/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/endian.h" #include "cine/cine.h" #include "cine/various.h" #include "common/config-manager.h" namespace Cine { prcLinkedListStruct globalScriptsHead; prcLinkedListStruct objScriptList; //char currentPrcName[20]; void resetglobalScriptsHead(void) { globalScriptsHead.next = NULL; globalScriptsHead.scriptIdx = -1; } void freePrcLinkedList(void) { prcLinkedListStruct *currentHead = globalScriptsHead.next; while (currentHead) { prcLinkedListStruct *temp; assert(currentHead); temp = currentHead->next; free(currentHead); currentHead = temp; } resetglobalScriptsHead(); } void loadPrc(const char *pPrcName) { byte i; uint16 numScripts; byte *scriptPtr, *dataPtr; assert(pPrcName); for (i = 0; i < NUM_MAX_SCRIPT; i++) { if (scriptTable[i].ptr) { assert(scriptTable[i].ptr); free(scriptTable[i].ptr); scriptTable[i].ptr = NULL; scriptTable[i].size = 0; } } // This is copy protection. Used to hang the machine if (!scumm_stricmp(pPrcName, "L201.ANI")) { exitEngine = 1; return; } checkDataDisk(-1); if ((g_cine->getGameType() == Cine::GType_FW) && (!scumm_stricmp(pPrcName, BOOT_PRC_NAME) || !scumm_stricmp(pPrcName, "demo.prc"))) { scriptPtr = dataPtr = readFile(pPrcName); } else { scriptPtr = dataPtr = readBundleFile(findFileInBundle(pPrcName)); } assert(scriptPtr); setMouseCursor(MOUSE_CURSOR_DISK); numScripts = READ_BE_UINT16(scriptPtr); scriptPtr += 2; assert(numScripts <= NUM_MAX_SCRIPT); for (i = 0; i < numScripts; i++) { scriptTable[i].size = READ_BE_UINT16(scriptPtr); scriptPtr += 2; } for (i = 0; i < numScripts; i++) { uint16 size = scriptTable[i].size; if (size) { scriptTable[i].ptr = (byte *) malloc(size); assert(scriptTable[i].ptr); memcpy(scriptTable[i].ptr, scriptPtr, size); scriptPtr += size; computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size); } } free(dataPtr); #ifdef DUMP_SCRIPTS { uint16 s; char buffer[256]; for (s = 0; s < numScripts; s++) { if (scriptTable[s].size) { sprintf(buffer, "%s_%03d.txt", pPrcName, s); decompileScript(scriptTable[s].ptr, scriptTable[s].stack, scriptTable[s].size, s); dumpScript(buffer); } } } #endif } } // End of namespace Cine