/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /** \file * Future Wars script interpreter file */ #include "common/endian.h" #include "cine/cine.h" #include "cine/bg_list.h" #include "cine/object.h" #include "cine/sound.h" #include "cine/various.h" #include "cine/script.h" namespace Cine { uint16 compareVars(int16 a, int16 b); const Opcode *FWScript::_opcodeTable = 0; unsigned int FWScript::_numOpcodes = 0; void FWScript::setupTable() { static const Opcode opcodeTable[] = { /* 00 */ { &FWScript::o1_modifyObjectParam, "bbw" }, { &FWScript::o1_getObjectParam, "bbb" }, { &FWScript::o1_addObjectParam, "bbw" }, { &FWScript::o1_subObjectParam, "bbw" }, /* 04 */ { &FWScript::o1_mulObjectParam, "bbw" }, { &FWScript::o1_divObjectParam, "bbw" }, { &FWScript::o1_compareObjectParam, "bbw" }, { &FWScript::o1_setupObject, "bwwww" }, /* 08 */ { &FWScript::o1_checkCollision, "bwwww" }, { &FWScript::o1_loadVar, "bc" }, { &FWScript::o1_addVar, "bc" }, { &FWScript::o1_subVar, "bc" }, /* 0C */ { &FWScript::o1_mulVar, "bc" }, { &FWScript::o1_divVar, "bc" }, { &FWScript::o1_compareVar, "bc" }, { &FWScript::o1_modifyObjectParam2, "bbb" }, /* 10 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { &FWScript::o1_loadMask0, "b" }, /* 14 */ { &FWScript::o1_unloadMask0, "b" }, { &FWScript::o1_addToBgList, "b" }, { &FWScript::o1_loadMask1, "b" }, { &FWScript::o1_unloadMask1, "b" }, /* 18 */ { &FWScript::o1_loadMask4, "b" }, { &FWScript::o1_unloadMask4, "b" }, { &FWScript::o1_addSpriteFilledToBgList, "b" }, { &FWScript::o1_op1B, "" }, /* 1C */ { 0, 0 }, { &FWScript::o1_label, "l" }, { &FWScript::o1_goto, "b" }, { &FWScript::o1_gotoIfSup, "b" }, /* 20 */ { &FWScript::o1_gotoIfSupEqu, "b" }, { &FWScript::o1_gotoIfInf, "b" }, { &FWScript::o1_gotoIfInfEqu, "b" }, { &FWScript::o1_gotoIfEqu, "b" }, /* 24 */ { &FWScript::o1_gotoIfDiff, "b" }, { &FWScript::o1_removeLabel, "b" }, { &FWScript::o1_loop, "bb" }, { 0, 0 }, /* 28 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, /* 2C */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, /* 30 */ { 0, 0 }, { &FWScript::o1_startGlobalScript, "b" }, { &FWScript::o1_endGlobalScript, "b" }, { 0, 0 }, /* 34 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, /* 38 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { &FWScript::o1_loadAnim, "s" }, /* 3C */ { &FWScript::o1_loadBg, "s" }, { &FWScript::o1_loadCt, "s" }, { 0, 0 }, { &FWScript::o1_loadPart, "s" }, /* 40 */ { &FWScript::o1_closePart, "" }, { &FWScript::o1_loadNewPrcName, "bs" }, { &FWScript::o1_requestCheckPendingDataLoad, "" }, { 0, 0 }, /* 44 */ { 0, 0 }, { &FWScript::o1_blitAndFade, "" }, { &FWScript::o1_fadeToBlack, "" }, { &FWScript::o1_transformPaletteRange, "bbwww" }, /* 48 */ { 0, 0 }, { &FWScript::o1_setDefaultMenuBgColor, "b" }, { &FWScript::o1_palRotate, "bbb" }, { 0, 0 }, /* 4C */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { &FWScript::o1_break, "" }, /* 50 */ { &FWScript::o1_endScript, "x" }, { &FWScript::o1_message, "bwwww" }, { &FWScript::o1_loadGlobalVar, "bc" }, { &FWScript::o1_compareGlobalVar, "bc" }, /* 54 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, /* 58 */ { 0, 0 }, { &FWScript::o1_declareFunctionName, "s" }, { &FWScript::o1_freePartRange, "bb" }, { &FWScript::o1_unloadAllMasks, "" }, /* 5C */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, /* 60 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { &FWScript::o1_setScreenDimensions, "wwww" }, /* 64 */ { &FWScript::o1_displayBackground, "" }, { &FWScript::o1_initializeZoneData, "" }, { &FWScript::o1_setZoneDataEntry, "bw" }, { &FWScript::o1_getZoneDataEntry, "bb" }, /* 68 */ { &FWScript::o1_setPlayerCommandPosY, "b" }, { &FWScript::o1_allowPlayerInput, "" }, { &FWScript::o1_disallowPlayerInput, "" }, { &FWScript::o1_changeDataDisk, "b" }, /* 6C */ { 0, 0 }, { &FWScript::o1_loadMusic, "s" }, { &FWScript::o1_playMusic, "" }, { &FWScript::o1_fadeOutMusic, "" }, /* 70 */ { &FWScript::o1_stopSample, "" }, { &FWScript::o1_op71, "bw" }, { &FWScript::o1_op72, "wbw" }, { &FWScript::o1_op73, "wbw" }, /* 74 */ { 0, 0 }, { 0, 0 }, { 0, 0 }, { &FWScript::o1_playSample, "bbwbww" }, /* 78 */ { &FWScript::o1_playSample, "bbwbww" }, { &FWScript::o1_disableSystemMenu, "b" }, { &FWScript::o1_loadMask5, "b" }, { &FWScript::o1_unloadMask5, "b" } }; FWScript::_opcodeTable = (const Opcode *)opcodeTable; FWScript::_numOpcodes = ARRAYSIZE(opcodeTable); } FWScriptInfo *scriptInfo; ///< Script factory /** * @todo replace with script subsystem */ void setupOpcodes() { static FWScriptInfo fw; static OSScriptInfo os; if (g_cine->getGameType() == Cine::GType_FW) { FWScript::setupTable(); scriptInfo = &fw; } else { OSScript::setupTable(); scriptInfo = &os; } } /** * Allocate empty array * @param len Size of array * * Explicit to prevent var=0 instead of var[i]=0 typos. */ ScriptVars::ScriptVars(unsigned int len) : _size(len), _vars(new int16[len]) { assert(_vars); reset(); } /** * Allocate array and read contents from savefile * @param fHandle Savefile open for reading * @param len Size of array */ ScriptVars::ScriptVars(Common::SeekableReadStream &fHandle, unsigned int len) : _size(len), _vars(new int16[len]) { assert(_vars); load(fHandle); } void ScriptVars::reinit(unsigned int len) { delete[] _vars; _size = len; _vars = new int16[len]; reset(); } /** * Copy constructor */ ScriptVars::ScriptVars(const ScriptVars &src) : _size(src._size), _vars(new int16[_size]) { assert(_vars); memcpy(_vars, src._vars, _size * sizeof(int16)); } /** * Destructor */ ScriptVars::~ScriptVars() { delete[] _vars; } /** * Assignment operator */ ScriptVars &ScriptVars::operator=(const ScriptVars &src) { ScriptVars tmp(src); int16 *tmpvars = _vars; _vars = tmp._vars; tmp._vars = tmpvars; _size = src._size; return *this; } /** * Direct array item access. * @param idx Item index * @return Reference to item */ int16 &ScriptVars::operator[](unsigned int idx) { debug(6, "assert(%d < %d)", idx, _size); assert(idx < _size); return _vars[idx]; } /** * Direct read-only array item access. * @param idx Item index * @return Copy of item */ int16 ScriptVars::operator[](unsigned int idx) const { debug(6, "assert(%d < %d)", idx, _size); assert(idx < _size); return _vars[idx]; } /** * Savefile writer * @param fHandle Savefile open for writing */ void ScriptVars::save(Common::OutSaveFile &fHandle) const { save(fHandle, _size); } /** * Savefile writer with data length limit * @param fHandle Savefile open for writing * @param len Length of data to be written (len <= _size) */ void ScriptVars::save(Common::OutSaveFile &fHandle, unsigned int len) const { debug(6, "assert(%d <= %d)", len, _size); assert(len <= _size); for (unsigned int i = 0; i < len; i++) { fHandle.writeUint16BE(_vars[i]); } } /** * Restore array from savefile * @param fHandle Savefile open for reading */ void ScriptVars::load(Common::SeekableReadStream &fHandle) { load(fHandle, _size); } /** * Restore part of array from savefile * @param fHandle Savefile open for reading * @param len Length of data to be read */ void ScriptVars::load(Common::SeekableReadStream &fHandle, unsigned int len) { debug(6, "assert(%d <= %d)", len, _size); assert(len <= _size); for (unsigned int i = 0; i < len; i++) { _vars[i] = fHandle.readUint16BE(); } } /** * Reset all values to 0 */ void ScriptVars::reset() { memset( _vars, 0, _size * sizeof(int16)); } /** * Constructor for partial loading * @param s Size of bytecode which will be added later * * This constructor _MUST_ be followed by setdata() method call before the * instance can be used. It leaves the instance in partially invalid state. */ RawScript::RawScript(uint16 s) : _size(s), _data(NULL), _labels(SCRIPT_STACK_SIZE) { } /** * Complete constructor * @param data Script bytecode * @param s Bytecode length */ RawScript::RawScript(const FWScriptInfo &info, const byte *data, uint16 s) : _size(s), _data(NULL), _labels(SCRIPT_STACK_SIZE) { setData(info, data); } /** * Copy constructor */ RawScript::RawScript(const RawScript &src) : _size(src._size), _data(new byte[_size+1]), _labels(src._labels) { assert(_data); memcpy(_data, src._data, _size+1); } /** * Destructor */ RawScript::~RawScript() { delete[] _data; } /** * Assignment operator */ RawScript &RawScript::operator=(const RawScript &src) { assert(src._data); byte *tmp = new byte[src._size+1]; assert(tmp); _labels = src._labels; _size = src._size; delete[] _data; _data = tmp; memcpy(_data, src._data, _size); _data[_size] = 0; return *this; } /** * Get the next label in bytecode * @param info Script info instance * @param offset Starting offset * @return Index of the next label in bytecode or _size on end of bytecode * * computeScriptStackSub replacement */ int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const { assert(_data); int pos = offset; assert(pos >= 0); while (pos < _size) { uint8 opcode = _data[pos++]; const char *ptr = info.opcodeInfo(opcode); if (!ptr) { continue; } for (; *ptr; ++ptr) { switch (*ptr) { case 'b': // byte pos++; break; case 'w': // word pos += 2; break; case 'c': { // byte != 0 ? byte : word uint8 test = _data[pos]; pos++; if (test) { pos++; } else { pos += 2; } } break; case 'l': // label return pos; case 's': // string while (_data[pos++] != 0) ; break; case 'x': // exit script return -pos-1; } } } return _size; } /** * Calculate initial script labels * @param info Script info instance * * computeScriptStack replacement */ void RawScript::computeLabels(const FWScriptInfo &info) { assert(_data); int pos = 0; int i; // reset labels for (i = 0; i < SCRIPT_STACK_SIZE; i++) { _labels[i] = -1; } // parse bytecode while ((pos = getNextLabel(info, pos)) >= 0) { i = _data[pos]; _labels[i] = ++pos; } } /** * find the next label from current position * @param info Script info instance * @param index Label index to look for * @param offset Current position in script * @return Position of next instruction following the label * * computeScriptStackFromScript replacement */ uint16 RawScript::getLabel(const FWScriptInfo &info, byte index, uint16 offset) const { assert(_data); int pos = offset; while ((pos = getNextLabel(info, pos)) >= 0) { if (_data[pos++] == index) { return pos; } } return -pos - 1; } /** * Copy bytecode and calculate labels * @param data Bytecode to copy, must be _size long */ void RawScript::setData(const FWScriptInfo &info, const byte *data) { assert(!_data); // this function should be called only once per instance _data = new byte[_size+1]; assert(data && _data); memcpy(_data, data, _size * sizeof(byte)); _data[_size] = 0; computeLabels(info); } /** * Initial script labels * @return Precalculated script labels */ const ScriptVars &RawScript::labels() const { assert(_data); return _labels; } /** * One byte of bytecode * @param pos Index in bytecode * @return Byte from bytecode */ byte RawScript::getByte(unsigned int pos) const { assert(_data && pos < _size); return _data[pos]; } /** * One word of bytecode * @param pos Index of the first byte in bytecode * @return Word of bytecode */ uint16 RawScript::getWord(unsigned int pos) const { assert(_data && pos+1 < _size); return READ_BE_UINT16(_data + pos); } /** * String in bytecode * @param pos Index of the first char in string * @return Pointer to part of bytecode */ const char *RawScript::getString(unsigned int pos) const { assert(_data && pos < _size); return (const char*)(_data+pos); } /** * Constructor for partial loading * @param size Size of bytecode which will be added later * @param p1 First object script parameter * @param p2 Second object script parameter * @param p3 Third object script parameter * * This constructor _MUST_ be followed by setdata() method call before the * instance can be used. It leaves the instance in partially invalid state. */ RawObjectScript::RawObjectScript(uint16 s, uint16 p1, uint16 p2, uint16 p3) : RawScript(s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) { } /** * Complete constructor * @param data Script bytecode * @param s Bytecode length * @param p1 First object script parameter * @param p2 Second object script parameter * @param p3 Third object script parameter */ RawObjectScript::RawObjectScript(const FWScriptInfo &info, const byte *data, uint16 s, uint16 p1, uint16 p2, uint16 p3) : RawScript(info, data, s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) { } /** * Contructor for global scripts * @param script Script bytecode reference * @param idx Script bytecode index */ FWScript::FWScript(const RawScript &script, int16 idx) : _script(script), _pos(0), _line(0), _compare(0), _index(idx), _labels(script.labels()), _localVars(LOCAL_VARS_SIZE), _globalVars(g_cine->_globalVars), _info(new FWScriptInfo) { } /** * Copy constructor */ FWScript::FWScript(const FWScript &src) : _script(src._script), _pos(src._pos), _line(src._line), _compare(src._compare), _index(src._index), _labels(src._labels), _localVars(src._localVars), _globalVars(src._globalVars), _info(new FWScriptInfo) { } /** * Contructor for global scripts in derived classes * @param script Script bytecode reference * @param idx Script bytecode index */ FWScript::FWScript(const RawScript &script, int16 idx, FWScriptInfo *info) : _script(script), _pos(0), _line(0), _compare(0), _index(idx), _labels(script.labels()), _localVars(LOCAL_VARS_SIZE), _globalVars(g_cine->_globalVars), _info(info) { } /** * Constructor for object scripts in derived classes * @param script Script bytecode reference * @param idx Script bytecode index */ FWScript::FWScript(RawObjectScript &script, int16 idx, FWScriptInfo *info) : _script(script), _pos(0), _line(0), _compare(0), _index(idx), _labels(script.labels()), _localVars(LOCAL_VARS_SIZE), _globalVars(g_cine->_globalVars), _info(info) { _localVars[0] = script.run(); } /** * Copy constructor for derived classes */ FWScript::FWScript(const FWScript &src, FWScriptInfo *info) : _script(src._script), _pos(src._pos), _line(src._line), _compare(src._compare), _index(src._index), _labels(src._labels), _localVars(src._localVars), _globalVars(src._globalVars), _info(info) { } FWScript::~FWScript() { delete _info; } /** * Read next byte from bytecode * @return Byte from bytecode */ byte FWScript::getNextByte() { byte val = _script.getByte(_pos); _pos++; return val; } /** * Read next word from bytecode * @return Word from bytecode */ uint16 FWScript::getNextWord() { uint16 val = _script.getWord(_pos); _pos += 2; return val; } /** * Read next string from bytecode * @return Pointer to string */ const char *FWScript::getNextString() { const char *val = _script.getString(_pos); _pos += strlen(val) + 1; return val; } /** * Restore script state from savefile * @param labels Restored script labels * @param local Restored local script variables * @param compare Restored last comparison result * @param pos Restored script position */ void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) { assert(pos < _script._size); _labels = labels; _localVars = local; _compare = compare; _pos = _line = pos; } /** * Execute script * @return <0 on script termination, >0 on script pause * * executeScript replacement. * Instruction handler must return 0 if the script should continue or * nonzero with the same meaning as return value of this function */ int FWScript::execute() { int ret = 0; while (!ret) { _line = _pos; byte opcode = getNextByte(); OpFunc handler = _info->opcodeHandler(opcode); if (handler) { ret = (this->*handler)(); } } return ret; } /** * Save script to savefile * @param fHandle Savefile handle */ void FWScript::save(Common::OutSaveFile &fHandle) const { _labels.save(fHandle); _localVars.save(fHandle); fHandle.writeUint16BE(_compare); fHandle.writeUint16BE(_pos); // data order sucks... fHandle.writeUint16BE(_index); } /** * Get opcode info string * @param opcode Opcode to look for in opcode table */ const char *FWScriptInfo::opcodeInfo(byte opcode) const { if (opcode == 0 || opcode > FWScript::_numOpcodes) { return NULL; } if (!FWScript::_opcodeTable[opcode - 1].args) { warning("Undefined opcode 0x%02X in FWScriptInfo::opcodeInfo", opcode - 1); return NULL; } return FWScript::_opcodeTable[opcode - 1].args; } /** * Get opcode handler pointer * @param opcode Opcode to look for in opcode table */ OpFunc