/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "cruise/cruise.h" #include "cruise/cruise_main.h" #include "cruise/cell.h" #include "cruise/sound.h" #include "cruise/staticres.h" #include "common/textconsole.h" #include "common/util.h" namespace Cruise { uint32 Period(uint32 hz) { return ((uint32)(100000000L / ((uint32)hz * 28L))); } //#define FUNCTION_DEBUG int16 Op_LoadOverlay() { char *pOverlayName; char overlayName[38] = ""; int overlayLoadResult; pOverlayName = (char *)popPtr(); if (strlen(pOverlayName) == 0) return 0; strcpy(overlayName, pOverlayName); strToUpper(overlayName); //gfxModuleData.field_84(); //gfxModuleData.field_84(); overlayLoadResult = loadOverlay(overlayName); updateAllScriptsImports(); Common::strlcpy(nextOverlay, overlayName, sizeof(nextOverlay)); return overlayLoadResult; } int16 Op_Strcpy() { char *ptr1 = (char *)popPtr(); char *ptr2 = (char *)popPtr(); while (*ptr1) { *ptr2 = *ptr1; ptr2++; ptr1++; } *ptr2 = 0; return (0); } int16 Op_Exec() { int scriptIdx; int ovlIdx; uint8 *ptr; uint8 *ptr2; int16 popTable[200]; int numOfArgToPop = popVar(); for (int i = 0; i < numOfArgToPop; i++) { popTable[numOfArgToPop - i - 1] = popVar(); } scriptIdx = popVar(); ovlIdx = popVar(); if (!ovlIdx) { ovlIdx = currentScriptPtr->overlayNumber; } ptr = attacheNewScriptToTail(&procHead, ovlIdx, scriptIdx, currentScriptPtr->type, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_MinusPROC); if (!ptr) return (0); if (numOfArgToPop <= 0) { return (0); } ptr2 = ptr; for (int i = 0; i < numOfArgToPop; i++) { WRITE_BE_UINT16(ptr2, popTable[i]); ptr2 += 2; } return (0); } int16 Op_AddProc() { int pop1 = popVar(); int pop2; int overlay; int param[160]; for (long int i = 0; i < pop1; i++) { param[i] = popVar(); } pop2 = popVar(); overlay = popVar(); if (!overlay) overlay = currentScriptPtr->overlayNumber; if (!overlay) return (0); uint8* procBss = attacheNewScriptToTail(&procHead, overlay, pop2, currentScriptPtr->type, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_PROC); if (procBss) { for (long int i = 0; i < pop1; i++) { int16* ptr = (int16 *)(procBss + i * 2); *ptr = param[i]; bigEndianShortToNative(ptr); } } return (0); } int16 Op_Narrator() { int pop1 = popVar(); int pop2 = popVar(); if (!pop2) pop2 = currentScriptPtr->overlayNumber; narratorOvl = pop2; narratorIdx = pop1; return (0); } int16 Op_GetMouseX() { int16 dummy; int16 mouseX; int16 mouseY; int16 mouseButton; getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY); return (mouseX); } int16 Op_GetMouseY() { int16 dummy; int16 mouseX; int16 mouseY; int16 mouseButton; getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY); return (mouseY); } int16 Op_Random() { int var = popVar(); if (var < 2) { return (0); } return (_vm->_rnd.getRandomNumber(var - 1)); } int16 Op_PlayFX() { int volume = popVar(); #if 0 int speed = popVar(); int channelNum = popVar(); #else popVar(); popVar(); #endif int sampleNum = popVar(); if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) { #if 0 if (speed == -1) speed = filesDatabase[sampleNum].subData.transparency; #endif _vm->sound().playSound(filesDatabase[sampleNum].subData.ptr, filesDatabase[sampleNum].width, volume); } return (0); } int16 Op_LoopFX() { int volume = popVar(); #if 0 int speed = popVar(); int channelNum = popVar(); #else popVar(); popVar(); #endif int sampleNum = popVar(); if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) { #if 0 if (speed == -1) speed = filesDatabase[sampleNum].subData.transparency; #endif _vm->sound().playSound(filesDatabase[sampleNum].subData.ptr, filesDatabase[sampleNum].width, volume); } return (0); } int16 Op_StopFX() { int channelNum = popVar(); if (channelNum == -1) { _vm->sound().stopChannel(0); _vm->sound().stopChannel(1); _vm->sound().stopChannel(2); _vm->sound().stopChannel(3); } else { _vm->sound().stopChannel(channelNum); } return 0; } int16 