/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CHEWY_SOUND_H #define CHEWY_SOUND_H #include "audio/mixer.h" #include "chewy/chewy.h" namespace Chewy { class SoundResource; #define MAX_SOUND_EFFECTS 14 class Sound { public: Sound(Audio::Mixer *mixer); virtual ~Sound(); void playSound(int num, bool loop = false, uint channel = 0); void playSound(byte *data, uint32 size, bool loop = false, uint channel = 0, DisposeAfterUse::Flag dispose = DisposeAfterUse::YES); void pauseSound(uint channel); void resumeSound(uint channel); void stopSound(uint channel); bool isSoundActive(uint channel); void setSoundVolume(uint volume); void setSoundChannelVolume(uint channel, uint volume); void setSoundChannelBalance(uint channel, uint balance); void playMusic(int num, bool loop = false); void playMusic(byte *data, uint32 size, bool loop = false, DisposeAfterUse::Flag dispose = DisposeAfterUse::YES); void pauseMusic(); void resumeMusic(); void stopMusic(); bool isMusicActive(); void setMusicVolume(uint volume); void playSpeech(int num); void pauseSpeech(); void resumeSpeech(); void stopSpeech(); bool isSpeechActive(); void setSpeechVolume(uint volume); void stopAll(); private: Audio::Mixer *_mixer; Audio::SoundHandle _soundHandle[MAX_SOUND_EFFECTS]; Audio::SoundHandle _musicHandle; Audio::SoundHandle _speechHandle; SoundResource *_speechRes; SoundResource *_soundRes; void convertTMFToMod(byte *tmfData, uint32 tmfSize, byte *modData, uint32 &modSize); }; } // End of namespace Chewy #endif