/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CHEWY_RESOURCE_H #define CHEWY_RESOURCE_H #include "common/scummsys.h" #include "common/file.h" #include "common/util.h" #include "common/str.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/random.h" #include "common/stream.h" #include "graphics/surface.h" namespace Chewy { enum ResourceType { kResourcePCX = 0, // unused kResourceTBF = 1, // background art, contained in TGPs kResourceTAF = 2, kResourceTFF = 3, kResourceVOC = 4, // speech and SFX, contained in TVPs kResourceTPF = 5, // unused kResourceTMF = 6, // music, similar to a MOD file, contained in details.tap kResourceMOD = 7, // unused kResourceRAW = 8, // unused kResourceLBM = 9, // unused kResourceRDI = 10, kResourceTXT = 11, kResourceIIB = 12, kResourceSIB = 13, kResourceEIB = 14, kResourceATS = 15, // unused kResourceSAA = 16, // unused kResourceFLC = 17, // unused kResourceAAD = 18, // unused kResourceADS = 19, // unused kResourceADH = 20, // used in txt/diah.adh kResourceTGP = 21, // container for background art, used in back/comic.tgp, back/episode1.tgp and back/gbook.tgp kResourceTVP = 22, // container for speech, used in sound/speech.tvp kResourceTTP = 23, // unused kResourceTAP = 24, // container for sound effects, music and cutscenes, used in sound/details.tap and cut/cut.tap kResourceCFO = 25, // unused kResourceTCF = 26 // error messages, used in err/err_e.tcf (English) and err/err_d.tcf (German) }; // Generic chunk header struct Chunk { uint32 size; uint16 num; // same as the type below, used in chunks where the type is substituted with count ResourceType type; uint32 pos; // position of the actual data }; // TBF (background) chunk header struct TBFChunk { // TBF chunk header // ID (TBF, followed by a zero) uint16 screenMode; uint16 compressionFlag; uint32 size; uint16 width; uint16 height; byte palette[3 * 256]; byte *data; }; // TAF (sprite) image data chunk header - 15 bytes struct TAFChunk { uint16 compressionFlag; uint16 width; uint16 height; // 4 bytes next sprite offset // 4 bytes sprite image offset // 1 byte padding byte *data; }; // Sound chunk header struct SoundChunk { uint32 size; byte *data; }; // Video chunk header struct VideoChunk { // ID (CFA, followed by a zero) uint32 size; uint16 frameCount; uint16 width; uint16 height; uint32 frameDelay; // in ms uint32 firstFrameOffset; }; enum VideoFrameType { kVideoFrameNormal = 0xF1FA, kVideoFrameCustom = 0xFAF1 }; typedef Common::Array ChunkList; typedef Common::Array TBFChunkList; class Resource { public: Resource(Common::String filename); virtual ~Resource(); ResourceType getType() const { return _resType; } uint32 getChunkCount() const; Chunk *getChunk(uint num); virtual byte *getChunkData(uint num); protected: void initSprite(Common::String filename); void unpackRLE(byte *buffer, uint32 compressedSize, uint32 uncompressedSize); void decrypt(byte *data, uint32 size); Common::File _stream; uint16 _chunkCount; ResourceType _resType; bool _encrypted; ChunkList _chunkList; }; class SpriteResource : public Resource { public: SpriteResource(Common::String filename) : Resource(filename) {} virtual ~SpriteResource() {} TAFChunk *getSprite(uint num); }; class BackgroundResource : public Resource { public: BackgroundResource(Common::String filename) : Resource(filename) {} virtual ~BackgroundResource() {} TBFChunk *getImage(uint num); }; class SoundResource : public Resource { public: SoundResource(Common::String filename) : Resource(filename) {} virtual ~SoundResource() {} SoundChunk *getSound(uint num); }; class VideoResource : public Resource { public: VideoResource(Common::String filename) : Resource(filename) {} virtual ~VideoResource() {} VideoChunk *getVideoHeader(uint num); Common::SeekableReadStream *getVideoStream(uint num); }; } // End of namespace Chewy #endif