Op_FreqFX() { int volume = popVar(); int freq2 = popVar(); int channelNum = popVar(); int sampleNum = popVar(); if ((sampleNum >= 0) && (sampleNum < NUM_FILE_ENTRIES) && (filesDatabase[sampleNum].subData.ptr)) { int freq = Period(freq2 * 1000); _vm->sound().startNote(channelNum, volume, freq); } return (0); } int16 Op_FreeCT() { freeCTP(); return (0); } void freeObjectList(cellStruct *pListHead) { int var_2 = 0; cellStruct *pCurrent = pListHead->next; while (pCurrent) { cellStruct *pNext = pCurrent->next; if (pCurrent->freeze == 0) { if (pCurrent->gfxPtr) freeGfx(pCurrent->gfxPtr); MemFree(pCurrent); } var_2 = 1; pCurrent = pNext; } if (var_2) { resetPtr(pListHead); } } int16 Op_FreeCell() { freeObjectList(&cellHead); return (0); } int16 Op_freeBackgroundInscrustList() { freeBackgroundIncrustList(&backgroundIncrustHead); return (0); } int16 Op_UnmergeBackgroundIncrust() { int obj = popVar(); int ovl = popVar(); if (!ovl) { ovl = currentScriptPtr->overlayNumber; } unmergeBackgroundIncrust(&backgroundIncrustHead, ovl, obj); return (0); } int16 Op_FreePreload() { // TODO: See if this is needed debug(1, "Op_FreePreload not implemented"); return (0); } int16 Op_RemoveMessage() { int idx; int overlay; idx = popVar(); overlay = popVar(); if (!overlay) { overlay = currentScriptPtr->overlayNumber; } removeCell(&cellHead, overlay, idx, 5, masterScreen); return (0); } int16 Op_FindSet() { char *ptr = (char *) popPtr(); if (!ptr) return -1; char name[36] = ""; Common::strlcpy(name, ptr, sizeof(name)); strToUpper(name); for (int i = 0; i < NUM_FILE_ENTRIES; i++) { if (!strcmp(name, filesDatabase[i].subData.name)) { return (i); } } return -1; } int16 Op_RemoveFrame() { int count = popVar(); int start = popVar(); resetFileEntryRange(start, count); return (0); } int16 Op_comment() { char *var; var = (char *)popPtr(); debug(1, "COMMENT: \"%s\"", var); return (0); } int16 Op_RemoveProc() { int idx; int overlay; idx = popVar(); overlay = popVar(); if (!overlay) { overlay = currentScriptPtr->overlayNumber; } removeScript(overlay, idx, &procHead); return (0); } int16 Op_FreeOverlay() { char localName[36] = ""; char *namePtr; namePtr = (char *) popPtr(); Common::strlcpy(localName, namePtr, sizeof(localName)); if (localName[0]) { strToUpper(localName); releaseOverlay((char *)localName); } return 0; } int16 Op_FindProc() { char name[36] = ""; char *ptr = (char *)popPtr(); Common::strlcpy(name, ptr, sizeof(name)); int param = getProcParam(popVar(), 20, name); return param; } int16 Op_GetRingWord() { // Original method had a ringed queue allowing this method to return words one at a time. // But it never seemed to be used; no entries were ever added to the list return 0; } int16 Op_KillMenu() { // Free menus, if active if (menuTable[0]) { freeMenu(menuTable[0]); menuTable[0] = NULL; currentActiveMenu = -1; } if (menuTable[1]) { freeMenu(menuTable[1]); menuTable[1] = NULL; currentActiveMenu = -1; } // Free the message list // if (linkedMsgList) freeMsgList(linkedMsgList); linkedMsgList = NULL; linkedRelation = NULL; return 0; } int16 Op_UserMenu() { int oldValue = playerMenuEnabled; playerMenuEnabled = popVar(); return oldValue; } int16 Op_UserOn() { int oldValue = userEnabled; int newValue = popVar(); if (newValue != -1) { userEnabled = newValue; } return oldValue; } int16 Op_Display() { int oldValue = displayOn; int newValue = popVar(); if (newValue != -1) { displayOn = newValue; } return oldValue; } int16 Op_FreezeParent() { if (currentScriptPtr->var1A == 20) { changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &procHead, -1, 9997); } else if (currentScriptPtr->var1A == 30) { changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &relHead, -1, 9997); } return 0; } int16 Op_LoadBackground() { int result = 0; char bgName[36] = ""; char *ptr; int bgIdx; ptr = (char *) popPtr(); Common::strlcpy(bgName, ptr, sizeof(bgName)); bgIdx = popVar(); if (bgIdx >= 0 || bgIdx < NBSCREENS) { strToUpper(bgName); gfxModuleData_gfxWaitVSync(); gfxModuleData_gfxWaitVSync(); result = loadBackground(bgName, bgIdx); gfxModuleData_addDirtyRect(Common::Rect(0, 0, 320, 200)); } changeCursor(CURSOR_NORMAL); return result; } int16 Op_FrameExist() { int param; param = popVar(); if (param < 0 || param > 255) { return 0; } if (filesDatabase[param].subData.ptr) { return 1; } return 0; } int16 Op_LoadFrame() { int param1; int param2; int param3; char name[36] = ""; char *ptr = (char *) popPtr(); Common::strlcpy(name, ptr, sizeof(name)); param1 = popVar(); param2 = popVar(); param3 = popVar(); if (param3 >= 0 || param3 < NUM_FILE_ENTRIES) { strToUpper(name); gfxModuleData_gfxWaitVSync(); gfxModuleData_gfxWaitVSync(); lastAni[0] = 0; loadFileRange(name, param2, param3, param1); lastAni[0] = 0; } changeCursor(CURSOR_NORMAL); return 0; } int16 Op_LoadAbs() { int result = 0; char *ptr = (char *) popPtr(); int slot = popVar(); if ((slot >= 0) && (slot < NUM_FILE_ENTRIES)) { char name[36] = ""; Common::strlcpy(name, ptr, sizeof(name)); strToUpper(name); gfxModuleData_gfxWaitVSync(); gfxModuleData_gfxWaitVSync(); result = loadFullBundle(name, slot); } changeCursor(CURSOR_NORMAL); return result; } int16 Op_InitializeState() { int param1 = popVar(); int objIdx = popVar(); int ovlIdx = popVar(); if (!ovlIdx) ovlIdx = currentScriptPtr->overlayNumber; #ifdef FUNCTION_DEBUG debug(1, "Init %s state to %d", getObjectName(objIdx, overlayTable[ovlIdx].ovlData->arrayNameObj), param1); #endif objInit(ovlIdx, objIdx, param1); return (0); } int16 Op_GetlowMemory() { return 0; } int16 Op_AniDir() { int type = popVar(); int objIdx = popVar(); int ovlIdx = popVar(); if (!ovlIdx) ovlIdx = currentScriptPtr->overlayNumber; actorStruct *pActor = findActor(&actorHead, ovlIdx, objIdx, type); if (pActor) return pActor->startDirection; return -1; } int16 Op_FadeOut() { for (long int i = 0; i < 256; i += 32) { for (long int j = 0; j < 256; j++) { int offsetTable[3]; offsetTable[0] = -32; offsetTable[1] = -32; offsetTable[2] = -32; calcRGB(&workpal[3*j], &workpal[3*j], offsetTable); } gfxModuleData_setPal256(workpal); gfxModuleData_flipScreen(); } memset(globalScreen, 0, 320 * 200); flip(); fadeFlag = 1; PCFadeFlag = 1; return 0; } int16 isOverlayLoaded(const char * name) { int16 i; for (i = 1; i < numOfLoadedOverlay; i++) { if (!strcmp(overlayTable[i].overlayName, name) && overlayTable[i].alreadyLoaded) { return i; } } return 0; } int16 Op_FindOverlay() { char name[36] = ""; char *ptr; ptr = (char *) popPtr(); Common::strlcpy(name, ptr, sizeof(name)); strToUpper(name); return (isOverlayLoaded(name)); } int16 Op_WriteObject() { int16 returnParam; int16 param1 = popVar(); int16 param2 = popVar(); int16 param3 = popVar(); int16 param4 = popVar(); getSingleObjectParam(param4, param3, param2, &returnParam); setObjectPosition(param4, param3, param2, param1); return returnParam; } int16 Op_ReadObject() { int16 returnParam; int member = popVar(); int obj = popVar(); int ovl = popVar(); getSingleObjectParam(ovl, obj, member, &returnParam); return returnParam; } int16 Op_FadeIn() { doFade = 1; return 0; } int16 Op_GetMouseButton() { int16 dummy; int16 mouseX; int16 mouseY; int16 mouseButton; getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY); return mouseButton; } int16 Op_AddCell() { int16 objType = popVar(); int16 objIdx = popVar(); int16 overlayIdx = popVar(); if (!overlayIdx) overlayIdx = currentScriptPtr->overlayNumber; addCell(&cellHead, overlayIdx, objIdx, objType, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, currentScriptPtr->type); return 0; } int16 Op_AddBackgroundIncrust() { int16 objType = popVar(); int16 objIdx = popVar(); int16 overlayIdx = popVar(); if (!overlayIdx) overlayIdx = currentScriptPtr->overlayNumber; addBackgroundIncrust(overlayIdx, objIdx, &backgroundIncrustHead, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, masterScreen, objType); return 