/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/audiostream.h" #include "audio/decoders/raw.h" #include "common/config-manager.h" #include "common/memstream.h" #include "common/savefile.h" #include "common/serializer.h" #include "common/system.h" #include "common/zlib.h" #include "graphics/palette.h" #include "composer/composer.h" #include "composer/graphics.h" namespace Composer { template void ComposerEngine::syncArray(Common::Serializer &ser, Common::Array &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { if (ser.isSaving()) { uint32 size = data.size(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (typename Common::Array::iterator i = data.begin(); i != data.end(); i++) { sync(ser, *i, minVersion, maxVersion); } } else { uint32 size; data.clear(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (uint32 i = 0; i < size; i++) { T item; sync(ser, item, minVersion, maxVersion); data.push_back(item); } } } template void ComposerEngine::syncList(Common::Serializer &ser, Common::List &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { if (ser.isSaving()) { uint32 size = data.size(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (typename Common::List::iterator i = data.begin(); i != data.end(); i++) { sync(ser, *i, minVersion, maxVersion); } } else { uint32 size; data.clear(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (uint32 i = 0; i < size; i++) { T item; sync(ser, item, minVersion, maxVersion); data.push_back(item); } } } template void ComposerEngine::syncListReverse(Common::Serializer &ser, Common::List &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { if (ser.isSaving()) { uint32 size = data.size(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (typename Common::List::iterator i = data.reverse_begin(); i != data.end(); i--) { sync(ser, *i, minVersion, maxVersion); } } else { uint32 size; data.clear(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (uint32 i = 0; i < size; i++) { T item; sync(ser, item, minVersion, maxVersion); data.push_front(item); } } } template<> void ComposerEngine::sync(Common::Serializer &ser, uint16 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint16LE(data, minVersion, maxVersion); } template<> void ComposerEngine::sync(Common::Serializer &ser, uint32 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint32LE(data, minVersion, maxVersion); } template<> void ComposerEngine::sync(Common::Serializer &ser, Library &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { if (ser.isSaving()) { ser.syncAsUint16LE(data._id, minVersion, maxVersion); ser.syncString(data._group, minVersion, maxVersion); } else { uint16 id; ser.syncAsUint16LE(id, minVersion, maxVersion); ser.syncString(_bookGroup, minVersion, maxVersion); loadLibrary(id); } } template<> void ComposerEngine::syncListReverse(Common::Serializer &ser, Common::List &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { if (ser.isSaving()) { uint32 size = data.size(); ser.syncAsUint32LE(size, minVersion, maxVersion); for (Common::List::iterator i = data.reverse_begin(); i != data.end(); i--) { sync(ser, *i, minVersion, maxVersion); } } else { uint32 size; ser.syncAsUint32LE(size, minVersion, maxVersion); for (uint32 i = 0; i < size; i++) { Library item; sync(ser, item, minVersion, maxVersion); } } } template<> void ComposerEngine::sync(Common::Serializer &ser, PendingPageChange &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint16LE(data._pageId, minVersion, maxVersion); ser.syncAsByte(data._remove, minVersion, maxVersion); } template<> void ComposerEngine::sync(Common::Serializer &ser, OldScript *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { uint16 id; uint32 pos, delay; if (ser.isSaving()) { pos = data->_stream->pos(); id = data->_id; delay = data->_currDelay; } ser.syncAsUint32LE(pos); ser.syncAsUint16LE(id); ser.syncAsUint32LE(delay); if (ser.isLoading()) { data = new