FWScriptInfo::opcodeHandler(byte opcode) const { if (opcode == 0 || opcode > FWScript::_numOpcodes) { return NULL; } if (!FWScript::_opcodeTable[opcode - 1].proc) { warning("Undefined opcode 0x%02X in FWScriptInfo::opcodeHandler", opcode - 1); return NULL; } return FWScript::_opcodeTable[opcode - 1].proc; } /** * Create new FWScript instance * @param script Script bytecode * @param index Bytecode index */ FWScript *FWScriptInfo::create(const RawScript &script, int16 index) const { return new FWScript(script, index); } /** * Create new FWScript instance * @param script Object script bytecode * @param index Bytecode index */ FWScript *FWScriptInfo::create(const RawObjectScript &script, int16 index) const { return new FWScript(script, index); } /** * Load saved FWScript instance * @param script Script bytecode * @param index Bytecode index * @param local Local variables * @param labels Script labels * @param compare Last compare result * @param pos Position in script */ FWScript *FWScriptInfo::create(const RawScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const { FWScript *tmp = new FWScript(script, index); assert(tmp); tmp->load(labels, local, compare, pos); return tmp; } /** * Load saved FWScript instance * @param script Object script bytecode * @param index Bytecode index * @param local Local variables * @param labels Script labels * @param compare Last compare result * @param pos Position in script */ FWScript *FWScriptInfo::create(const RawObjectScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const { FWScript *tmp = new FWScript(script, index); assert(tmp); tmp->load(labels, local, compare, pos); return tmp; } // ------------------------------------------------------------------------ // FUTURE WARS opcodes // ------------------------------------------------------------------------ int FWScript::o1_modifyObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); int16 newValue = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: modifyObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue); modifyObjectParam(objIdx, paramIdx, newValue); return 0; } int FWScript::o1_getObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); byte newValue = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: getObjectParam(objIdx:%d,paramIdx:%d,var:%d)", _line, objIdx, paramIdx, newValue); _localVars[newValue] = getObjectParam(objIdx, paramIdx); return 0; } int FWScript::o1_addObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); int16 newValue = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: addObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue); addObjectParam(objIdx, paramIdx, newValue); return 0; } int FWScript::o1_subObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); int16 newValue = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: subObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue); subObjectParam(objIdx, paramIdx, newValue); return 0; } int FWScript::o1_mulObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); int16 newValue = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: mulObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue); // FIXME? In PC versions of Future Wars and Operation Stealth the multiplication is done unsigned. // (16b x 16b -> 32b, taking only 16 LSBs). The question is, does it really matter? int16 currentValue = getObjectParam(objIdx, paramIdx); modifyObjectParam(objIdx, paramIdx, currentValue * newValue); return 0; } int FWScript::o1_divObjectParam() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); int16 newValue = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: divObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue); // In PC versions of Future Wars and Operation Stealth the division is done signed. // Dividend is first sign extended from 16 bits to 32 bits and then divided by the // 16 bit divider using signed division. Only 16 LSBs of the quotient are saved. int16 currentValue = getObjectParam(objIdx, paramIdx); modifyObjectParam(objIdx, paramIdx, currentValue / newValue); return 0; } int FWScript::o1_compareObjectParam() { byte objIdx = getNextByte(); byte param1 = getNextByte(); int16 param2 = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: compareObjectParam(objIdx:%d,type:%d,value:%d)", _line, objIdx, param1, param2); _compare = compareObjectParam(objIdx, param1, param2); return 0; } int FWScript::o1_setupObject() { byte objIdx = getNextByte(); int16 param1 = getNextWord(); int16 param2 = getNextWord(); int16 param3 = getNextWord(); int16 param4 = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: setupObject(objIdx:%d,%d,%d,%d,%d)", _line, objIdx, param1, param2, param3, param4); setupObject(objIdx, param1, param2, param3, param4); return 0; } int FWScript::o1_checkCollision() { byte objIdx = getNextByte(); int16 param1 = getNextWord(); int16 param2 = getNextWord(); int16 param3 = getNextWord(); int16 param4 = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: checkCollision(objIdx:%d,%d,%d,%d,%d)", _line, objIdx, param1, param2, param3, param4); _compare = checkCollision(objIdx, param1, param2, param3, param4); return 0; } int FWScript::o1_loadVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); int16 var; switch (varType) { case 1: debugC(5, kCineDebugScript, "Line: %d: var[%d] = var[%d]", _line, varIdx, dataIdx); _localVars[varIdx] = _localVars[dataIdx]; break; case 2: debugC(5, kCineDebugScript, "Line: %d: var[%d] = globalVars[%d]", _line, varIdx, dataIdx); _localVars[varIdx] = _globalVars[dataIdx]; break; case 3: debugC(5, kCineDebugScript, "Line: %d: var[%d] = mouseX", _line, varIdx); getMouseData(mouseUpdateStatus, &dummyU16, (uint16 *)&var, &dummyU16); _localVars[varIdx] = var; break; case 4: debugC(5, kCineDebugScript, "Line: %d: var[%d] = mouseY", _line, varIdx); getMouseData(mouseUpdateStatus, &dummyU16, &dummyU16, (uint16 *)&var); _localVars[varIdx] = var; break; case 5: debugC(5, kCineDebugScript, "Line: %d: var[%d] = rand mod %d", _line, varIdx, dataIdx); _localVars[varIdx] = g_cine->_rnd.getRandomNumber(dataIdx - 1); break; case 8: debugC(5, kCineDebugScript, "Line: %d: var[%d] = file[%d].packedSize", _line, varIdx, dataIdx); _localVars[varIdx] = g_cine->_partBuffer[dataIdx].packedSize; break; case 9: debugC(5, kCineDebugScript, "Line: %d: var[%d] = file[%d].unpackedSize", _line, varIdx, dataIdx); _localVars[varIdx] = g_cine->_partBuffer[dataIdx].unpackedSize; break; default: error("executeScript: o1_loadVar: Unknown variable type %d", varType); } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: var[%d] = %d", _line, varIdx, value); _localVars[varIdx] = value; } return 0; } int FWScript::o1_addVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: var[%d] += var[%d]", _line, varIdx, dataIdx); _localVars[varIdx] += _localVars[dataIdx]; } else if (varType == 2) { debugC(5, kCineDebugScript, "Line: %d: var[%d] += globalVar[%d]", _line, varIdx, dataIdx); _localVars[varIdx] += _globalVars[dataIdx]; } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: var[%d] += %d", _line, varIdx, value); _localVars[varIdx] += value; } return 0; } int FWScript::o1_subVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: var[%d] -= var[%d]", _line, varIdx, dataIdx); _localVars[varIdx] -= _localVars[dataIdx]; } else if (varType == 2) { debugC(5, kCineDebugScript, "Line: %d: var[%d] -= globalVar[%d]", _line, varIdx, dataIdx); _localVars[varIdx] -= _globalVars[dataIdx]; } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: var[%d] -= %d", _line, varIdx, value); _localVars[varIdx] -= value; } return 0; } int FWScript::o1_mulVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: var[%d] *= var[%d]", _line, varIdx, dataIdx); _localVars[varIdx] *= _localVars[dataIdx]; } else if (varType == 2) { debugC(5, kCineDebugScript, "Line: %d: var[%d] *= globalVar[%d]", _line, varIdx, dataIdx); _localVars[varIdx] *= _globalVars[dataIdx]; } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: var[%d] *= %d", _line, varIdx, value); _localVars[varIdx] *= value; } return 0; } int FWScript::o1_divVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: var[%d] /= var[%d]", _line, varIdx, dataIdx); _localVars[varIdx] /= _localVars[dataIdx]; } else if (varType == 2) { debugC(5, kCineDebugScript, "Line: %d: var[%d] /= globalVar[%d]", _line, varIdx, dataIdx); _localVars[varIdx] /= _globalVars[dataIdx]; } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: var[%d] /= %d", _line, varIdx, value); _localVars[varIdx] /= value; } return 0; } int FWScript::o1_compareVar() { // WORKAROUND: A workaround for a script bug in script file CODE2.PRC // in at least some of the Amiga and Atari ST versions of Future Wars. // Fixes bug #2016647 (FW: crash with italian amiga version). A local // variable 251 is compared against value 0 although it's quite apparent // from the context in the script that instead global variable 251 should // be compared against value 0. So looks like someone made a typo when // making the scripts. Therefore we change that particular comparison // from using the local variable 251 to using the global variable 251. if (g_cine->getGameType() == Cine::GType_FW && scumm_stricmp(currentPrcName, "CODE2.PRC") == 0 && (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) && _script.getByte(_pos) == 251 && _script.getByte(_pos + 1) == 0 && _script.getWord(_pos + 2) == 0) { return o1_compareGlobalVar(); } byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and var[%d]", _line, varIdx, dataIdx); _compare = compareVars(_localVars[varIdx], _localVars[dataIdx]); } else if (varType == 2) { debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and globalVar[%d]", _line, varIdx, dataIdx); _compare = compareVars(_localVars[varIdx], _globalVars[dataIdx]); } } else { int16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and %d", _line, varIdx, value); _compare = compareVars(_localVars[varIdx], value); } return 0; } int FWScript::o1_modifyObjectParam2() { byte objIdx = getNextByte(); byte paramIdx = getNextByte(); byte newValue = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: modifyObjectParam2(objIdx:%d,paramIdx:%d,var[%d])", _line, objIdx, paramIdx, newValue); modifyObjectParam(objIdx, paramIdx, _localVars[newValue]); return 0; } int FWScript::o1_loadMask0() { // OP_loadV7Element byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: addSpriteOverlay(%d)", _line, param); addOverlay(param, 0); return 0; } int FWScript::o1_unloadMask0() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay(%d)", _line, param); removeOverlay(param, 0); return 0; } int FWScript::o1_addToBgList() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: addToBGList(%d)", _line, param); addToBGList(param); return 0; } int FWScript::o1_loadMask1() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: addOverlay1(%d)", _line, param); addOverlay(param, 1); return 0; } int FWScript::o1_unloadMask1() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: removeOverlay1(%d)", _line, param); removeOverlay(param, 1); return 0; } int FWScript::o1_loadMask4() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: addOverlayType4(%d)", _line, param); addOverlay(param, 4); return 0; } int FWScript::o1_unloadMask4() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay4(%d)", _line, param); removeOverlay(param, 4); return 0; } int FWScript::o1_addSpriteFilledToBgList() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: op1A(%d) -> TODO !", _line, param); addSpriteFilledToBGList(param); return 0; } int FWScript::o1_op1B() { debugC(5, kCineDebugScript, "Line: %d: freeBgIncrustList", _line); g_cine->_bgIncrustList.clear(); return 0; } int FWScript::o1_label() { byte labelIdx = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: label(%d)", _line, labelIdx); _labels[labelIdx] = _pos; return 0; } int FWScript::o1_goto() { byte labelIdx = getNextByte(); assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: goto label(%d)", _line, labelIdx); _pos = _labels[labelIdx]; return 0; } int FWScript::o1_gotoIfSup() { byte labelIdx = getNextByte(); if (_compare == kCmpGT) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(>) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(>) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_gotoIfSupEqu() { byte labelIdx = getNextByte(); if (_compare & (kCmpGT | kCmpEQ)) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(>=) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(>=) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_gotoIfInf() { byte labelIdx = getNextByte(); if (_compare == kCmpLT) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(<) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(<) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_gotoIfInfEqu() { byte labelIdx = getNextByte(); if (_compare & (kCmpLT | kCmpEQ)) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(<=) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(<=) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_gotoIfEqu() { byte labelIdx = getNextByte(); if (_compare == kCmpEQ) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(==) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(==) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_gotoIfDiff() { byte labelIdx = getNextByte(); if (_compare != kCmpEQ) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: if(!=) goto %d (true)", _line, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: if(!=) goto %d (false)", _line, labelIdx); } return 0; } int FWScript::o1_removeLabel() { byte labelIdx = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: removeLabel(%d)", _line, labelIdx); _labels[labelIdx] = -1; return 0; } int FWScript::o1_loop() { byte varIdx = getNextByte(); byte labelIdx = getNextByte(); _localVars[varIdx]--; if (_localVars[varIdx] >= 0) { assert(_labels[labelIdx] != -1); debugC(5, kCineDebugScript, "Line: %d: loop(var[%d]) goto %d (continue)", _line, varIdx, labelIdx); _pos = _labels[labelIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: loop(var[%d]) goto %d (stop)", _line, varIdx, labelIdx); } return 0; } int FWScript::o1_startGlobalScript() { // OP_startScript byte param = getNextByte(); assert(param < NUM_MAX_SCRIPT); debugC(5, kCineDebugScript, "Line: %d: startScript(%d)", _line, param); addScriptToGlobalScripts(param); return 0; } int FWScript::o1_endGlobalScript() { byte scriptIdx = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: stopGlobalScript(%d)", _line, scriptIdx); ScriptList::iterator it = g_cine->_globalScripts.begin(); for (; it != g_cine->_globalScripts.end(); ++it) { if ((*it)->_index == scriptIdx) { (*it)->_index = -1; } } return 0; } int FWScript::o1_loadAnim() { // OP_loadResource const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: loadResource(\"%s\")", _line, param); loadResource(param); return 0; } int FWScript::o1_loadBg() { const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: loadBg(\"%s\")", _line, param); loadBg(param); g_cine->_bgIncrustList.clear(); bgVar0 = 0; return 0; } /** Load collision table data */ int FWScript::o1_loadCt() { const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: loadCt(\"%s\")", _line, param); loadCtFW(param); return 0; } int FWScript::o1_loadPart() { const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: loadPart(\"%s\")", _line, param); loadPart(param); return 0; } int FWScript::o1_closePart() { debugC(5, kCineDebugScript, "Line: %d: closePart", _line); closePart(); return 0; } int FWScript::o1_loadNewPrcName() { // OP_loadData byte param1 = getNextByte(); const char *param2 = getNextString(); assert(param1 <= 3); switch (param1) { case 0: debugC(5, kCineDebugScript, "Line: %d: loadPrc(\"%s\")", _line, param2); strcpy(newPrcName, param2); break; case 1: debugC(5, kCineDebugScript, "Line: %d: loadRel(\"%s\")", _line, param2); strcpy(newRelName, param2); break; case 2: debugC(5, kCineDebugScript, "Line: %d: loadObject(\"%s\")", _line, param2); strcpy(newObjectName, param2); break; case 3: debugC(5, kCineDebugScript, "Line: %d: loadMsg(\"%s\")", _line, param2); strcpy(newMsgName, param2); break; } return 0; } int FWScript::o1_requestCheckPendingDataLoad() { debugC(5, kCineDebugScript, "Line: %d: request data