/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * cinE Engine is (C) 2004-2005 by CinE Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "cine/cine.h" #include "cine/various.h" namespace Cine { uint16 bgVar0; void loadCtHigh(byte * currentPtr) { memcpy(page3Raw, currentPtr, 320 * 200); } byte loadCt(const char *ctName) { uint16 header[32]; strcpy(currentCtName, ctName); byte *ptr = readBundleFile(findFileInBundle(ctName)); if (gameType == Cine::GID_OS) { uint16 bpp = READ_BE_UINT16(ptr); ptr += 2; if (bpp == 8) { ptr += 3 * 256; loadCtHigh(ptr); } else { ptr += 32; gfxResetRawPage(page3Raw); gfxConvertSpriteToRaw(page3Raw, ptr, 160, 200); } } else { loadRelatedPalette(ctName); assert(strstr(ctName, ".NEO")); memcpy(header, ptr, 32); ptr += 32; for (int i = 0; i < 16; i++) { header[i] = TO_BE_16(header[i]); } gfxConvertSpriteToRaw(page3Raw, ptr + 0x80 - 0x22, 160, 200); } return 0; } void loadBgHigh(const char *currentPtr) { memcpy(palette256, currentPtr, 256 * 3); currentPtr += 256 * 3; memcpy(page2Raw, currentPtr, 320 * 200); colorMode256 = 1; } byte loadBg(const char *bgName) { strcpy(currentBgName[0], bgName); byte fileIdx = findFileInBundle(bgName); byte *ptr = readBundleFile(fileIdx); uint16 bpp = READ_BE_UINT16(ptr); ptr += 2; if (bpp == 8) { loadBgHigh((const char *)ptr); } else { colorMode256 = 0; memcpy(tempPalette, ptr, 32); ptr += 32; for (int i = 0; i < 16; i++) { tempPalette[i] = TO_BE_16(tempPalette[i]); } loadRelatedPalette(bgName); gfxResetRawPage(page2Raw); gfxConvertSpriteToRaw(page2Raw, ptr, 160, 200); } return 0; } byte *additionalBgTable[9] = { page2Raw, NULL, NULL, NULL, NULL, NULL, NULL, NULL, page3Raw }; byte currentAdditionalBgIdx = 0; byte currentAdditionalBgIdx2 = 0; void addBackground(const char *bgName, uint16 bgIdx) { strcpy(currentBgName[bgIdx], bgName); byte fileIdx = findFileInBundle(bgName); byte *ptr = readBundleFile(fileIdx); additionalBgTable[bgIdx] = (byte *) malloc(320 * 200); uint16 bpp = READ_BE_UINT16(ptr); ptr += 2; if (bpp == 8) { ptr += 3 * 256; memcpy(additionalBgTable[bgIdx], ptr, 320 * 200); } else { ptr += 32; gfxConvertSpriteToRaw(additionalBgTable[bgIdx], ptr, 160, 200); } } } // End of namespace Cine