/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CINE_UNPACK_H #define CINE_UNPACK_H #include "common/scummsys.h" namespace Cine { /** * A LZ77 style decompressor for Delphine's data files * used in at least Future Wars and Operation Stealth. * @note Works backwards in the source and destination buffers. * @warning Having the source and destination in the same buffer when unpacking can cause errors! */ class CineUnpacker { public: /** * Unpacks packed data from the source buffer to the destination buffer. * @note You may call this on already unpacked data but then source length must be equal to destination length. * @warning The source and destination should not point to the same buffer. If they do, errors may occur! * @param src Pointer to the source buffer. * @param srcLen Length of the source buffer. * @param dst Pointer to the destination buffer. * @param dstLen Length of the destination buffer. * @return True if no errors were detected in the source data and unpacking was successful, otherwise false. */ bool unpack(const byte *src, uint srcLen, byte *dst, uint dstLen); private: /** * Reads an unsigned big endian 32-bit integer from the source stream and goes backwards 4 bytes. * @return If the operation is valid, an unsigned big endian 32-bit integer read from the source stream. * @return If the operation is invalid, zero. * @note Sets internal error state if the read operation would be out of source bounds. */ uint32 readSource(); /** * Shifts the current internal 32-bit chunk to the right by one. * Puts input carry into internal chunk's topmost (i.e. leftmost) bit. * @return The least significant bit that was shifted out from the chunk. */ uint rcr(bool inputCarry); /** * Get the next bit from the source stream. * @note Changes the bit position in the source stream. * @return The next bit from the source stream. */ uint nextBit(); /** * Get bits from the source stream. * @note Changes the bit position in the source stream. * @param numBits Number of bits to read from the source stream. * @return Integer value consisting of the bits read from the source stream (In range [0, (2 ** numBits) - 1]). * @return Later the bit was read from the source, the less significant it is in the return value. */ uint getBits(uint numBits); /** * Copy raw bytes from the input stream and write them to the destination stream. * This is used when no adequately long match is found in the sliding window. * @note Sets internal error state if the operation would be out of bounds. * @param numBytes Amount of bytes to copy from the input stream */ void unpackRawBytes(uint numBytes); /** * Copy bytes from the sliding window in the destination buffer. * This is used when a match of two bytes or longer is found. * @note Sets internal error state if the operation would be out of bounds. * @param offset Offset in the sliding window * @param numBytes Amount of bytes to copy */ void copyRelocatedBytes(uint offset, uint numBytes); private: uint32 _crc; ///< Error-detecting code (This should be zero after successful unpacking) uint32 _chunk32b; ///< The current internal 32-bit chunk of source data byte *_dst; ///< Pointer to the current position in the destination buffer const byte *_src; ///< Pointer to the current position in the source buffer // These are used for detecting errors (e.g. out of bounds issues) during unpacking bool _error; ///< Did an error occur during unpacking? const byte *_srcBegin; ///< Source buffer's beginning const byte *_srcEnd; ///< Source buffer's end byte *_dstBegin; ///< Destination buffer's beginning byte *_dstEnd; ///< Destination buffer's end }; } // End of namespace Cine #endif