/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef CINE_OBJECT_H #define CINE_OBJECT_H #include "script.h" namespace Cine { struct ObjectStruct { int16 x; int16 y; uint16 mask; int16 frame; int16 costume; char name[20]; uint16 part; /** Sets all member variables to zero. */ void clear() { this->x = 0; this->y = 0; this->mask = 0; this->frame = 0; this->costume = 0; memset(this->name, 0, sizeof(this->name)); this->part = 0; } }; struct overlay { uint16 objIdx; uint16 type; int16 x; int16 y; int16 width; int16 color; }; #define NUM_MAX_OBJECT 255 #define NUM_MAX_VAR 255 extern Common::Array objectTable; extern Common::List overlayList; void resetObjectTable(); void loadObject(char *pObjectName); void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4); void modifyObjectParam(byte objIdx, byte paramIdx, int16 newValue); void addOverlay(uint16 objIdx, uint16 type); int removeOverlay(uint16 objIdx, uint16 param); void addGfxElement(int16 objIdx, int16 param, int16 type); void removeGfxElement(int16 objIdx, int16 param, int16 type); int16 getObjectParam(uint16 objIdx, uint16 paramIdx); void addObjectParam(byte objIdx, byte paramIdx, int16 newValue); void subObjectParam(byte objIdx, byte paramIdx, int16 newValue); bool compareRanges(uint16 aStart, uint16 aEnd, uint16 bStart, uint16 bEnd); uint16 compareObjectParamRanges(uint16 objIdx1, uint16 xAdd1, uint16 yAdd1, uint16 maskAdd1, uint16 objIdx2, uint16 xAdd2, uint16 yAdd2, uint16 maskAdd2); uint16 compareObjectParam(byte objIdx, byte param1, int16 param2); } // End of namespace Cine #endif