0; } int16 Op_RemoveCell() { int objType = popVar(); int objectIdx = popVar(); int ovlNumber = popVar(); if (!ovlNumber) { ovlNumber = currentScriptPtr->overlayNumber; } removeCell(&cellHead, ovlNumber, objectIdx, objType, masterScreen); return 0; } int16 fontFileIndex = -1; int16 Op_SetFont() { fontFileIndex = popVar(); return 0; } int16 Op_UnfreezeParent() { if (currentScriptPtr->var1A == 0x14) { changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &procHead, -1, 0); } else if (currentScriptPtr->var1A == 0x1E) { changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &relHead, -1, 0); } return 0; } int16 Op_ProtectionFlag() { int16 temp = protectionCode; int16 newVar; newVar = popVar(); if (newVar != -1) { protectionCode = newVar; } return temp; } int16 Op_ClearScreen() { int bgIdx = popVar(); if ((bgIdx >= 0) && (bgIdx < NBSCREENS) && (backgroundScreens[bgIdx])) { memset(backgroundScreens[bgIdx], 0, 320 * 200); backgroundChanged[bgIdx] = true; strcpy(backgroundTable[0].name, ""); } return 0; } int16 Op_AddMessage() { int16 color = popVar(); int16 var_2 = popVar(); int16 var_4 = popVar(); int16 var_6 = popVar(); int16 var_8 = popVar(); int16 overlayIdx = popVar(); if (!overlayIdx) overlayIdx = currentScriptPtr->overlayNumber; if (color == -1) { color = findHighColor(); } else { if (CVTLoaded) { color = cvtPalette[color]; } } createTextObject(&cellHead, overlayIdx, var_8, var_6, var_4, var_2, color, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber); return 0; } int16 Op_Preload() { popPtr(); popVar(); return 0; } int16 Op_LoadCt() { return initCt((const char *)popPtr()); } int16 Op_EndAnim() { int param1 = popVar(); int param2 = popVar(); int overlay = popVar(); if (!overlay) overlay = currentScriptPtr->overlayNumber; return isAnimFinished(overlay, param2, &actorHead, param1); } int16 Op_Protect() { popPtr(); popVar(); return 0; } int16 Op_AutoCell() { cellStruct *pObject; int signal = popVar(); int loop = popVar(); int wait = popVar(); int animStep = popVar(); int end = popVar(); int start = popVar(); int type = popVar(); int change = popVar(); int obj = popVar(); int overlay = popVar(); if (!overlay) overlay = currentScriptPtr->overlayNumber; pObject = addCell(&cellHead, overlay, obj, 4, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, currentScriptPtr->type); if (!pObject) return 0; pObject->animSignal = signal; pObject->animLoop = loop; pObject->animWait = wait; pObject->animStep = animStep; pObject->animEnd = end; pObject->animStart = start; pObject->animType = type; pObject->animChange = change; if (type) { if (currentScriptPtr->type == scriptType_PROC) { changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &procHead, -1, 9996); } else if (currentScriptPtr->type == scriptType_REL) { changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &relHead, -1, 9996); } } if (change == 5) { objInit(pObject->overlay, pObject->idx, start); } else { setObjectPosition(pObject->overlay, pObject->idx, pObject->animChange, start); } if (wait < 0) { objectParamsQuery params; getMultipleObjectParam(overlay, obj, ¶ms); pObject->animCounter = params.state2 - 1; } return 0; } int16 Op_Sizeof() { objectParamsQuery params; int index = popVar(); int overlay = popVar(); if (!overlay) overlay = currentScriptPtr->overlayNumber; getMultipleObjectParam(overlay, index, ¶ms); return params.nbState - 1; } int16 Op_SetActiveBackground() { int currentPlane = masterScreen; int newPlane = popVar(); if (newPlane >= 0 && newPlane < NBSCREENS) { if (backgroundScreens[newPlane]) { masterScreen = newPlane; backgroundChanged[newPlane] = true; switchPal = 1; } } return currentPlane; } int16 Op_RemoveBackground() { int backgroundIdx = popVar(); if (backgroundIdx > 0 && backgroundIdx < 8) { if (backgroundScreens[backgroundIdx]) MemFree(backgroundScreens[backgroundIdx]); if (masterScreen == backgroundIdx) { masterScreen = 0; backgroundChanged[0] = true; } strcpy(backgroundTable[backgroundIdx].name, ""); } else { strcpy(backgroundTable[0].name, ""); } return (0); } int vblLimit; int16 Op_VBL() { vblLimit = popVar(); return 0; } int op7BVar = 0; int16 Op_Sec() { int di = popVar(); int si = 1 - op7BVar; int sign; if (di) { sign = di / (ABS(di)); } else { sign = 0; } op7BVar = -sign; return si; } int16 Op_RemoveBackgroundIncrust() { int idx = popVar(); int overlay = popVar(); if (!overlay) { overlay = currentScriptPtr->overlayNumber; } removeBackgroundIncrust(overlay, idx, &backgroundIncrustHead); return 0; } int16 Op_SetColor() { int colorB = popVar(); int colorG = popVar(); int colorR = popVar(); int endIdx = popVar(); int startIdx = popVar(); #define convertRatio 36.571428571428571428571428571429 for (int i = startIdx; i <= endIdx; i++) { int offsetTable[3]; offsetTable[0] = (int)(colorR * convertRatio); offsetTable[1] = (int)(colorG * convertRatio); offsetTable[2] = (int)(colorB * convertRatio); if (CVTLoaded) { int colorIdx = cvtPalette[i]; calcRGB(&palScreen[masterScreen][3*colorIdx], &workpal[3*colorIdx], offsetTable); } else { calcRGB(&palScreen[masterScreen][3*i], &workpal[3*i], offsetTable); } } gfxModuleData_setPalEntries(workpal, 0, 32); return 0; } int16 Op_Inventory() { int si = var41; var41 = popVar(); return si; } int16 Op_RemoveOverlay() { int overlayIdx; overlayIdx = popVar(); if (strlen(overlayTable[overlayIdx].overlayName)) { releaseOverlay(overlayTable[overlayIdx].overlayName); } return 0; } int16 Op_ComputeLine() { int y2 = popVar(); int x2 = popVar(); int y1 = popVar(); int x1 = popVar(); point* pDest = (point *)popPtr(); int maxValue = cor_droite(x1, y1, x2, y2, pDest); flipGen(pDest, maxValue * 4); return maxValue; } int16 Op_FindMsg() { int si = popVar(); popVar(); return si; } int16 Op_SetZoom() { var46 = popVar(); var45 = popVar(); var42 = popVar(); var39 = popVar(); return 0; } int16 computeZoom(int param) { return (((param - var46) * (var39 - var42)) / (var45 - var46)) + var42; } int16 subOp23(int param1, int param2) { return (param1 * param2) >> 8; } int16 Op_GetStep() { int si = popVar(); int dx = popVar(); return subOp23(dx, si); } int16 Op_GetZoom() { return (computeZoom(popVar())); } actorStruct *addAnimation(actorStruct * pHead, int overlay, int objIdx, int param, int param2) { actorStruct *pPrevious = pHead; actorStruct *pCurrent = pHead->next; // go to the end of the list while (pCurrent) { pPrevious = pCurrent; pCurrent = pPrevious->next; } actorStruct *pNewElement = (actorStruct *) MemAlloc(sizeof(actorStruct)); if (!pNewElement) return NULL; memset(pNewElement, 0, sizeof(actorStruct)); pNewElement->next = pPrevious->next; pPrevious->next = pNewElement; if (!pCurrent) { pCurrent = pHead; } pNewElement->prev = pCurrent->prev; pCurrent->prev = pNewElement; pNewElement->idx = objIdx; pNewElement->type = param2; pNewElement->pathId = -1; pNewElement->overlayNumber = overlay; pNewElement->startDirection = param; pNewElement->nextDirection = -1; pNewElement->stepX = 5; pNewElement->stepY = 2; pNewElement->phase = ANIM_PHASE_WAIT; pNewElement->flag = 0; pNewElement->freeze = 0; return pNewElement; } int removeAnimation(actorStruct * pHead, int overlay, int objIdx, int objType) { actorStruct* pl; actorStruct* pl2; actorStruct* pl3; actorStruct* pl4; int dir = 0; pl = pHead; pl2 = pl; pl = pl2->next; while (pl) { pl2 = pl; if (((pl->overlayNumber == overlay) || (overlay == -1)) && ((pl->idx == objIdx) || (objIdx == -1)) && ((pl->type == objType) || (objType == -1))) { pl->type = -1; } pl = pl2->next; } pl = pHead; pl2 = pl; pl = pl2->next; while (pl) { if (pl->type == -1) { pl4 = pl->next; pl2->next = pl4; pl3 = pl4; if (pl3 == NULL) pl3 = pHead; pl3->prev = pl->prev; dir = pl->startDirection; if (pl->pathId >= 