OldScript(id, getResource(ID_SCRP, id)); data->_currDelay = delay; data->_stream->seek(pos, SEEK_SET); } } template<> void ComposerEngine::sync(Common::Serializer &ser, QueuedScript &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint32LE(data._baseTime); ser.syncAsUint32LE(data._duration); ser.syncAsUint32LE(data._count); ser.syncAsUint16LE(data._scriptId); if (ser.isLoading()) data._baseTime += _timeDelta; } template<> void ComposerEngine::sync(Common::Serializer &ser, Pipe *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { uint16 id; uint32 offset, tmp; if (ser.isSaving()) { id = data->getPipeId(); offset = data->getOffset(); tmp = data->_bufferedResources.size(); } ser.syncAsUint16LE(id); ser.syncAsUint32LE(offset); if (ser.isLoading()) { // On load, get and initialize streams Common::SeekableReadStream *stream; if (getGameType() == GType_ComposerV1) { stream = getResource(ID_PIPE, id); data = new OldPipe(stream, id); } else { stream = getResource(ID_ANIM, id); data = new Pipe(stream, id); } _pipeStreams.push_back(stream); data->setOffset(offset); ser.syncAsUint32LE(tmp); for (uint32 j = tmp; j > 0; j--) { uint32 tag; ser.syncAsUint32LE(tag); ser.syncAsUint32LE(tmp); for (uint32 k = tmp; k > 0; k--) { ser.syncAsUint16LE(id); if (data->hasResource(tag, id)) data->getResource(tag, id, true); } } } else { ser.syncAsUint32LE(tmp); for (Pipe::DelMap::iterator i = data->_bufferedResources.begin(); i != data->_bufferedResources.end(); i++) { uint32 key = (*i)._key; ser.syncAsUint32LE(key); syncList(ser, (*i)._value, minVersion, maxVersion); } } } template<> void ComposerEngine::sync(Common::Serializer &ser, AnimationEntry &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint32LE(data.state); ser.syncAsUint16LE(data.counter); ser.syncAsUint16LE(data.prevValue); } template<> void ComposerEngine::sync(Common::Serializer &ser, Animation *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { uint16 animId, x, y; uint32 offset, state, param; int32 size; if (ser.isSaving()) { animId = data->_id; offset = data->_offset; x = data->_basePos.x; y = data->_basePos.x; state = data->_state; param = data->_eventParam; size = data->_size; } ser.syncAsUint16LE(animId); ser.syncAsUint32LE(offset); ser.syncAsUint16LE(x); ser.syncAsUint16LE(y); ser.syncAsUint32LE(state); ser.syncAsUint32LE(param); ser.syncAsUint32LE(size); if (ser.isLoading()) { // On load, get and initialize streams loadAnimation(data, animId, x, y, param, size); data->_offset = offset; data->_state = state; uint32 tmp; ser.syncAsUint32LE(tmp); for (uint32 i = 0; i < tmp; i++) { sync(ser, data->_entries[i], minVersion, maxVersion); } } else { syncArray(ser, data->_entries, minVersion, maxVersion); } } template<> void ComposerEngine::sync(Common::Serializer &ser, Sprite &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { ser.syncAsUint16LE(data._id); ser.syncAsUint16LE(data._animId); ser.syncAsSint16LE(data._pos.x); ser.syncAsSint16LE(data._pos.y); ser.syncAsUint16LE(data._surface.w); ser.syncAsUint16LE(data._surface.h); ser.syncAsUint16LE(data._surface.pitch); ser.syncAsUint16LE(data._zorder); if (ser.isLoading()) data._surface.setPixels(malloc(data._surface.h * data._surface.pitch)); byte *pix = static_cast(data._surface.getPixels()); for (uint16 y = 0; y < data._surface.h; y++) { for (uint16 x = 0; x < data._surface.w; x++) { ser.syncAsByte(pix[x]); } pix += data._surface.pitch; } } Common::String ComposerEngine::makeSaveGameName(int slot) { return (_targetName + Common::String::format(".%02d", slot)); } Common::Error ComposerEngine::loadGameState(int slot) { Common::String filename = makeSaveGameName(slot); Common::InSaveFile *in; if (!