/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/events.h" #include "graphics/cursorman.h" #include "graphics/palette.h" #include "graphics/surface.h" #include "chewy/cursor.h" #include "chewy/graphics.h" #include "chewy/scene.h" #include "chewy/resource.h" #include "chewy/text.h" #include "chewy/video/cfo_decoder.h" namespace Chewy { Scene::Scene(ChewyEngine *vm) : _vm(vm) { } Scene::~Scene() { } void Scene::change(uint scene) { _curScene = scene; _vm->_cursor->setCursor(0); _vm->_cursor->showCursor(); draw(); } void Scene::draw() { _vm->_graphics->drawImage("episode1.tgp", _curScene); _vm->_graphics->drawSprite("det1.taf", 0, 200, 100); _vm->_graphics->loadFont("6x8.tff"); _vm->_graphics->drawText("This is a test", 200, 80); } } // End of namespace Chewy