load", _line); checkForPendingDataLoadSwitch = 1; return 0; } int FWScript::o1_blitAndFade() { debugC(5, kCineDebugScript, "Line: %d: request fadein", _line); // TODO: use real code // fadeFromBlack(); renderer->reloadPalette(); return 0; } int FWScript::o1_fadeToBlack() { debugC(5, kCineDebugScript, "Line: %d: request fadeout", _line); renderer->fadeToBlack(); return 0; } int FWScript::o1_transformPaletteRange() { byte startColor = getNextByte(); byte endColor = getNextByte(); int16 r = getNextWord(); int16 g = getNextWord(); int16 b = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: transformPaletteRange(from:%d,to:%d,r:%d,g:%d,b:%d)", _line, startColor, endColor, r, g, b); renderer->transformPalette(startColor, endColor, r, g, b); return 0; } /** Set the default background color used for message boxes. */ int FWScript::o1_setDefaultMenuBgColor() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: setDefaultMenuBgColor(%d)", _line, param); renderer->_messageBg = param; return 0; } int FWScript::o1_palRotate() { byte a = getNextByte(); byte b = getNextByte(); byte c = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: palRotate(%d,%d,%d)", _line, a, b, c); renderer->rotatePalette(a, b, c); return 0; } /** * Pause script. * @todo Make sure it works */ int FWScript::o1_break() { debugC(5, kCineDebugScript, "Line: %d: break", _line); // WORKAROUND for bug #2669415 ("FW: half walking speed in a screen"). // The problem was that in Amiga/Atari ST versions of Future Wars the // walking speed has halved in a forest scene where a monk's robe hangs // on a tree branch (Up and to the left from the medieval castle's front). // // Initialization script for the scene is PART02.PRC's 26th script (011_INIT) // and the background used in the scene is L11.PI1. The difference between // the PC version and the Amiga/Atari ST version of the script is that the // PC version calls scripts 37 and 36 for handling movement of the character // when Amiga/Atari ST version calls scripts 22 and 21 for the same purpose // (Scripts 37 and 22 handle vertical movement, 36 and 21 the horizontal). // // The called scripts only differ functionally so that all BREAK opcodes have been // doubled in the Amiga/Atari ST versions (i.e. one BREAK has become two BREAKs) // and in script 21 after LABEL_25 there's an extra opcode that isn't in script 36: // SET globalvars[251], 0. // // As a BREAK opcode stops the execution of a script it causes a pause and // with the BREAKs doubled the pause is twice as long in the Amiga/Atari ST versions. // Thus the longer pause is eliminated by running only one BREAK when several // are designated (i.e. ignoring a BREAK if there's another BREAK after it). // // TODO: Check whether the speed is halved in any other scenes in Amiga/Atari ST versions under ScummVM // TODO: Check whether the speed is halved when running the original executable under an emulator if (g_cine->getGameType() == Cine::GType_FW && (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) && _pos < _script._size && _script.getByte(_pos) == (0x4F + 1) && // Is the next opcode a BREAK too? scumm_stricmp(currentPrcName, "PART02.PRC") == 0 && scumm_stricmp(renderer->getBgName(), "L11.PI1") == 0) { return 0; } return 1; } /** * Terminate script * @todo Make sure it works */ int FWScript::o1_endScript() { debugC(5, kCineDebugScript, "Line: %d: endScript", _line); return -1; } int FWScript::o1_message() { byte param1 = getNextByte(); uint16 param2 = getNextWord(); uint16 param3 = getNextWord(); uint16 param4 = getNextWord(); uint16 param5 = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: message(%d,%d,%d,%d,%d)", _line, param1, param2, param3, param4, param5); addMessage(param1, param2, param3, param4, param5); return 0; } int FWScript::o1_loadGlobalVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte dataIdx = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = var[%d]", _line, varIdx, dataIdx); _globalVars[varIdx] = _localVars[dataIdx]; } else { debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = globalVars[%d]", _line, varIdx, dataIdx); _globalVars[varIdx] = _globalVars[dataIdx]; } } else { uint16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = %d", _line, varIdx, value); _globalVars[varIdx] = value; } return 0; } int FWScript::o1_compareGlobalVar() { byte varIdx = getNextByte(); byte varType = getNextByte(); if (varType) { byte value = getNextByte(); if (varType == 1) { debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and var[%d]", _line, varIdx, value); _compare = compareVars(_globalVars[varIdx], _localVars[value]); } else { debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and globalVars[%d]", _line, varIdx, value); _compare = compareVars(_globalVars[varIdx], _globalVars[value]); } } else { uint16 value = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and %d", _line, varIdx, value); // WORKAROUND for bug #2054882. Without this, the monks will always // kill you as an impostor, even if you enter the monastery in disguise. // // TODO: Check whether this might be worked around in some other way // like setting global variable 255 to 143 in Future Wars (This is // supposedly what Future Wars checks for from time to time during // gameplay to verify that copy protection was successfully passed). if (varIdx == 255 && (g_cine->getGameType() == Cine::GType_FW)) { _compare = kCmpEQ; } else { _compare = compareVars(_globalVars[varIdx], value); } } return 0; } int FWScript::o1_declareFunctionName() { const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: comment(%s)", _line, param); return 0; } int FWScript::o1_freePartRange() { byte startIdx = getNextByte(); byte numIdx = getNextByte(); assert(startIdx + numIdx <= NUM_MAX_ANIMDATA); debugC(5, kCineDebugScript, "Line: %d: freePartRange(%d,%d)", _line, startIdx, numIdx); freeAnimDataRange(startIdx, numIdx); return 0; } int FWScript::o1_unloadAllMasks() { debugC(5, kCineDebugScript, "Line: %d: unloadAllMasks()", _line); g_cine->_overlayList.clear(); return 0; } /** * @todo Implement this instruction */ int FWScript::o1_setScreenDimensions() { uint16 a = getNextWord(); uint16 b = getNextWord(); uint16 c = getNextWord(); uint16 d = getNextWord(); warning("STUB: o1_setScreenDimensions(%x, %x, %x, %x)", a, b, c, d); // setupScreenParam return 0; } /** * @todo Implement this instruction */ int FWScript::o1_displayBackground() { warning("STUB: o1_displayBackground()"); return 0; } int FWScript::o1_initializeZoneData() { debugC(5, kCineDebugScript, "Line: %d: initializeZoneData()", _line); for (int i = 0; i < NUM_MAX_ZONE; i++) { g_cine->_zoneData[i] = i; } return 0; } int FWScript::o1_setZoneDataEntry() { byte zoneIdx = getNextByte(); uint16 var = getNextWord(); debugC(5, kCineDebugScript, "Line: %d: setZone[%d] = %d", _line, zoneIdx, var); g_cine->_zoneData[zoneIdx] = var; return 0; } int FWScript::o1_getZoneDataEntry() { byte zoneIdx = getNextByte(); byte var = getNextByte(); _localVars[var] = g_cine->_zoneData[zoneIdx]; return 0; } /** Set the player command string's vertical position on-screen. */ int FWScript::o1_setPlayerCommandPosY() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: setPlayerCommandPosY(%d)", _line, param); renderer->_cmdY = param; return 0; } int FWScript::o1_allowPlayerInput() { debugC(5, kCineDebugScript, "Line: %d: allowPlayerInput()", _line); allowPlayerInput = 1; return 0; } int FWScript::o1_disallowPlayerInput() { debugC(5, kCineDebugScript, "Line: %d: dissallowPlayerInput()", _line); allowPlayerInput = 0; return 0; } int FWScript::o1_changeDataDisk() { byte newDisk = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: changeDataDisk(%d)", _line, newDisk); checkDataDisk(newDisk); return 0; } int FWScript::o1_loadMusic() { const char *param = getNextString(); debugC(5, kCineDebugScript, "Line: %d: loadMusic(%s)", _line, param); g_sound->loadMusic(param); strncpy(currentDatName, param, 30); musicIsPlaying = 0; return 0; } int FWScript::o1_playMusic() { debugC(5, kCineDebugScript, "Line: %d: playMusic()", _line); g_sound->playMusic(); musicIsPlaying = 1; return 0; } int