(in = _saveFileMan->openForLoading(filename))) return Common::kPathNotFile; Common::Serializer ser(in, NULL); byte magic[4]; ser.syncBytes(magic, 4); if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S') return Common::kUnknownError; ser.syncVersion(0); Common::String desc; ser.syncString(desc); uint32 tmp; ser.syncAsUint32LE(tmp); _rnd->setSeed(tmp); ser.syncAsUint32LE(_currentTime); _timeDelta = _system->getMillis() - _currentTime; _currentTime += _timeDelta; ser.syncAsUint32LE(_lastTime); _lastTime += _timeDelta; // Unload all Libraries Common::Array libIds; for (Common::List::iterator i = _libraries.begin(); i != _libraries.end(); i++) libIds.push_back((*i)._id); for (uint32 i = 0; i < libIds.size(); i++) unloadLibrary(libIds[i]); syncListReverse(ser, _libraries); ser.syncString(_bookGroup); syncArray(ser, _pendingPageChanges); syncArray(ser, _stack); syncArray(ser, _vars); // Free outdated pointers for (Common::List::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) { delete *i; } syncList(ser, _oldScripts); syncArray(ser, _queuedScripts); ser.syncAsSint16LE(_lastMousePos.x); ser.syncAsSint16LE(_lastMousePos.y); g_system->warpMouse(_lastMousePos.x, _lastMousePos.y); ser.syncAsByte(_mouseEnabled); ser.syncAsByte(_mouseVisible); ser.syncAsUint16LE(_mouseSpriteId); // Free outdated pointers for (Common::List::iterator i = _pipes.begin(); i != _pipes.end(); i++) { delete *i; } for (Common::Array::iterator i = _pipeStreams.begin(); i != _pipeStreams.end(); i++) { delete *i; } _pipeStreams.clear(); syncListReverse(ser, _pipes); // Free outdated pointers for (Common::List::iterator i = _anims.begin(); i != _anims.end(); i++) { delete *i; } syncList(ser, _anims); syncList(ser, _sprites); _dirtyRects.clear(); // Redraw the whole screen _dirtyRects.push_back(Common::Rect(0, 0, 640, 480)); byte palbuf[256 * 3]; ser.syncBytes(palbuf, 256 * 3); _system->getPaletteManager()->setPalette(palbuf, 0, 256); _needsUpdate = true; _mixer->stopAll(); _audioStream = NULL; // Restore the buffered audio ser.syncAsSint16LE(_currSoundPriority); int32 numSamples; ser.syncAsSint32LE(numSamples); int16 *audioBuffer = (int16 *)malloc(numSamples * 2); for (int32 i = 0; i < numSamples; i++) ser.syncAsSint16LE(audioBuffer[i]); _audioStream = Audio::makeQueuingAudioStream(22050, false); _audioStream->queueBuffer((byte *)audioBuffer, numSamples * 2, DisposeAfterUse::YES, Audio::FLAG_16BITS); if (!_mixer->isSoundHandleActive(_soundHandle)) _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream); // Reset autosave duration on load _lastSaveTime = _system->getMillis(); return Common::kNoError; } Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc) { Common::String filename = makeSaveGameName(slot); Common::OutSaveFile *out; _lastSaveTime = _system->getMillis(); if (!(out = _saveFileMan->openForSaving(filename))) return Common::kWritingFailed; Common::Serializer ser(NULL, out); byte magic[4] = {'C', 'M', 'P', 'S'}; ser.syncBytes(magic, 4); ser.syncVersion(0); Common::String desctmp = desc; ser.syncString(desctmp); uint32 tmp = _rnd->getSeed(); ser.syncAsUint32LE(tmp); ser.syncAsUint32LE(_currentTime); ser.syncAsUint32LE(_lastTime); syncListReverse(ser, _libraries); ser.syncString(_bookGroup); syncArray(ser, _pendingPageChanges); syncArray(ser, _stack); syncArray(ser, _vars); syncList(ser, _oldScripts); syncArray(ser, _queuedScripts); ser.syncAsSint16LE(_lastMousePos.x); ser.syncAsSint16LE(_lastMousePos.y); ser.syncAsByte(_mouseEnabled); ser.syncAsByte(_mouseVisible); ser.syncAsUint16LE(_mouseSpriteId); syncListReverse(ser, _pipes); syncList(ser, _anims); syncList(ser, _sprites); byte paletteBuffer[256 * 3]; _system->getPaletteManager()->grabPalette(paletteBuffer, 0, 256); ser.syncBytes(paletteBuffer, 256 * 3); ser.syncAsSint16LE(_currSoundPriority); int16 audioBuffer[22050]; int32 numSamples = _audioStream->readBuffer(audioBuffer, 22050); if (numSamples == -1) numSamples = 0; ser.syncAsSint32LE(numSamples); for (int32 i = 0; i < numSamples; i++) ser.syncAsSint16LE(audioBuffer[i]); out->finalize(); return Common::kNoError; } } // End of namespace Composer