/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * cinE Engine is (C) 2004-2005 by CinE Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "base/plugins.h" #include "common/advancedDetector.h" #include "common/config-manager.h" #include "common/file.h" #include "cine/cine.h" namespace Cine { static DetectedGameList GAME_detectGames(const FSList &fslist); } using Common::File; static const PlainGameDescriptor cineGames[] = { {"fw", "Future Wars"}, {"os", "Operation Stealth"}, {NULL, NULL} }; GameList Engine_CINE_gameIDList() { GameList games; const PlainGameDescriptor *g = cineGames; while (g->gameid) { games.push_back(*g); g++; } return games; } GameDescriptor Engine_CINE_findGameID(const char *gameid) { // First search the list of supported game IDs. const PlainGameDescriptor *g = cineGames; while (g->gameid) { if (!scumm_stricmp(gameid, g->gameid)) return *g; g++; } return *g; } DetectedGameList Engine_CINE_detectGames(const FSList &fslist) { return Cine::GAME_detectGames(fslist); } PluginError Engine_CINE_create(OSystem *syst, Engine **engine) { assert(syst); assert(engine); FSList fslist; FilesystemNode dir(ConfMan.get("path")); if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) { warning("CineEngine: invalid game path '%s'", dir.path().c_str()); return kInvalidPathError; } // Invoke the detector Common::String gameid = ConfMan.get("gameid"); DetectedGameList detectedGames = Engine_CINE_detectGames(fslist); for (uint i = 0; i < detectedGames.size(); i++) { if (detectedGames[i].gameid == gameid) { *engine = new Cine::CineEngine(syst); return kNoError; } } warning("CineEngine: Unable to locate game data at path '%s'", dir.path().c_str()); return kNoGameDataFoundError; } REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Stealth (C) Delphine Software"); namespace Cine { #define FILE_MD5_BYTES 5000 using Common::ADGameFileDescription; using Common::ADGameDescription; static const ADGameFileDescription FW_GameFiles[] = { { "part01", 0, "61d003202d301c29dd399acfb1354310"}, }; static const ADGameFileDescription FWALT_GameFiles[] = { { "part01", 0, "91d7271155520eae6915a9dd2dac120c"}, }; static const ADGameFileDescription FWDE_GameFiles[] = { { "part01", 0, "f5e98fcca3fb5e7afa284c81c39d8b14"}, }; static const ADGameFileDescription FWES_GameFiles[] = { { "part01", 0, "570109f965c7f53984b98c83d86eb206"}, }; static const ADGameFileDescription FWFR_GameFiles[] = { { "part01", 0, "5d1acb97abe9591f9008e00d07add95a"}, }; static const ADGameFileDescription FWAmiga_GameFiles[] = { { "part01", 0, "57afd280b598b4180fda6689fbedc4b8"}, }; static const ADGameFileDescription FWAmigaDE_GameFiles[] = { { "part01", 0, "3a87a913e0e33963a48a7f822ca0eb0e"}, }; static const ADGameFileDescription FWAmigaES_GameFiles[] = { { "part01", 0, "5ad0007ccd5f7b3dd6b15ea7f281f9e1"}, }; static const ADGameFileDescription FWAmigaFR_GameFiles[] = { { "part01", 0, "460f2da8793bc581a2d4b6fc19ccb5ae"}, }; static const ADGameFileDescription FWAmigaIT_GameFiles[] = { { "part01", 0, "1c8e5207743172134409ac58860021af"}, }; static const ADGameFileDescription FWAmigaDemo_GameFiles[] = { { "demo", 0, "0f50767cd964e302d3af0ba2528df8c4"}, { "demo.prc", 0, "d2ac3a743d288359c63644ea7071edae"}, }; static const ADGameFileDescription FWST_GameFiles[] = { { "part01", 0, "36050db13af57e462ca1adc4df99de4e"}, }; static const ADGameFileDescription FWSTFR_GameFiles[] = { { "part01", 0, "ef245573b7dab0d4825ceb98e37cef4d"}, }; static const ADGameFileDescription OS_GameFiles[] = { { "procs00", 0, "d6752e7d25924cb866b61eb7cb0c8b56"}, }; static const ADGameFileDescription OSUS_GameFiles[] = { { "procs1", 0, "d8c3a9d05a63e4cfa801826a7063a126"}, }; static const ADGameFileDescription OSUS256_GameFiles[] = { { "procs00", 0, "862a75d76fb7fffec30e52be9ad1c474"}, }; static const ADGameFileDescription