/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * cinE Engine is (C) 2004-2005 by CinE Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef CINE_SOUNDDRIVER_H_ #define CINE_SOUNDDRIVER_H_ #include "sound/audiostream.h" #include "sound/fmopl.h" namespace Audio { class Mixer; } namespace Cine { class SoundDriver { public: typedef void (*UpdateCallback)(void *); virtual ~SoundDriver() {} virtual void setupChannel(int channel, const byte *data, int instrument, int volume) = 0; virtual void setChannelFrequency(int channel, int frequency) = 0; virtual void stopChannel(int channel) = 0; virtual void playSound(const byte *data, int channel, int volume) = 0; virtual void stopSound() = 0; virtual const char *getInstrumentExtension() const = 0; void setUpdateCallback(UpdateCallback upCb, void *ref); void resetChannel(int channel); void findNote(int freq, int *note, int *oct) const; protected: UpdateCallback _upCb; void *_upRef; static const int _noteTable[]; static const int _noteTableCount; }; struct AdlibRegisterSoundInstrument { uint16 vibrato; uint16 attackDecay; uint16 sustainRelease; uint16 feedbackStrength; uint16 keyScaling; uint16 outputLevel; uint16 freqMod; }; struct AdlibSoundInstrument { byte mode; byte channel; AdlibRegisterSoundInstrument regMod; AdlibRegisterSoundInstrument regCar; byte waveSelectMod; byte waveSelectCar; byte amDepth; }; class AdlibSoundDriver : public SoundDriver, AudioStream { public: AdlibSoundDriver(Audio::Mixer *mixer); virtual ~AdlibSoundDriver(); // SoundDriver interface virtual void setupChannel(int channel, const byte *data, int instrument, int volume); virtual void stopChannel(int channel); virtual void stopSound(); // AudioStream interface virtual int readBuffer(int16 *buffer, const int numSamples); virtual bool isStereo() const { return true; } virtual bool endOfData() const { return false; } virtual int getRate() const { return _sampleRate; } void initCard(); void update(int16 *buf, int len); void setupInstrument(const byte *data, int channel); void loadRegisterInstrument(const byte *data, AdlibRegisterSoundInstrument *reg); virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi) = 0; protected: FM_OPL *_opl; int _sampleRate; Audio::Mixer *_mixer; byte _vibrato; int _channelsVolumeTable[4]; AdlibSoundInstrument _instrumentsTable[4]; static const int _freqTable[]; static const int _freqTableCount; static const int _operatorsTable[]; static const int _operatorsTableCount; static const int _voiceOperatorsTable[]; static const int _voiceOperatorsTableCount; }; // Future Wars adlib driver class AdlibSoundDriverINS : public AdlibSoundDriver { public: AdlibSoundDriverINS(Audio::Mixer *mixer) : AdlibSoundDriver(mixer) {} virtual const char *getInstrumentExtension() const { return ".INS"; } virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi); virtual void setChannelFrequency(int channel, int frequency); virtual void playSound(const byte *data, int channel, int volume); }; // Operation Stealth adlib driver class AdlibSoundDriverADL : public AdlibSoundDriver { public: AdlibSoundDriverADL(Audio::Mixer *mixer) : AdlibSoundDriver(mixer) {} virtual const char *getInstrumentExtension() const { return ".ADL"; } virtual void loadInstrument(const byte *data, AdlibSoundInstrument *asi); virtual void setChannelFrequency(int channel, int frequency); virtual void playSound(const byte *data, int channel, int volume); }; extern SoundDriver *g_soundDriver; // TEMP } // End of namespace Cine #endif /* CINE_SOUNDDRIVER_H_ */