FWScript::o1_fadeOutMusic() { debugC(5, kCineDebugScript, "Line: %d: fadeOutMusic()", _line); g_sound->fadeOutMusic(); musicIsPlaying = 0; return 0; } int FWScript::o1_stopSample() { debugC(5, kCineDebugScript, "Line: %d: stopSample()", _line); g_sound->stopMusic(); musicIsPlaying = 0; return 0; } /** * @todo Implement this instruction's Amiga part (PC part already done) * In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters. */ int FWScript::o1_op71() { byte a = getNextByte(); uint16 b = getNextWord(); warning("STUB: o1_op71(%x, %x)", a, b); return 0; } /** * @todo Implement this instruction's Amiga part (PC part already done) * In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters. */ int FWScript::o1_op72() { uint16 a = getNextWord(); byte b = getNextByte(); uint16 c = getNextWord(); warning("STUB: o1_op72(%x, %x, %x)", a, b, c); return 0; } /** * @todo Implement this instruction's Amiga part (PC part already done) * In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters. */ int FWScript::o1_op73() { // I believe this opcode is identical to o1_op72(). In fact, Operation // Stealth doesn't even have it. It uses o1_op72() instead. uint16 a = getNextWord(); byte b = getNextByte(); uint16 c = getNextWord(); warning("STUB: o1_op73(%x, %x, %x)", a, b, c); return 0; } int FWScript::o1_playSample() { debugC(5, kCineDebugScript, "Line: %d: playSample()", _line); byte anim = getNextByte(); byte channel = getNextByte(); uint16 freq = getNextWord(); byte repeat = getNextByte(); int16 volume = getNextWord(); uint16 size = getNextWord(); const byte *data = g_cine->_animDataTable[anim].data(); if (!data) { return 0; } if (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) { if (size == 0xFFFF) { size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height; } if (channel < 10) { // || _currentOpcode == 0x78 int channel1, channel2; if (channel == 0) { channel1 = 0; channel2 = 1; } else { channel1 = 2; channel2 = 3; } g_sound->playSound(channel1, freq, data, size, -1, volume, 63, repeat); g_sound->playSound(channel2, freq, data, size, 1, volume, 0, repeat); } else { channel -= 10; if (volume > 63) { volume = 63; } g_sound->playSound(channel, freq, data, size, 0, 0, volume, repeat); } } else { if (volume > 63 || volume < 0) { volume = 63; } if (channel >= 10) { channel -= 10; } if (volume < 50) { volume = 50; } if (g_cine->getGameType() == Cine::GType_OS && size == 0) { return 0; } g_sound->stopMusic(); if (size == 0xFFFF) { g_sound->playSound(channel, 0, data, 0, 0, 0, volume, 0); } else { g_sound->stopSound(channel); } } return 0; } int FWScript::o1_disableSystemMenu() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: disableSystemMenu(%d)", _line, param); disableSystemMenu = (param != 0); return 0; } int FWScript::o1_loadMask5() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: addOverlay5(%d)", _line, param); addOverlay(param, 5); return 0; } int FWScript::o1_unloadMask5() { byte param = getNextByte(); debugC(5, kCineDebugScript, "Line: %d: freeOverlay5(%d)", _line, param); removeOverlay(param, 5); return 0; } //----------------------------------------------------------------------- void addScriptToGlobalScripts(uint16 idx) { ScriptPtr tmp(scriptInfo->create(*g_cine->_scriptTable[idx], idx)); assert(tmp); g_cine->_globalScripts.push_back(tmp); } int16 getZoneFromPosition(byte *page, int16 x, int16 y, int16 width) { byte *ptr = page + (y * width) + x / 2; byte zoneVar; if (!(x % 2)) { zoneVar = (*(ptr) >> 4) & 0xF; } else { zoneVar = (*(ptr)) & 0xF; } return zoneVar; } int16 getZoneFromPositionRaw(byte *page, int16 x, int16 y, int16 width) { // WORKAROUND for bug #2848940 ("ScummVM crashes with Future wars"): // Vertical positions outside the 320x200 screen (e.g. in range 200-232) // are accessed after teleporting Lo'Ann to the future using the pendant // and walking down the slope and out of the screen (This causes a crash // at least on Mac OS X). The original PC version of Future Wars doesn't // clip its coordinates in this function or in checkCollision-function // according to reverse engineering but instead just happily reads outside // the 320x200 buffer. Not really knowing how to properly fix this I simply // hope that the area outside the 320x200 part is full of zero and not of // some random values and thus I return zero here and hope nothing breaks. if (g_cine->getGameType() == Cine::GType_FW && !Common::Rect(320, 200).contains(x, y)) { return 0; } byte *ptr = page + (y * width) + x; byte zoneVar; zoneVar = (*(ptr)) & 0xF; return zoneVar; } int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx) { debugC(1, kCineDebugCollision, "checkCollision(objIdx: %d x: %d y:%d numZones:%d zoneIdx: %d)", objIdx, x, y, numZones, zoneIdx); int16 lx = g_cine->_objectTable[objIdx].x + x; int16 ly = g_cine->_objectTable[objIdx].y + y; int16 idx; int16 result = 0; for (int16 i = 0; i < numZones; i++) { // Don't try to read data in Operation Stealth if position isn't in 320x200 screen bounds. if (g_cine->getGameType() == Cine::GType_OS) { if ((lx + i) < 0 || (lx + i) > 319 || ly < 0 || ly > 199) { continue; } } idx = getZoneFromPositionRaw(collisionPage, lx + i, ly, 320); assert(idx >= 0 && idx < NUM_MAX_ZONE); // The zoneQuery table is updated here only in Operation Stealth if (g_cine->getGameType() == Cine::GType_OS) { if (g_cine->_zoneData[idx] < NUM_MAX_ZONE) { g_cine->_zoneQuery[g_cine->_zoneData[idx]]++; } } if (g_cine->_zoneData[idx] == zoneIdx) { result = 1; // Future Wars breaks out early on the first match, but // Operation Stealth doesn't because it needs to update // the zoneQuery table for the whole loop's period. if (g_cine->getGameType() == Cine::GType_FW) { break; } } } return result; } uint16 compareVars(int16 a, int16 b) { uint16 flag = 0; if (a == b) { flag |= kCmpEQ; } else if (a > b) { flag |= kCmpGT; } else if (a < b) { flag |= kCmpLT; } return flag; } void executeObjectScripts() { ScriptList::iterator it = g_cine->_objectScripts.begin(); for (; it != g_cine->_objectScripts.end();) { if ((*it)->_index < 0 || (*it)->execute() < 0) { it = g_cine->_objectScripts.erase(it); } else { ++it; } } } void executeGlobalScripts() { ScriptList::iterator it = g_cine->_globalScripts.begin(); for (; it != g_cine->_globalScripts.end();) { if ((*it)->_index < 0 || (*it)->execute() < 0) { it = g_cine->_globalScripts.erase(it); } else { ++it; } } } /** * @todo Remove object scripts with script index of -1 (Not script position, but script index!). * This would seem to be valid for both Future Wars and Operation Stealth. */ void purgeObjectScripts() { } /** * @todo Remove global scripts with script index of -1 (Not script position, but script index!). * This would seem to be valid for both Future Wars and Operation Stealth. */ void purgeGlobalScripts() { } //////////////////////////////////// // SCRIPT DECOMPILER #ifdef DUMP_SCRIPTS char decompileBuffer[10000][1000]; uint16 decompileBufferPosition = 0; char bufferDec[256]; char compareString1[256]; char compareString2[256]; const char *getObjPramName(byte paramIdx) { switch (paramIdx) { case 1: return ".X"; case 2: return ".Y"; case 3: return ".mask"; case 4: return ".frame"; case 5: return ".status"; case 6: return ".costume"; default: sprintf(bufferDec, ".param%d", paramIdx); return bufferDec; } } void decompileScript(const byte *scriptPtr, uint16 scriptSize, uint16 scriptIdx) { char lineBuffer[256]; const byte *localScriptPtr = scriptPtr; uint16 exitScript; uint32 position = 0; assert(scriptPtr); exitScript = 0; sprintf(decompileBuffer[decompileBufferPosition++], "--------- SCRIPT %d ---------\n", scriptIdx); do { uint16 opcode = *(localScriptPtr + position); position++; if (position == scriptSize) { opcode = 0; } strcpy(lineBuffer, ""); switch (opcode - 1) { case -1: { break; } case 0x0: { byte param1; byte param2; int16 param3; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "obj[%d]%s = %d\n", param1, getObjPramName(param2), param3); break; } case 0x1: { byte param1; byte param2; byte