0) freePerso(pl->pathId); MemFree(pl); pl = pl4; } else { pl2 = pl; pl = pl2->next; } } return dir; } int flag_obstacle; // numPolyBis // add animation int16 Op_AddAnimation() { int stepY = popVar(); int stepX = popVar(); int direction = popVar(); int start = popVar(); int type = popVar(); int obj = popVar(); int overlay = popVar(); if (!overlay) { overlay = currentScriptPtr->overlayNumber; } if (direction >= 0 && direction <= 3) { actorStruct *si; si = addAnimation(&actorHead, overlay, obj, direction, type); if (si) { objectParamsQuery params; getMultipleObjectParam(overlay, obj, ¶ms); si->x = params.X; si->y = params.Y; si->x_dest = -1; si->y_dest = -1; si->endDirection = -1; si->start = start; si->stepX = stepX; si->stepY = stepY; int newFrame = ABS(actor_end[direction][0]) - 1; int zoom = computeZoom(params.Y); if (actor_end[direction][0] < 0) { zoom = -zoom; } getPixel(params.X, params.Y); setObjectPosition(overlay, obj, 3, newFrame + start); setObjectPosition(overlay, obj, 4, zoom); setObjectPosition(overlay, obj, 5, numPoly); animationStart = false; } } return 0; } int16 Op_RemoveAnimation() { int objType = popVar(); int objIdx = popVar(); int ovlIdx = popVar(); if (!ovlIdx) { ovlIdx = currentScriptPtr->overlayNumber; } return removeAnimation(&actorHead, ovlIdx, objIdx, objType); } int16 Op_regenerateBackgroundIncrust() { regenerateBackgroundIncrust(&backgroundIncrustHead); return 0; } int16 Op_SetStringColors() { // TODO: here ignore if low color mode subColor = (uint8) popVar(); itemColor = (uint8) popVar(); selectColor = (uint8) popVar(); titleColor = (uint8) popVar(); return 0; } int16 Op_XClick() { int x = popVar(); if (x != -1) { aniX = x; animationStart = true; } return aniX; } int16 Op_YClick() { int y = popVar(); if (y != -1) { aniY = y; animationStart = true; } return aniY; } int16 Op_GetPixel() { int x = popVar(); int y = popVar(); getPixel(x, y); return numPoly; } int16 Op_TrackAnim() { // setup actor position actorStruct *pActor; int var0 = popVar(); int actorY = popVar(); int actorX = popVar(); int var1 = popVar(); int var2 = popVar(); int overlay = popVar(); if (!overlay) { overlay = currentScriptPtr->overlayNumber; } pActor = findActor(&actorHead, overlay, var2, var1); if (!pActor) { return 1; } animationStart = false; pActor->x_dest = actorX; pActor->y_dest = actorY; pActor->flag = 1; pActor->endDirection = var0; return 0; } int16 Op_BgName() { char* bgName = (char *)popPtr(); int bgIdx = popVar(); if ((bgIdx >= 0) && (bgIdx < NBSCREENS) && bgName) { strcpy(bgName, backgroundTable[bgIdx].name); if (strlen(bgName)) return 1; return 0; } return 0; } int16 Op_LoadSong() { const char *ptr = (const char *)popPtr(); char buffer[33]; Common::strlcpy(buffer, ptr, sizeof(buffer)); strToUpper(buffer); _vm->sound().loadMusic(buffer); changeCursor(CURSOR_NORMAL); return 0; } int16 Op_PlaySong() { if (_vm->sound().songLoaded() && !_vm->sound().songPlayed()) _vm->sound().playMusic(); return 0; } int16 Op_StopSong() { if (_vm->sound().isPlaying()) _vm->sound().stopMusic(); return 0; } int16 Op_RestoreSong() { // Used in the original to restore the contents of a song. Doesn't seem to be used, // since the backup buffer it uses is never set return 0; } int16 Op_SongSize() { int oldSize; if (_vm->sound().songLoaded()) { oldSize = _vm->sound().numOrders(); int size = popVar(); if ((size >= 1) && (size < 128)) _vm->sound().setNumOrders(size); } else oldSize = 0; return oldSize; } int16 Op_SetPattern() { int value = popVar(); int offset = popVar(); if (_vm->sound().songLoaded()) { _vm->sound().setPattern(offset, value); } return 0; } int16 Op_FadeSong() { _vm->sound().fadeSong(); return 0; } int16 Op_FreeSong() { _vm->sound().stopMusic(); _vm->sound().removeMusic(); return 0; } int16 Op_SongLoop() { bool oldLooping = _vm->sound().musicLooping(); _vm->sound().musicLoop(popVar() != 0); return oldLooping; } int16 