/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/events.h" #include "common/file.h" #include "common/savefile.h" #include "common/config-manager.h" #include "common/system.h" #include "graphics/cursorman.h" #include "sound/mididrv.h" #include "sound/mixer.h" #include "cruise/cruise.h" namespace Cruise { //SoundDriver *g_soundDriver; //SfxPlayer *g_sfxPlayer; Common::SaveFileManager * g_saveFileMan; CruiseEngine *g_cruise; CruiseEngine::CruiseEngine(OSystem * syst) : Engine(syst) { #ifdef PALMOS_MODE _currentVolumeFile = new Common::File(); #endif Common::addSpecialDebugLevel(kCruiseDebugScript, "Script", "Script debug level"); // Setup mixer if (!_mixer->isReady()) { warning("Sound initialization failed."); } _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); g_cruise = this; syst->getEventManager()->registerRandomSource(_rnd, "cruise"); } CruiseEngine::~CruiseEngine() { #ifdef PALMOS_MODE delete _currentVolumeFile; #endif } int CruiseEngine::init() { // Detect game if (!initGame()) { GUIErrorMessage ("No valid games were found in the specified directory."); return -1; } // Initialize backend _system->beginGFXTransaction(); initCommonGFX(false); _system->initSize(320, 200); _system->endGFXTransaction(); initialize(); return 0; } int CruiseEngine::go() { Cruise::changeCursor(Cruise::CURSOR_NORMAL); CursorMan.showMouse(true); Cruise::mainLoop(); return 0; } void CruiseEngine::initialize() { fadeVar = 0; ptr_something = (ctpVar19Struct *) mallocAndZero(sizeof(ctpVar19Struct) * 0x200); /*volVar1 = 0; * fileData1 = 0; */ /*PAL_fileHandle = -1; */ // video init stuff loadSystemFont(); // another bit of video init readVolCnf(); } } // End of namespace Cruise