param3; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "var[%d]=obj[%d]%s\n", param3, param1, getObjPramName(param2)); break; } case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: { byte param1; byte param2; int16 param3; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; if (opcode - 1 == 0x2) { sprintf(lineBuffer, "obj[%d]%s+=%d\n", param1, getObjPramName(param2), param3); } else if (opcode - 1 == 0x3) { sprintf(lineBuffer, "obj[%d]%s-=%d\n", param1, getObjPramName(param2), param3); } else if (opcode - 1 == 0x4) { sprintf(lineBuffer, "obj[%d]%s+=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2)); } else if (opcode - 1 == 0x5) { sprintf(lineBuffer, "obj[%d]%s-=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2)); } else if (opcode - 1 == 0x6) { sprintf(compareString1, "obj[%d]%s", param1, getObjPramName(param2)); sprintf(compareString2, "%d", param3); } break; } case 0x7: case 0x8: { byte param1; int16 param2; int16 param3; int16 param4; int16 param5; param1 = *(localScriptPtr + position); position++; param2 = READ_BE_UINT16(localScriptPtr + position); position += 2; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = READ_BE_UINT16(localScriptPtr + position); position += 2; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; if (opcode - 1 == 0x7) { sprintf(lineBuffer, "setupObject(Idx:%d,X:%d,Y:%d,mask:%d,frame:%d)\n", param1, param2, param3, param4, param5); } else if (opcode - 1 == 0x8) { sprintf(lineBuffer, "checkCollision(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5); } break; } case 0x9: { byte param1; int16 param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; if (param2) { byte param3; param3 = *(localScriptPtr + position); position++; if (param2 == 1) { sprintf(lineBuffer, "var[%d]=var[%d]\n", param1, param3); } else if (param2 == 2) { sprintf(lineBuffer, "var[%d]=globalVar[%d]\n", param1, param3); } else if (param2 == 3) { sprintf(lineBuffer, "var[%d]=mouse.X\n", param1); } else if (param2 == 4) { sprintf(lineBuffer, "var[%d]=mouse.Y\n", param1); } else if (param2 == 5) { sprintf(lineBuffer, "var[%d]=rand() mod %d\n", param1, param3); } else if (param2 == 8) { sprintf(lineBuffer, "var[%d]=file[%d].packedSize\n", param1, param3); } else if (param2 == 9) { sprintf(lineBuffer, "var[%d]=file[%d].unpackedSize\n", param1, param3); } else { error("decompileScript: 0x09: param2 = %d", param2); } } else { int16 param3; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "var[%d]=%d\n", param1, param3); } break; } case 0xA: case 0xB: case 0xC: case 0xD: { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; if (param2) { byte param3; param3 = *(localScriptPtr + position); position++; if (opcode - 1 == 0xA) { sprintf(lineBuffer, "var[%d]+=var[%d]\n", param1, param3); } else if (opcode - 1 == 0xB) { sprintf(lineBuffer, "var[%d]-=var[%d]\n", param1, param3); } else if (opcode - 1 == 0xC) { sprintf(lineBuffer, "var[%d]*=var[%d]\n", param1, param3); } else if (opcode - 1 == 0xD) { sprintf(lineBuffer, "var[%d]/=var[%d]\n", param1, param3); } } else { int16 param3; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; if (opcode - 1 == 0xA) { sprintf(lineBuffer, "var[%d]+=%d\n", param1, param3); } else if (opcode - 1 == 0xB) { sprintf(lineBuffer, "var[%d]-=%d\n", param1, param3); } else if (opcode - 1 == 0xC) { sprintf(lineBuffer, "var[%d]*=%d\n", param1, param3); } else if (opcode - 1 == 0xD) { sprintf(lineBuffer, "var[%d]/=%d\n", param1, param3); } } break; } case 0xE: { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; if (param2) { byte param3; param3 = *(localScriptPtr + position); position++; if (param2 == 1) { sprintf(compareString1, "var[%d]", param1); sprintf(compareString2, "var[%d]", param3); } else if (param2 == 2) { sprintf(compareString1, "var[%d]", param1); sprintf(compareString2, "globalVar[%d]", param3); } else { error("decompileScript: 0x0E: param2 = %d", param2); } } else { int16 param3; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(compareString1, "var[%d]", param1); sprintf(compareString2, "%d", param3); } break; } case 0xF: { byte param1; byte param2; byte param3; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "obj[%d]%s=var[%d]\n", param1, getObjPramName(param2), param3); break; } case 0x13: case 0x14: case 0x15: case 0x16: case 0x17: case 0x18: case 0x19: { byte param; param = *(localScriptPtr + position); position++; if (opcode - 1 == 0x13) { sprintf(lineBuffer, "loadMask0(%d)\n", param); } else if (opcode - 1 == 0x14) { sprintf(lineBuffer, "unloadMask0(%d)\n", param); } else if (opcode - 1 == 0x15) { sprintf(lineBuffer, "OP_15(%d)\n", param); } else if (opcode - 1 == 0x16) { sprintf(lineBuffer, "loadMask1(%d)\n", param); } else if (opcode - 1 == 0x17) { sprintf(lineBuffer, "unloadMask0(%d)\n", param); } else if (opcode - 1 == 0x18) { sprintf(lineBuffer, "loadMask4(%d)\n", param); } else if (opcode - 1 == 0x19) { sprintf(lineBuffer, "unloadMask4(%d)\n", param); } break; } case 0x1A: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_1A(%d)\n", param); break; } case 0x1B: { sprintf(lineBuffer, "bgIncrustList.clear()\n"); break; } case 0x1D: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "label(%d)\n", param); break; } case 0x1E: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "goto(%d)\n", param); break; } // If cases case 0x1F: case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: { byte param; param = *(localScriptPtr + position); position++; if (opcode - 1 == 0x1F) { sprintf(lineBuffer, "if(%s>%s) goto(%d)\n", compareString1, compareString2, param); } else if (opcode - 1 == 0x20) { sprintf(lineBuffer, "if(%s>=%s) goto(%d)\n", compareString1, compareString2, param); } else if (opcode - 1 == 0x21) { sprintf(lineBuffer, "if(%s<%s) goto(%d)\n", compareString1, compareString2, param); } else if (opcode - 1 == 0x22) { sprintf(lineBuffer, "if(%s<=%s) goto(%d)\n", compareString1, compareString2, param); } else if (opcode - 1 == 0x23) { sprintf(lineBuffer, "if(%s==%s) goto(%d)\n", compareString1, compareString2, param); } else if (opcode - 1 == 0x24) { sprintf(lineBuffer, "if(%s!=%s) goto(%d)\n", compareString1, compareString2, param); } break; } case 0x25: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "removeLabel(%d)\n", param); break; } case 0x26: { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "loop(--var[%d]) -> label(%d)\n", param1, param2); break; } case 0x31: case 0x32: { byte param; param = *(localScriptPtr + position); position++; if (opcode - 1 == 0x31) { sprintf(lineBuffer, "startGlobalScript(%d)\n", param); } else if (opcode - 1 == 0x32) { sprintf(lineBuffer, "endGlobalScript(%d)\n", param); } break; } case 0x3B: case 0x3C: case 0x3D: case OP_loadPart: { if (opcode - 1 == 0x3B) { sprintf(lineBuffer, "loadResource(%s)\n", localScriptPtr + position); } else if (opcode - 1 == 0x3C) { sprintf(lineBuffer, "loadBg(%s)\n", localScriptPtr + position); } else if (opcode - 1 == 0x3D) { sprintf(lineBuffer, "loadCt(%s)\n", localScriptPtr + position); } else if (opcode - 1 == OP_loadPart) { sprintf(lineBuffer, "loadPart(%s)\n", localScriptPtr + position); } position += strlen((const char *)localScriptPtr + position) + 1; break; } case 0x40: { sprintf(lineBuffer, "closePart()\n"); break; } case OP_loadNewPrcName: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "loadPrc(%d,%s)\n", param, localScriptPtr + position); position += strlen((const char *)localScriptPtr + position) + 1; break; } case OP_requestCheckPendingDataLoad: // nop { sprintf(lineBuffer, "requestCheckPendingDataLoad()\n"); break; } case 0x45: { sprintf(lineBuffer, "blitAndFade()\n"); break; } case 0x46: { sprintf(lineBuffer, "fadeToBlack()\n"); break; } case 0x47: { byte param1; byte param2; int16 param3; int16 param4; int16 param5; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = READ_BE_UINT16(localScriptPtr + position); position += 2; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "transformPaletteRange(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5); break; } case 0x49: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "setDefaultMenuBgColor(%d)\n", param); break; } case 0x4F: { sprintf(lineBuffer, "break()\n"); exitScript = 