Op_SongPlayed() { return _vm->sound().songPlayed(); } void setVar49Value(int value) { flagCt = value; } int16 Op_CTOn() { setVar49Value(1); return 0; } int16 Op_CTOff() { setVar49Value(0); return 0; } int16 Op_FreezeOverlay() { //int var0; //int var1; int temp; int var0 = popVar(); int var1 = popVar(); if (!var1) { var1 = currentScriptPtr->overlayNumber; } temp = overlayTable[var1].executeScripts; overlayTable[var1].executeScripts = var0; return temp; } int16 Op_FreezeCell() { int newFreezz = popVar(); int oldFreeze = popVar(); int backgroundPlante = popVar(); int objType = popVar(); int objIdx = popVar(); int overlayIdx = popVar(); if (!overlayIdx) { overlayIdx = currentScriptPtr->overlayNumber; } freezeCell(&cellHead, overlayIdx, objIdx, objType, backgroundPlante, oldFreeze, newFreezz); return 0; } void Op_60Sub(int overlayIdx, actorStruct * pActorHead, int _var0, int _var1, int _var2, int _var3) { actorStruct *pActor = findActor(pActorHead, overlayIdx, _var0, _var3); if (pActor) { if ((pActor->freeze == _var2) || (_var2 == -1)) { pActor->freeze = _var1; } } } int16 Op_FreezeAni() { /* * int var0; * int var1; * int var2; * int var3; * int var4; */ int var0 = popVar(); int var1 = popVar(); int var2 = popVar(); int var3 = popVar(); int var4 = popVar(); if (!var4) { var4 = currentScriptPtr->overlayNumber; } Op_60Sub(var4, &actorHead, var3, var0, var1, var2); return 0; } int16 Op_Itoa() { int nbp = popVar(); int param[160]; char txt[40]; for (int i = nbp - 1; i >= 0; i--) param[i] = popVar(); int val = popVar(); char* pDest = (char *)popPtr(); if (!nbp) sprintf(txt, "%d", val); else { char format[30]; char nbf[20]; strcpy(format, "%"); sprintf(nbf, "%d", param[0]); strcat(format, nbf); strcat(format, "d"); sprintf(txt, format, val); } for (int i = 0; txt[i]; i++) *(pDest++) = txt[i]; *(pDest++) = '\0'; return 0; } int16 Op_Strcat() { char *pSource = (char *)popPtr(); char *pDest = (char *)popPtr(); while (*pDest) pDest++; while (*pSource) *(pDest++) = *(pSource++); *(pDest++) = '\0'; return 0; } int16 Op_FindSymbol() { int var0 = popVar(); char *ptr = (char *)popPtr(); int var1 = popVar(); if (!var1) var1 = currentScriptPtr->overlayNumber; return getProcParam(var1, var0, ptr); } int16 Op_FindObject() { char var_26[36]; char *ptr = (char *)popPtr(); int overlayIdx; var_26[0] = 0; if (ptr) { Common::strlcpy(var_26, ptr, sizeof(var_26)); } overlayIdx = popVar(); if (!overlayIdx) overlayIdx = currentScriptPtr->overlayNumber; return getProcParam(overlayIdx, 40, var_26); } int16 Op_SetObjectAtNode() { int16 node = popVar(); int16 obj = popVar(); int16 ovl = popVar(); if (!ovl) ovl = currentScriptPtr->overlayNumber; int nodeInfo[2]; if (!getNode(nodeInfo, node)) { setObjectPosition(ovl, obj, 0, nodeInfo[0]); setObjectPosition(ovl, obj, 1, nodeInfo[1]); setObjectPosition(ovl, obj, 2, nodeInfo[1]); setObjectPosition(ovl, obj, 4, computeZoom(nodeInfo[1])); } return 0; } int16 Op_GetNodeX() { int16 node = popVar(); int nodeInfo[2]; int result = getNode(nodeInfo, node); ASSERT(result == 0); return nodeInfo[0]; } int16 Op_GetNodeY() { int16 node = popVar(); int nodeInfo[2]; int result = getNode(nodeInfo, node); ASSERT(result == 0); return nodeInfo[1]; } int16 Op_SetVolume() { int oldVolume = _vm->sound().getVolume(); int newVolume = popVar(); if (newVolume > 63) newVolume = 63; if (newVolume >= 0) { int volume = 63 - newVolume; _vm->sound().setVolume(volume); } return oldVolume >> 2; } int16 Op_SongExist() { const char *songName = (char *)popPtr(); if (songName) { char name[33]; Common::strlcpy(name, songName, sizeof(name)); strToUpper(name); if (!strcmp(_vm->sound().musicName(), name)) return 1; } return 0; } int16 Op_TrackPos() { // This function returns a variable that never seems to change from 0 return 0; } int16 Op_SetNodeState() { int16 state = popVar(); int16 node = popVar(); return setNodeState(node, state); } int16 