/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * cinE Engine is (C) 2004-2005 by CinE Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef CINE_BGLIST_H_ #define CINE_BGLIST_H_ #include "common/stdafx.h" #include "common/scummsys.h" #include "common/savefile.h" namespace Cine { struct BGIncrustList { struct BGIncrustList *next; byte *unkPtr; int16 objIdx; int16 param; int16 x; int16 y; int16 frame; int16 part; }; extern BGIncrustList *bgIncrustList; extern uint32 var8; void addToBGList(int16 objIdx, bool addList = true); void addSpriteFilledToBGList(int16 idx, bool addList = true); void createBgIncrustListElement(int16 objIdx, int16 param); void freeBgIncrustList(void); void resetBgIncrustList(void); void loadBgIncrustFromSave(Common::InSaveFile *fHandle); void reincrustAllBg(void); } // End of namespace Cine #endif