1; break; } case 0x50: { sprintf(lineBuffer, "endScript()\n\n"); break; } case 0x51: { byte param1; int16 param2; int16 param3; int16 param4; int16 param5; param1 = *(localScriptPtr + position); position++; param2 = READ_BE_UINT16(localScriptPtr + position); position += 2; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = READ_BE_UINT16(localScriptPtr + position); position += 2; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "message(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5); break; } case 0x52: case 0x53: { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; if (param2) { byte param3; param3 = *(localScriptPtr + position); position++; if (param2 == 1) { if (opcode - 1 == 0x52) { sprintf(lineBuffer, "globalVar[%d] = var[%d]\n", param1, param3); } else if (opcode - 1 == 0x53) { sprintf(compareString1, "globalVar[%d]", param1); sprintf(compareString2, "var[%d]", param3); } } else if (param2 == 2) { if (opcode - 1 == 0x52) { sprintf(lineBuffer, "globalVar[%d] = globalVar[%d]\n", param1, param3); } else if (opcode - 1 == 0x53) { sprintf(compareString1, "globalVar[%d]", param1); sprintf(compareString2, "globalVar[%d]", param3); } } else { if (opcode - 1 == 0x52) { error("decompileScript: 0x52: param2 = %d", param2); } else if (opcode - 1 == 0x53) { error("decompileScript: 0x53: param2 = %d", param2); } } } else { int16 param3; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; if (opcode - 1 == 0x52) { sprintf(lineBuffer, "globalVar[%d] = %d\n", param1, param3); } else if (opcode - 1 == 0x53) { sprintf(compareString1, "globalVar[%d]", param1); sprintf(compareString2, "%d", param3); } } break; } case 0x59: { sprintf(lineBuffer, "comment: %s\n", localScriptPtr + position); position += strlen((const char *)localScriptPtr + position); break; } case 0x5A: { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "freePartRang(%d,%d)\n", param1, param2); break; } case 0x5B: { sprintf(lineBuffer, "unloadAllMasks()\n"); break; } case 0x65: { sprintf(lineBuffer, "setupTableUnk1()\n"); break; } case 0x66: { byte param1; int16 param2; param1 = *(localScriptPtr + position); position++; param2 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "tableUnk1[%d] = %d\n", param1, param2); break; } case 0x68: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "setPlayerCommandPosY(%d)\n", param); break; } case 0x69: { sprintf(lineBuffer, "allowPlayerInput()\n"); break; } case 0x6A: { sprintf(lineBuffer, "disallowPlayerInput()\n"); break; } case 0x6B: { byte newDisk; newDisk = *(localScriptPtr + position); position++; sprintf(lineBuffer, "changeDataDisk(%d)\n", newDisk); break; } case 0x6D: { sprintf(lineBuffer, "loadDat(%s)\n", localScriptPtr + position); position += strlen((const char *)localScriptPtr + position) + 1; break; } case 0x6E: // nop { sprintf(lineBuffer, "updateDat()\n"); break; } case 0x6F: { sprintf(lineBuffer, "OP_6F() -> dat related\n"); break; } case 0x70: { sprintf(lineBuffer, "stopSample()\n"); break; } case 0x79: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "disableSystemMenu(%d)\n", param); break; } case 0x77: case 0x78: { byte param1; byte param2; int16 param3; byte param4; int16 param5; int16 param6; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = *(localScriptPtr + position); position++; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; param6 = READ_BE_UINT16(localScriptPtr + position); position += 2; if (opcode - 1 == 0x77) { sprintf(lineBuffer, "playSample(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6); } else if (opcode - 1 == 0x78) { sprintf(lineBuffer, "OP_78(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6); } break; } case 0x7A: { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_7A(%d)\n", param); break; } case 0x7B: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_7B(%d)\n", param); break; } case 0x7F: // OS only { byte param1; byte param2; byte param3; byte param4; int16 param5; int16 param6; int16 param7; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = *(localScriptPtr + position); position++; param4 = *(localScriptPtr + position); position++; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; param6 = READ_BE_UINT16(localScriptPtr + position); position += 2; param7 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "OP_7F(%d,%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6, param7); break; } case 0x80: // OS only { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_80(%d,%d)\n", param1, param2); break; } case 0x82: // OS only { byte param1; byte param2; uint16 param3; uint16 param4; byte param5; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = READ_BE_UINT16(localScriptPtr + position); position += 2; param5 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_82(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5); break; } case 0x83: // OS only { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_83(%d,%d)\n", param1, param2); break; } case 0x89: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "if(%s!=%s) goto next label(%d)\n", compareString1, compareString2, param); break; } case 0x8B: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_8B(%d)\n", param); break; } case 0x8C: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_8C(%d)\n", param); break; } case 0x8D: // OS only { int16 param1; int16 param2; int16 param3; int16 param4; int16 param5; int16 param6; int16 param7; int16 param8; param1 = READ_BE_UINT16(localScriptPtr + position); position += 2; param2 = READ_BE_UINT16(localScriptPtr + position); position += 2; param3 = READ_BE_UINT16(localScriptPtr + position); position += 2; param4 = READ_BE_UINT16(localScriptPtr + position); position += 2; param5 = READ_BE_UINT16(localScriptPtr + position); position += 2; param6 = READ_BE_UINT16(localScriptPtr + position); position += 2; param7 = READ_BE_UINT16(localScriptPtr + position); position += 2; param8 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(compareString1, "obj[%d]", param1); sprintf(compareString2, "{%d,%d,%d,%d,%d,%d,%d}", param2, param3, param4, param5, param6, param7, param8); break; } case 0x8E: // OS only { byte param1; param1 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "ADDBG(%d,%s)\n", param1, localScriptPtr + position); position += strlen((const char *)localScriptPtr + position); break; } case 0x8F: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_8F(%d)\n", param); break; } case 0x90: // OS only { byte param1; param1 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "loadABS(%d,%s)\n", param1, localScriptPtr + position); position += strlen((const char *)localScriptPtr + position); break; } case 0x91: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_91(%d)\n", param); break; } case 0x9D: // OS only { byte param; param = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_9D(%d) -> flip img idx\n", param); break; } case 0x9E: // OS only { byte param; param = *(localScriptPtr + position); position++; if (param) { byte param2; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2); } else { int16 param2; param2 = READ_BE_UINT16(localScriptPtr + position); position += 2; sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2); } break; } case 0xA0: // OS only { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_A0(%d,%d)\n", param1, param2); break; } case 0xA1: // OS only { byte param1; byte param2; param1 = *(localScriptPtr + position); position++; param2 = *(localScriptPtr + position); position++; sprintf(lineBuffer, "OP_A1(%d,%d)\n", param1, param2); break; } default: { sprintf(lineBuffer, "Unsupported opcode %X in decompileScript\n\n", opcode - 1); position = scriptSize; break; } } // printf(lineBuffer); strcpy(decompileBuffer[decompileBufferPosition++], lineBuffer); exitScript = 0; if (position >= scriptSize) { exitScript = 1; } } while (!exitScript); } void dumpScript(char *dumpName) { Common::DumpFile fHandle; uint16 i; fHandle.open(dumpName); for (i = 0; i < decompileBufferPosition; i++) { fHandle.writeString(Common::String(decompileBuffer[i])); } fHandle.close(); decompileBufferPosition = 0; } #endif } // End of namespace Cine