/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/events.h" #include "cruise/cruise_main.h" #include "cruise/cell.h" namespace Cruise { unsigned int timer = 0; void drawSolidBox(int32 x1, int32 y1, int32 x2, int32 y2, uint8 color) { int32 i; int32 j; for (i = x1; i < x2; i++) { for (j = y1; j < y2; j++) { globalScreen[j * 320 + i] = color; } } } void drawBlackSolidBoxSmall() { // gfxModuleData.drawSolidBox(64,100,256,117,0); drawSolidBox(64, 100, 256, 117, 0); } void resetRaster(uint8 *rasterPtr, int32 rasterSize) { memset(rasterPtr, 0, rasterSize); } void drawInfoStringSmallBlackBox(uint8 *string) { //uint8 buffer[256]; gfxModuleData_field_90(); gfxModuleData_gfxWaitVSync(); drawBlackSolidBoxSmall(); drawString(10, 100, string, gfxModuleData.pPage10, video4, 300); gfxModuleData_flip(); flipScreen(); while (1); } void loadPakedFileToMem(int fileIdx, uint8 *buffer) { //changeCursor(1); currentVolumeFile.seek(volumePtrToFileDescriptor[fileIdx].offset, SEEK_SET); currentVolumeFile.read(buffer, volumePtrToFileDescriptor[fileIdx].size); } int loadScriptSub1(int scriptIdx, int param) { objDataStruct *ptr2; int counter; int i; if (!overlayTable[scriptIdx].ovlData) return (0); ptr2 = overlayTable[scriptIdx].ovlData->objDataTable; if (!ptr2) return (0); if (overlayTable[scriptIdx].ovlData->numObjData == 0) return (0); counter = 0; for (i = 0; i < overlayTable[scriptIdx].ovlData->numObjData; i++) { if (ptr2[i].var0 == param) { counter++; } } return (counter); } void saveShort(void *ptr, short int var) { *(int16 *) ptr = var; flipShort((int16 *) ptr); } int16 loadShort(void *ptr) { short int temp; temp = *(int16 *) ptr; flipShort(&temp); return (temp); } void resetFileEntryRange(int param1, int param2) { int i; for (i = param1; i < param2; i++) { resetFileEntry(i); } } int getProcParam(int overlayIdx, int param2, uint8 *name) { int numExport; int i; exportEntryStruct *exportDataPtr; uint8 *exportNamePtr; uint8 exportName[80]; if (!overlayTable[overlayIdx].alreadyLoaded) return 0; if (!overlayTable[overlayIdx].ovlData) return 0; numExport = overlayTable[overlayIdx].ovlData->numExport; exportDataPtr = overlayTable[overlayIdx].ovlData->exportDataPtr; exportNamePtr = overlayTable[overlayIdx].ovlData->exportNamesPtr; if (!exportNamePtr) return 0; for (i = 0; i < numExport; i++) { if (exportDataPtr[i].var4 == param2) { strcpyuint8(exportName, exportDataPtr[i].offsetToName + exportNamePtr); if (!strcmpuint8(exportName, name)) { return (exportDataPtr[i].idx); } } } return 0; } void changeScriptParamInList(int param1, int param2, scriptInstanceStruct *pScriptInstance, int newValue, int param3) { pScriptInstance = pScriptInstance->nextScriptPtr; while (pScriptInstance) { if ((pScriptInstance->overlayNumber == param1) || (param1 == -1)) if ((pScriptInstance->scriptNumber == param2) || (param2 == -1)) if ((pScriptInstance->freeze == param3) || (param3 == -1)) { pScriptInstance->freeze = newValue; } pScriptInstance = pScriptInstance->nextScriptPtr; } } void initBigVar3() { int i; for (i = 0; i < 257; i++) { if (filesDatabase[i].subData.ptr) { free(filesDatabase[i].subData.ptr); } filesDatabase[i].subData.ptr = NULL; filesDatabase[i].subData.ptr2 = NULL; filesDatabase[i].subData.index = -1; filesDatabase[i].subData.resourceType = 0; } } void resetPtr2(scriptInstanceStruct *ptr) { ptr->nextScriptPtr = NULL; ptr->scriptNumber = -1; } void resetActorPtr(actorStruct *ptr) { ptr->next = NULL; ptr->prev = NULL; } ovlData3Struct *getOvlData3Entry(int32 scriptNumber, int32 param) { ovlDataStruct *ovlData = overlayTable[scriptNumber].ovlData; if (!ovlData) { return NULL; } if (param < 0) { return NULL; } if (ovlData->numScripts1 <= param) { return NULL; } if (!ovlData->data3Table) { return NULL; } return (&ovlData->data3Table[param]); } ovlData3Struct *scriptFunc1Sub2(int32 scriptNumber, int32 param) { ovlDataStruct *ovlData = overlayTable[scriptNumber].ovlData; if (!ovlData) { return NULL; } if (param < 0) { return NULL; } if (ovlData->numScripts2 <= param) { return NULL; } if (!ovlData->ptr1) { return NULL; } return ((ovlData3Struct *) (ovlData->ptr1 + param * 0x1C)); } void scriptFunc2(int scriptNumber, scriptInstanceStruct * scriptHandle, int param, int param2) { if (scriptHandle->nextScriptPtr) { if (scriptNumber == scriptHandle->nextScriptPtr->overlayNumber || scriptNumber != -1) { if (param2 == scriptHandle->nextScriptPtr->scriptNumber || param2 != -1) { scriptHandle->nextScriptPtr->sysKey = param; } } } } uint8 *getDataFromData3(ovlData3Struct *ptr, int param) { uint8 *dataPtr; if (!ptr) return (NULL); dataPtr = ptr->dataPtr; if (!dataPtr) return (NULL); switch (param) { case 0: { return (dataPtr); } case 1: { return (dataPtr + ptr->offsetToSubData3); // strings } case 2: { return (dataPtr + ptr->offsetToSubData2); } case 3: { return (dataPtr + ptr->offsetToImportData); // import data } case 4: { return (dataPtr + ptr->offsetToImportName); // import names } case 5: { return (dataPtr + ptr->offsetToSubData5); } default: { return (NULL); } } } void printInfoBlackBox(const char *string) { } void waitForPlayerInput() { } void getFileExtention(const char *name, char *buffer) { while (*name != '.' && *name) { name++; } strcpy(buffer, name); } void removeExtention(const char *name, char *buffer) { // not like in original char *ptr; strcpy(buffer, name); ptr = strchr(buffer, '.'); if (ptr) *ptr = 0; } int lastFileSize; int loadFileSub1(uint8 **ptr, uint8 *name, uint8 *ptr2) { int i; char buffer[256]; int fileIdx; int unpackedSize; uint8 *unpackedBuffer; for (i = 0; i < 64; i++) { if (mediumVar[i].ptr) { if (!strcmpuint8(mediumVar[i].name, name)) { printf("Unsupported code in loadFIleSub1 !\n"); exit(1); } } } getFileExtention((char *)name, buffer); if (!strcmp(buffer, ".SPL")) { removeExtention((char *)name, buffer); // if (useH32) { strcatuint8(buffer, ".H32"); } /* else * if (useAdlib) * { * strcatuint8(buffer,".ADL"); * } * else * { * strcatuint8(buffer,".HP"); * } */ } else { strcpyuint8(buffer, name); } fileIdx = findFileInDisks((uint8 *) buffer); if (fileIdx < 0) return (-18); unpackedSize = loadFileVar1 = volumePtrToFileDescriptor[fileIdx].extSize + 2; // TODO: here, can unpack in gfx module buffer unpackedBuffer = (uint8 *) mallocAndZero(unpackedSize); if (!unpackedBuffer) { return (-2); } lastFileSize = unpackedSize; if (volumePtrToFileDescriptor[fileIdx].size + 2 != unpackedSize) { uint8 *pakedBuffer = (uint8 *) mallocAndZero(volumePtrToFileDescriptor[fileIdx]. size + 2); loadPakedFileToMem(fileIdx, pakedBuffer); uint32 realUnpackedSize = READ_BE_UINT32(pakedBuffer + volumePtrToFileDescriptor[fileIdx].size - 4); lastFileSize = realUnpackedSize; delphineUnpack(unpackedBuffer, pakedBuffer, volumePtrToFileDescriptor[fileIdx].size); free(pakedBuffer); } else { loadPakedFileToMem(fileIdx, unpackedBuffer); } *ptr = unpackedBuffer; return (1); } void resetFileEntry(int32 entryNumber) { if (entryNumber >= 257) return; if (!filesDatabase[entryNumber].subData.ptr) return; free(filesDatabase[entryNumber].subData.ptr); filesDatabase[entryNumber].subData.ptr = NULL; filesDatabase[entryNumber].subData.ptr2 = NULL; filesDatabase[entryNumber].widthInColumn = 0; filesDatabase[entryNumber].width = 0; filesDatabase[entryNumber].resType = 0; filesDatabase[entryNumber].height = 0; filesDatabase[entryNumber].subData.index = -1; filesDatabase[entryNumber].subData.resourceType = 0; filesDatabase[entryNumber].subData.field_1C = 0; filesDatabase[entryNumber].subData.name[0] = 0; } uint8 *mainProc14(uint16 overlay, uint16 idx) { ASSERT(0); return NULL; } int initAllData(void) { int i; setupFuncArray(); setupOpcodeTable(); initOverlayTable(); setup1 = 0; currentActiveBackgroundPlane = 0; freeDisk(); initVar5[0] = -1; initVar5[3] = -1; initVar5[6] = -1; initVar5[9] = -1; menuTable[0] = NULL; for (i = 0; i < 2000; i++) { globalVars[i] = 0; } for (i = 0; i < 8; i++) { backgroundTable[i].name[0] = 0; } for (i = 0; i < 257; i++) { filesDatabase[i].subData.ptr = NULL; filesDatabase[i].subData.ptr2 = NULL; } initBigVar3(); resetPtr2(&procHead); resetPtr2(&relHead); resetPtr(&cellHead); resetActorPtr(&actorHead); resetBackgroundIncrustList(&backgroundIncrustHead); bootOverlayNumber = loadOverlay((const uint8 *) "AUTO00"); #ifdef DUMP_SCRIPT loadOverlay("TITRE"); loadOverlay("TOM"); loadOverlay("XX2"); loadOverlay("SUPER"); loadOverlay("BEBE1"); loadOverlay("BIBLIO"); loadOverlay("BRACAGE"); loadOverlay("CONVERS"); loadOverlay("DAF"); loadOverlay("DAPHNEE"); loadOverlay("DESIRE"); loadOverlay("FAB"); loadOverlay("FABIANI"); loadOverlay("FIN"); loadOverlay("FIN01"); loadOverlay("FINBRAC"); loadOverlay("GEN"); loadOverlay("GENDEB"); loadOverlay("GIFLE"); loadOverlay("HECTOR"); loadOverlay("HECTOR2"); loadOverlay("I00"); loadOverlay("I01"); loadOverlay("I04"); loadOverlay("I06"); loadOverlay("I07"); loadOverlay("INVENT"); loadOverlay("JULIO"); loadOverlay("LOGO"); loadOverlay("MANOIR"); loadOverlay("MISSEL"); loadOverlay("POKER"); loadOverlay("PROJ"); loadOverlay("REB"); loadOverlay("REBECCA"); loadOverlay("ROS"); loadOverlay("ROSE"); loadOverlay("S01"); loadOverlay("S02"); loadOverlay("S03"); loadOverlay("S04"); loadOverlay("S06"); loadOverlay("S07"); loadOverlay("S08"); loadOverlay("S09"); loadOverlay("S10"); loadOverlay("S103"); loadOverlay("S11"); loadOverlay("S113"); loadOverlay("S12"); loadOverlay("S129"); loadOverlay("S131"); loadOverlay("S132"); loadOverlay("S133"); loadOverlay("int16"); loadOverlay("S17"); loadOverlay("S18"); loadOverlay("S19"); loadOverlay("S20"); loadOverlay("S21"); loadOverlay("S22"); loadOverlay("S23"); loadOverlay("S24"); loadOverlay("S25"); loadOverlay("S26"); loadOverlay("S27"); loadOverlay("S29"); loadOverlay("S30"); loadOverlay("S31"); loadOverlay("int32"); loadOverlay("S33"); loadOverlay("S33B"); loadOverlay("S34"); loadOverlay("S35"); loadOverlay("S36"); loadOverlay("S37"); loadOverlay("SHIP"); loadOverlay("SUPER"); loadOverlay("SUZAN"); loadOverlay("SUZAN2"); loadOverlay("TESTA1"); loadOverlay("TESTA2"); //exit(1); #endif if (bootOverlayNumber) { positionInStack = 0; attacheNewScriptToTail(bootOverlayNumber, &procHead, 0, 20, 0, 0, scriptType_PROC); scriptFunc2(bootOverlayNumber, &procHead, 1, 0); } strcpyuint8(systemStrings.bootScriptName, "AUTO00"); return (bootOverlayNumber); } int