/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef CINE_OBJECT_H #define CINE_OBJECT_H namespace Cine { struct objectStruct { int16 x; int16 y; uint16 mask; int16 frame; int16 costume; char name[20]; uint16 part; }; struct overlayHeadElement { struct overlayHeadElement *next; struct overlayHeadElement *previous; uint16 objIdx; uint16 type; int16 x; int16 y; int16 width; int16 color; }; #define NUM_MAX_OBJECT 255 #define NUM_MAX_VAR 256 extern objectStruct objectTable[NUM_MAX_OBJECT]; extern uint16 globalVars[NUM_MAX_VAR]; extern overlayHeadElement overlayHead; void unloadAllMasks(void); void resetMessageHead(void); void loadObject(char *pObjectName); void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4); void modifyObjectParam(byte objIdx, byte paramIdx, int16 newValue); void loadOverlayElement(uint16 objIdx, uint16 param); int8 removeOverlayElement(uint16 objIdx, uint16 param); int16 getObjectParam(uint16 objIdx, uint16 paramIdx); int16 freeOverlay(uint16 objIdx, uint16 param); void addObjectParam(byte objIdx, byte paramIdx, int16 newValue); void subObjectParam(byte objIdx, byte paramIdx, int16 newValue); byte compareObjectParam(byte objIdx, byte param1, int16 param2); } // End of namespace Cine #endif