OSDE_GameFiles[] = { { "procs1", 0, "39b91ae35d1297ce0a76a1a803ca1593"}, }; static const ADGameFileDescription OSES_GameFiles[] = { { "procs1", 0, "74c2dabd9d212525fca8875a5f6d8994"}, }; static const ADGameFileDescription OSESCD_GameFiles[] = { { "procs1", 0, "74c2dabd9d212525fca8875a5f6d8994"}, { "sds1", 0, "75443ba39cdc95667e07d7118e5c151c"}, }; static const ADGameFileDescription OSFR_GameFiles[] = { { "procs00", 0, "f143567f08cfd1a9b1c9a41c89eadfef"}, }; static const ADGameFileDescription OSIT_GameFiles[] = { { "procs1", 0, "da066e6b8dd93f2502c2a3755f08dc12"}, }; static const ADGameFileDescription OSAmiga_GameFiles[] = { { "procs0", 0, "a9da5531ead0ebf9ad387fa588c0cbb0"}, }; static const ADGameFileDescription OSAmigaAlt_GameFiles[] = { { "procs0", 0, "8a429ced2f4acff8a15ae125174042e8"}, }; static const ADGameFileDescription OSAmigaUS_GameFiles[] = { { "procs0", 0, "d5f27e33fc29c879f36f15b86ccfa58c"}, }; static const ADGameFileDescription OSAmigaDE_GameFiles[] = { { "procs0", 0, "8b7dce249821d3a62b314399c4334347"}, }; static const ADGameFileDescription OSAmigaES_GameFiles[] = { { "procs0", 0, "35fc295ddd0af9da932d256ba799a4b0"}, }; static const ADGameFileDescription OSAmigaFR_GameFiles[] = { { "procs0", 0, "d4ea4a97e01fa67ea066f9e785050ed2"}, }; static const ADGameFileDescription OSAmigaDemo_GameFiles[] = { { "demo", 0, "8d3a750d1c840b1b1071e42f9e6f6aa2"}, }; static const ADGameFileDescription OSST_GameFiles[] = { { "procs0", 0, "1501d5ae364b2814a33ed19347c3fcae"}, }; static const ADGameFileDescription OSSTFR_GameFiles[] = { { "procs0", 0, "2148d25de3219dd4a36580ca735d0afa"}, }; static const CINEGameDescription gameDescriptions[] = { { { "fw", "", ARRAYSIZE(FW_GameFiles), FW_GameFiles, Common::EN_ANY, Common::kPlatformPC, }, GType_FW, 0, }, { // This is the version included in the UK "Classic Collection" { "fw", "", ARRAYSIZE(FWALT_GameFiles), FWALT_GameFiles, Common::EN_ANY, Common::kPlatformPC, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWDE_GameFiles), FWDE_GameFiles, Common::DE_DEU, Common::kPlatformPC, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWES_GameFiles), FWES_GameFiles, Common::ES_ESP, Common::kPlatformPC, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWFR_GameFiles), FWFR_GameFiles, Common::FR_FRA, Common::kPlatformPC, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWAmiga_GameFiles), FWAmiga_GameFiles, Common::EN_ANY, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWAmigaDE_GameFiles), FWAmigaDE_GameFiles, Common::DE_DEU, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWAmigaES_GameFiles), FWAmigaES_GameFiles, Common::ES_ESP, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWAmigaFR_GameFiles), FWAmigaFR_GameFiles, Common::FR_FRA, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWAmigaIT_GameFiles), FWAmigaIT_GameFiles, Common::IT_ITA, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "Demo", ARRAYSIZE(FWAmigaDemo_GameFiles), FWAmigaDemo_GameFiles, Common::EN_ANY, Common::kPlatformAmiga, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWST_GameFiles), FWST_GameFiles, Common::EN_ANY, Common::kPlatformAtariST, }, GType_FW, 0, }, { { "fw", "", ARRAYSIZE(FWSTFR_GameFiles), FWSTFR_GameFiles, Common::FR_FRA, Common::kPlatformAtariST, }, GType_FW, 0, }, { { "os", "256 colors", ARRAYSIZE(OS_GameFiles), OS_GameFiles, Common::EN_GRB, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSUS_GameFiles), OSUS_GameFiles, Common::EN_USA, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "256 colors", ARRAYSIZE(OSUS256_GameFiles), OSUS256_GameFiles, Common::EN_USA, Common::kPlatformPC, }, GType_OS, GF_CD, }, { { "os", "", ARRAYSIZE(OSDE_GameFiles), OSDE_GameFiles, Common::DE_DEU, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSES_GameFiles), OSES_GameFiles, Common::ES_ESP, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "256 