.readUint32LE(); // always 22 return vid; } Common::SeekableReadStream *VideoResource::getVideoStream(uint num) { assert(num < _chunkList.size()); Chunk *chunk = &_chunkList[num]; return new Common::SeekableSubReadStream(&_stream, chunk->pos, chunk->pos + chunk->size); } } // End of namespace Chewy