/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef CINE_GFX_H #define CINE_GFX_H namespace Cine { void gfxDrawSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy); extern byte *page1Raw; extern byte *page2Raw; extern byte *page3Raw; extern uint16 c_palette[256]; void gfxInit(); void setMouseCursor(int cursor); void convertGfx(byte *source, byte *dest, const uint16 width, const uint16 height); void convertGfx2(byte *source, byte *dest, const uint16 width, const uint16 height); void gfxCopyPage(byte *source, byte *dest); void transformPaletteRange(byte startColor, byte numColor, int8 r, int8 g, int8 b); void gfxFlipPage(void); void gfxSpriteFunc1(byte *ptr, byte *msk, uint16 width, uint16 height, byte *page, int16 x, int16 y); void gfxFillSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy, uint8 fillColor = 0); void gfxSpriteFunc2(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 height, byte *maskPtr, int16 maskWidth, int16 maskHeight, byte *bufferSprPtr, byte *bufferMskPtr, int16 xs, int16 ys, int16 xm, int16 ym, byte maskIdx); void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page); void gfxDrawPlainBox(int16 x1, int16 y1, int16 x2, int16 y2, byte color); void gfxResetPage(byte *pagePtr); int16 gfxGetBit(int16 x, int16 y, byte *ptr, int16 width); void gfxResetRawPage(byte *pageRaw); void gfxConvertSpriteToRaw(byte *dest, byte *source, uint16 width, uint16 height); void gfxCopyRawPage(byte *source, byte * dest); void gfxFlipRawPage(byte *frontBuffer); void drawSpriteRaw(byte *spritePtr, byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y); void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page); void drawSpriteRaw2(byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y); void fadeToBlack(void); void gfxFuncGen1(byte *param1, byte *param2, byte *param3, byte *param4, int16 param5); void ptrGfxFunc13(void); void gfxFuncGen2(void); void blitScreen(byte *frontBuffer, byte *backbuffer); void blitRawScreen(byte *frontBuffer); void flip(void); } // End of namespace Cine #endif