colors", ARRAYSIZE(OSESCD_GameFiles), OSESCD_GameFiles, Common::ES_ESP, Common::kPlatformPC, }, GType_OS, GF_CD, }, { { "os", "256 colors", ARRAYSIZE(OSFR_GameFiles), OSFR_GameFiles, Common::FR_FRA, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSIT_GameFiles), OSIT_GameFiles, Common::IT_ITA, Common::kPlatformPC, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSAmiga_GameFiles), OSAmiga_GameFiles, Common::EN_GRB, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "alt", ARRAYSIZE(OSAmigaAlt_GameFiles), OSAmigaAlt_GameFiles, Common::EN_GRB, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSAmigaUS_GameFiles), OSAmigaUS_GameFiles, Common::EN_USA, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSAmigaDE_GameFiles), OSAmigaDE_GameFiles, Common::DE_DEU, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSAmigaES_GameFiles), OSAmigaES_GameFiles, Common::ES_ESP, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSAmigaFR_GameFiles), OSAmigaFR_GameFiles, Common::FR_FRA, Common::kPlatformAmiga, }, GType_OS, 0, }, { { "os", "Demo", ARRAYSIZE(OSAmigaDemo_GameFiles), OSAmigaDemo_GameFiles, Common::EN_GRB, Common::kPlatformAmiga, }, GType_OS, GF_DEMO, }, { { "os", "", ARRAYSIZE(OSST_GameFiles), OSST_GameFiles, Common::EN_GRB, Common::kPlatformAtariST, }, GType_OS, 0, }, { { "os", "", ARRAYSIZE(OSSTFR_GameFiles), OSSTFR_GameFiles, Common::FR_FRA, Common::kPlatformAtariST, }, GType_OS, 0, }, }; DetectedGame toDetectedGame(const ADGameDescription &g) { const char *title = 0; const PlainGameDescriptor *sg = cineGames; while (sg->gameid) { if (!scumm_stricmp(g.name, sg->gameid)) title = sg->description; sg++; } DetectedGame dg(g.name, title, g.language, g.platform); dg.updateDesc(g.extra); return dg; } bool CineEngine::initGame() { int gameNumber = -1; DetectedGameList detectedGames; Common::AdvancedDetector AdvDetector; Common::ADList matches; Common::ADGameDescList descList; Common::Language language = Common::UNK_LANG; Common::Platform platform = Common::kPlatformUnknown; if (ConfMan.hasKey("language")) language = Common::parseLanguage(ConfMan.get("language")); if (ConfMan.hasKey("platform")) platform = Common::parsePlatform(ConfMan.get("platform")); Common::String gameid = ConfMan.get("gameid"); // At this point, Engine_Cine_create() has already verified that the // desired game is in the specified directory. But we've already // forgotten which particular version it was, so we have to do it all // over again... for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) descList.push_back((ADGameDescription *)&gameDescriptions[i]); AdvDetector.registerGameDescriptions(descList); AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); matches = AdvDetector.detectGame(NULL, language, platform); for (uint i = 0; i < matches.size(); i++) { if (toDetectedGame(gameDescriptions[matches[i]].desc).gameid == gameid) { gameNumber = matches[i]; break; } } //delete &matches; if (gameNumber >= ARRAYSIZE(gameDescriptions) || gameNumber == -1) { error("CineEngine::loadGame wrong gameNumber"); } debug(2, "Running %s", toDetectedGame(gameDescriptions[gameNumber].desc).description.c_str()); _gameDescription = &gameDescriptions[gameNumber]; return true; } DetectedGameList GAME_detectGames(const FSList &fslist) { DetectedGameList detectedGames; Common::AdvancedDetector AdvDetector; Common::ADList matches; Common::ADGameDescList descList; for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) descList.push_back((ADGameDescription *)&gameDescriptions[i]); AdvDetector.registerGameDescriptions(descList); AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown); for (uint i = 0; i < matches.size(); i++) detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]].desc)); //delete &matches; return detectedGames; } } // End of namespace Cine