removeFinishedScripts(scriptInstanceStruct *ptrHandle) { scriptInstanceStruct *ptr = ptrHandle->nextScriptPtr; // can't destruct the head scriptInstanceStruct *oldPtr = ptrHandle; if (!ptr) return (0); do { if (ptr->scriptNumber == -1) { oldPtr->nextScriptPtr = ptr->nextScriptPtr; if (ptr->var6 && ptr->varA) { // free(ptr->var6); } free(ptr); ptr = oldPtr->nextScriptPtr; } else { oldPtr = ptr; ptr = ptr->nextScriptPtr; } } while (ptr); return (0); } int nePasAffichierMenuDialogue; int var37 = 0; int var38 = 0; int getCursorFromObject(int mouseX, int mouseY, int *outX, int *outY) { int16 var_2; int16 var_4; int16 var_14; int16 var_16; objectParamsQuery params; int16 var_10; int16 var_E; int16 var_C; // int16 var_42; int16 var_A; int16 var_6; char objectName[80]; cellStruct *currentObject = cellHead.prev; while (currentObject) { if (currentObject->overlay >= 0 && overlayTable[currentObject->overlay].alreadyLoaded && (currentObject->type == 4 || currentObject->type == 1 || currentObject->type == 9 || currentObject->type == 3)) { strcpy(objectName, getObjectName(currentObject->idx, overlayTable[currentObject->overlay].ovlData->specialString2)); if (strlen(objectName)) { if (currentObject->freeze == 0) { var_2 = currentObject->idx; var_4 = currentObject->overlay; var_14 = currentObject->followObjectIdx; var_16 = currentObject->followObjectOverlayIdx; getMultipleObjectParam(currentObject->overlay, currentObject->idx, ¶ms); var_10 = 0; var_E = 0; var_C = 0; if ((var_4 != var_16) && (var_2 != var_14)) { getMultipleObjectParam (var_16, var_14, ¶ms); var_C = params.X; var_E = params.Y; var_10 = params.fileIdx; } if (params.var5 >= 0 && params.fileIdx >= 0) { if (currentObject->type == 3) { assert(0); var_2 = params.scale; var_A = params.X + var_C; // TODO: this var3 is stupid, investigate... if ((var_A <= mouseX) && (var_A + params.fileIdx >= mouseX) && (mouseY >= params.Y + var_E) && (params.Y + var_E + var2 >= mouseY)) { *outX = var_16; *outY = var_14; return (currentObject->type); } } else if (currentObject->type == 4 || currentObject->type == 1 || currentObject->type == 9) { int si; int var_8; int di; var_A = params.X + var_C; var_6 = params.Y + var_E; di = params.fileIdx; if (di < 0) { di += var_10; } /* if ((filesDatabase[di].subData.resourceType == 8) && (filesDatabase[di].subData.ptr)) { assert(0); } */ { var_4 = filesDatabase[di].resType; if (var_4 == 1) { var_C = filesDatabase[di].widthInColumn / 2; } else { var_C = filesDatabase[di].width; } var_8 = filesDatabase[di].height; var_2 = mouseX - var_A; si = mouseY - var_6; if (var_2 > 0 && var_C > var_2 && si > 0 && var_8 >= si) { if (filesDatabase[di].subData.ptr) { if (var_4 == 1) { } else { } printf("should compare to mask in getCursorFromObject...\n"); *outX = var_16; *outY = var_14; printf("Selected: %s\n", objectName); return currentObject->type; } } } } } } } } currentObject = currentObject->prev; } *outX = 0; *outY = 0; return -1; } char keyboardVar = 0; void freeStuff2(void) { printf("implement freeStuff2\n"); } void *allocAndZero(int size) { void *ptr; ptr = malloc(size); memset(ptr, 0, size); return ptr; } char *getObjectName(int index, uint8 *string) { int i; char *ptr = (char *)string; if (!string) return NULL; for (i = 0; i < index; i++) { while (*ptr) { ptr++; } ptr++; } return ptr; } int buildInventorySub1(int overlayIdx, int objIdx) { objDataStruct *pObjectData = getObjectDataFromOverlay(overlayIdx, objIdx); if (pObjectData) { return pObjectData->type; } else { return -11; } } void buildInventory(int X, int Y) { int numObjectInInventory = 0; menuStruct *pMenu; pMenu = createMenu(X, Y, "Inventaire"); menuTable[1] = pMenu; if (pMenu && numOfLoadedOverlay > 1) { for (int i = 1; i < numOfLoadedOverlay; i++) { ovlDataStruct *pOvlData = overlayTable[i].ovlData; if (pOvlData && pOvlData->objDataTable && pOvlData->numObjData) { for (int j = 0; j < pOvlData->numObjData; j++) { if (buildInventorySub1(i, j) != 3) { int16 returnVar; getSingleObjectParam(i, j, 5, &returnVar); if (returnVar < -1) { addSelectableMenuEntry(i, j, pMenu, 1, -1, getObjectName(j, pOvlData->specialString2)); numObjectInInventory++; } } } } } } if (numObjectInInventory == 0) { freeMenu(menuTable[1]); menuTable[1] = NULL; } } int currentMenuElementX; int currentMenuElementY; menuElementStruct *currentMenuElement; menuElementSubStruct *getSelectedEntryInMenu(menuStruct *pMenu) { menuElementStruct *pMenuElement; if (pMenu == NULL) { return NULL; } if (pMenu->numElements == 0) { return NULL; } pMenuElement = pMenu->ptrNextElement; while (pMenuElement) { if (pMenuElement->varC) { currentMenuElementX = pMenuElement->x; currentMenuElementY = pMenuElement->y; currentMenuElement = pMenuElement; return pMenuElement->ptrSub; } pMenuElement = pMenuElement->next; } return NULL; } int callInventoryObject(int param0, int param1, int x, int y) { int var_2C; int var_30; int var_28; int var_1E; int16 returnVar; var_30 = -1; getSingleObjectParam(param0, param1, 5, &returnVar); var_2C = 0; var_28 = 1; for (var_1E = 1; var_1E < numOfLoadedOverlay; var_1E++) { ovlDataStruct *var_2A = overlayTable[var_1E].ovlData; if (var_2A->ptr1) { int var_18; int var_14; var_18 = var_2A->numLinkData; if (var_18) { int var_16; var_16 = 0; for (var_14 = 0; var_14 < var_18; var_14++) { objDataStruct *pObject; linkDataStruct *var_34; int var_2; var_34 = &var_2A->linkDataPtr[var_14]; var_2 = var_34->stringIdx; if (!var_2) { var_2 = var_1E; } pObject = getObjectDataFromOverlay(var_2, var_34->stringNameOffset); if (var_2 == param0) { if (param1 == var_34->stringNameOffset) { if (pObject) { if (pObject->type != 3) { char var_214[80]; char var_1C4[80]; char var_174[80]; char var_124[80]; char var_D4[80]; char var_84[80]; ovlDataStruct *var_12; ovlDataStruct *var_22; int var_E = var_34->varIdx; int cx = var_34->stringIdx; int var_C = var_34->procIdx; int di = var_E; if (var_E == 0) di = var_1E; var_2 = cx; if (cx == 0) var_2 = var_1E; if (var_C == 0) var_C = var_1E; var_12 = NULL; var_22 = NULL; var_214[0] = 0; var_1C4[0] = 0; var_174[0] = 0; var_124[0] = 0; var_D4[0] = 0; var_84[0] = 0; if (di > 0) { var_22 = overlayTable[di].ovlData; } if (var_2 > 0) { var_12 = overlayTable[var_2].ovlData; } if (var_12) { if (var_34->stringNameOffset) { var_30 = var_34->field_1A; if (var_28) { if (var_12->specialString2) { if (var_30 == -1 || var_30 == returnVar) { char *ptrName = getObjectName(var_34->stringNameOffset, var_12->specialString2); menuTable[0] = createMenu(x, y, ptrName); var_28 = 0; } } } } } if (var_22) { if (true /*var_34->varNameOffset>=0 */ ) { // FIXME: This check is always true since varNameOffset is unsigned if (var_22->specialString1) { char *ptr = getObjectName(var_34->varNameOffset, var_22->specialString1); strcpy (var_214, ptr); if (var_28 == 0) { if (var_30 == -1 || var_30 == returnVar) { if (strlen(var_214)) { attacheNewScriptToTail (var_1E, &relHead, var_34-> field_2, 30, currentScriptPtr-> scriptNumber, currentScriptPtr-> overlayNumber, scriptType_REL); } else { if (var_22->specialString1) { ptr = getObjectName(var_34->varNameOffset, var_22->specialString1); var_2C = 1; addSelectableMenuEntry (var_1E, var_14, menuTable [0], 1, -1, ptr); } } } } } } } } } } } } } } } return var_2C; } int processInventory(void) { if (menuTable[1]) { menuElementSubStruct *pMenuElementSub = getSelectedEntryInMenu(menuTable[1]); if (pMenuElementSub) { //int var2; //int var4; var2 = pMenuElementSub->var2; var4 = pMenuElementSub->var4; freeMenu(menuTable[1]); menuTable[1] = NULL; callInventoryObject(var2, var4, currentMenuElementX + 80, currentMenuElementY); return 1; } else { freeMenu(menuTable[1]); menuTable[1] = NULL; } } return 0; } int processInput(void) { menuStruct *var_5C; int16 mouseX = 0; int16 mouseY = 0; int16 button = 0; /*if (inputSub1keyboad()) * { * return 1; * } */ button = 0; if (sysKey != -1) { button = sysKey; mouseX = var11; mouseY = var12; sysKey = -1; } else { if (automaticMode == 0) { getMouseStatus(&main10, &mouseX, &button, &mouseY); } } if (button) { nePasAffichierMenuDialogue = 0; } if (userDelay) { userDelay--; return 0; } // test both buttons if (((button & 3) == 3) || keyboardVar == 0x44 || keyboardVar == 0x53) { changeCursor(0); keyboardVar = 0; return (playerMenu(mouseX, mouseY)); } if (!userEnabled) { return 0; } if (currentActiveMenu != -1) { var_5C = menuTable[currentActiveMenu]; if (var_5C) { updateMenuMouse(mouseX, mouseY, var_5C); } } if (var6) { ASSERT(0); } if (button & 1) { if (nePasAffichierMenuDialogue == 0) { nePasAffichierMenuDialogue = 1; if (mouseVar1) { ASSERT(0); } if (var38 == 0) { // are we in inventory mode ? if (menuTable[0] == 0) { int X; int Y; int objIdx; objIdx = getCursorFromObject(mouseX, mouseY, &X, &Y); if (objIdx != -1) { //ASSERT(0); //moveActor(X,Y,mouseVar1); } else { var34 = mouseX; var35 = mouseY; animationStart = true; var38 = 0; } } //ASSERT(0); } else { if (processInventory()) { var37 = 1; currentActiveMenu = 0; var38 = 0; } else { currentActiveMenu = -1; var38 = 0; } return 0; } //ASSERT(0); } } if ((button & 2) || (keyboardVar == 0x43) || (keyboardVar == 0x52)) { if (nePasAffichierMenuDialogue == 0) { keyboardVar = 0; if ((mouseVar1 == 0) && (menuTable[0])) { ASSERT(0); freeMenu(menuTable[0]); menuTable[0] = NULL; var37 = 0; var38 = 0; currentActiveMenu = -1; } if (var37 || var38 || menuTable[1]) { nePasAffichierMenuDialogue = 1; return 0; } buildInventory(mouseX, mouseY); if (menuTable[1]) { currentActiveMenu = 1; var38 = 1; } else { var38 = 1; } nePasAffichierMenuDialogue = 1; return 0; } } return 0; } int oldMouseX; int oldMouseY; void manageEvents(int count) { Common::Event event; Common::EventManager * eventMan = g_system->getEventManager(); while (eventMan->pollEvent(event)) { switch (event.type) { /* case Common::EVENT_LBUTTONDOWN: * mouseLeft = 1; * break; * case Common::EVENT_RBUTTONDOWN: * mouseRight = 1; * break; * case Common::EVENT_MOUSEMOVE: * break; */ case Common::EVENT_QUIT: g_system->quit(); break; /* case Common::EVENT_KEYDOWN: * switch (event.kbd.keycode) { * case '\n': * case '\r': * case 261: // Keypad 5 * if (allowPlayerInput) { * mouseLeft = 1; * } * break; * case 27: // ESC * if (allowPlayerInput) { * mouseRight = 1; * } * break; * case 282: // F1 * if (allowPlayerInput) { * playerCommand = 0; // EXAMINE * makeCommandLine(); * } * break; * case 283: // F2 * if (allowPlayerInput) { * playerCommand = 1; // TAKE * makeCommandLine(); * } * break; * case 284: // F3 * if (allowPlayerInput) { * playerCommand = 2; // INVENTORY * makeCommandLine(); * } * break; * case 285: // F4 * if (allowPlayerInput) { * playerCommand = 3; // USE * makeCommandLine(); * } * break; * case 286: // F5 * if (allowPlayerInput) { * playerCommand = 4; // ACTIVATE * makeCommandLine(); * } * break; * case 287: // F6 * if (allowPlayerInput) { * playerCommand = 5; // SPEAK * makeCommandLine(); * } * break; * case 290: // F9 * if (allowPlayerInput && !inMenu) { * makeActionMenu(); * makeCommandLine(); * } * break; * case 291: // F10 * if (!disableSystemMenu && !inMenu) { * g_cine->makeSystemMenu(); * } * break; * default: * //lastKeyStroke = event.kbd.keycode; * break; * } * break; */ default: break; } } /*if (count) { * mouseData.left = mouseLeft; * mouseData.right = mouseRight; * mouseLeft = 0; * mouseRight = 0; * } */ int i; for (i = 0; i < count; i++) { //FIXME(?): Maybe there's a better way to "fix" this? // //Since not all backends/ports can update the screen //100 times per second, only update the screen every //other frame (1000 / 2 * 10 i.e. 50 times per second max.) if (i % 2) g_system->updateScreen(); g_system->delayMillis(10); manageEvents(0); } } void mainLoop(void) { #define SPEED 40 /* Ticks per Frame */ #define SLEEP_MIN 20 /* Minimum time a sleep takes, usually 2*GRAN */ #define SLEEP_GRAN 1 /* Granularity of sleep */ int frames = 0; /* Number of frames displayed */ //int32 t_start,t_left; //uint32 t_end; //int32 q=0; /* Dummy */ int enableUser = 0; //int16 mouseX; //int16 mouseY; //int16 mouseButton; scriptNameBuffer[0] = 0; systemStrings.bootScriptName[0] = 0; initVar4[0] = 0; currentActiveMenu = -1; main14 = -1; mouseVar1 = 0; main21 = 0; main22 = 0; main7 = 0; main8 = 0; main15 = 0; if (initAllData()) { int playerDontAskQuit = 1; int quitValue2 = 1; int quitValue = 0; do { frames++; // t_start=Osystem_GetTicks(); // readKeyboard(); playerDontAskQuit = processInput(); //if (enableUser) { userEnabled = 1; enableUser = 0; } manageScripts(&relHead); manageScripts(&procHead); removeFinishedScripts(&relHead); removeFinishedScripts(&procHead); processAnimation(); if (var0) { // ASSERT(0); /* main3 = 0; * var24 = 0; * var23 = 0; * * freeStuff2(); */ } if (initVar4[0]) { ASSERT(0); /* redrawStrings(0,&initVar4,8); waitForPlayerInput(); initVar4 = 0; */ } if (affichePasMenuJoueur) { if (main5) fadeVar = 0; /*if (fadeVar) * { * // TODO! * } */ mainDraw(0); flipScreen(); /* if (userEnabled && !main7 && !main15 && currentActiveMenu == -1) * { * getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY); * * if (mouseX != oldMouseX && mouseY != oldMouseY) * { * int cursorType; * int newCursor1; * int newCursor2; * * oldMouseX = mouseX; * oldMouseY = mouseY; * * cursorType = getCursorFromObject(mouseX, mouseY, &newCursor1, &newCursor2); * * if (cursorType == 9) * { * changeCursor(5); * } * else * if (cursorType == -1) * { * changeCursor(6); * } * else * { * changeCursor(4); * } * * } * } * else */ { changeCursor(0); } if (main7) { ASSERT(0); } if (main15) { ASSERT(0); } if (main14 != -1) { ASSERT(0); } } // t_end = t_start+SPEED; // t_left=t_start-Osystem_GetTicks()+SPEED; #ifndef FASTDEBUG /* if (t_left>0) * if (t_left>SLEEP_MIN) * Osystem_Delay(t_left-SLEEP_GRAN); * while (Osystem_GetTicks()