Op_SetNodeColor() { int16 color = popVar(); int16 node = popVar(); return setNodeColor(node, color); } int16 Op_SetXDial() { int16 old = xdial; xdial = popVar(); return old; } int16 Op_DialogOn() { dialogueObj = popVar(); dialogueOvl = popVar(); if (dialogueOvl == 0) dialogueOvl = currentScriptPtr->overlayNumber; dialogueEnabled = true; return 0; } int16 Op_DialogOff() { dialogueEnabled = false; objectReset(); if (menuTable[0]) { freeMenu(menuTable[0]); menuTable[0] = NULL; changeCursor(CURSOR_NORMAL); currentActiveMenu = -1; } return 0; } int16 Op_LinkObjects() { int type = popVar(); int obj2 = popVar(); int ovl2 = popVar(); int obj = popVar(); int ovl = popVar(); if (!ovl) ovl = currentScriptPtr->overlayNumber; if (!ovl2) ovl2 = currentScriptPtr->overlayNumber; linkCell(&cellHead, ovl, obj, type, ovl2, obj2); return 0; } int16 Op_UserClick() { sysKey = popVar(); sysY = popVar(); sysX = popVar(); return 0; } int16 Op_XMenuItem() { int index = popVar(); int count = 0; if (!menuTable[0] || (menuTable[0]->numElements == 0)) return 0; menuElementStruct *p = menuTable[0]->ptrNextElement; while (p) { if (count == index) return p->x + 1; ++count; p = p->next; } return 0; } int16 Op_YMenuItem() { int index = popVar(); int count = 0; if (!menuTable[0] || (menuTable[0]->numElements == 0)) return 0; menuElementStruct *p = menuTable[0]->ptrNextElement; while (p) { if (count == index) return p->y + 1; ++count; p = p->next; } return 0; } int16 Op_Menu() { return (int16)(menuTable[0] != NULL); } int16 Op_AutoControl() { int oldValue = automaticMode; int newValue = popVar(); if (newValue >= 0) { automaticMode = newValue; activeMouse = newValue; } return oldValue; } int16 Op_MouseMove() { int16 handle, button; Common::Point pt; getMouseStatus(&handle, &pt.x, &button, &pt.y); // x/y parameters aren't used popVar(); popVar(); return 0; } int16 Op_MouseEnd() { if (automoveInc < automoveMax) return (int16)false; return (int16)true; } int16 Op_MsgExist() { return isMessage; } int16 Op_UserDelay() { int delay = popVar(); if (delay >= 0) { userDelay = delay; } return userDelay; } int16 Op_ThemeReset() { objectReset(); return 0; } int16 Op_UserWait() { userWait = 1; if (currentScriptPtr->type == scriptType_PROC) { changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &procHead, -1, 9999); } else if (currentScriptPtr->type == scriptType_REL) { changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &relHead, -1, 9999); } return 0; } opcodeFunction opcodeTablePtr[] = { NULL, // 0x00 Op_FadeIn, Op_FadeOut, Op_LoadBackground, Op_LoadAbs, Op_AddCell, Op_AddProc, Op_InitializeState, Op_RemoveCell, Op_FreeCell, Op_RemoveProc, Op_RemoveFrame, Op_LoadOverlay, Op_SetColor, Op_PlayFX, NULL, // used to be debug Op_FreeOverlay, // 0x10 Op_FindOverlay, NULL, // used to be exec debug Op_AddMessage, Op_RemoveMessage, Op_UserWait, Op_FreezeCell, Op_LoadCt, Op_AddAnimation, Op_RemoveAnimation, Op_SetZoom, Op_SetObjectAtNode, Op_SetNodeState, Op_SetNodeColor, Op_TrackAnim, Op_GetNodeX, Op_GetNodeY, // 0x20 Op_EndAnim, Op_GetZoom, Op_GetStep, Op_SetStringColors, Op_XClick, Op_YClick, Op_GetPixel, Op_UserOn, Op_FreeCT, Op_FindObject, Op_FindProc, Op_WriteObject, Op_ReadObject, Op_RemoveOverlay, Op_AddBackgroundIncrust, Op_RemoveBackgroundIncrust, // 0x30 Op_UnmergeBackgroundIncrust, Op_freeBackgroundInscrustList, Op_DialogOn, Op_DialogOff, Op_UserDelay, Op_ThemeReset, Op_Narrator, Op_RemoveBackground, Op_SetActiveBackground, Op_CTOn, Op_CTOff, Op_Random, Op_LoadSong, Op_FadeSong, Op_PlaySong, Op_FreeSong, // 0x40 Op_FrameExist, Op_SetVolume, Op_SongExist, Op_TrackPos, Op_StopSong, Op_RestoreSong, Op_SongSize, Op_SetPattern, Op_SongLoop, Op_SongPlayed, Op_LinkObjects, Op_UserClick, Op_XMenuItem, Op_YMenuItem, Op_Menu, Op_AutoControl, // 0x50 Op_MouseMove, Op_MouseEnd, Op_MsgExist, Op_SetFont, NULL, // MergeMsg Op_Display, Op_GetMouseX, Op_GetMouseY, Op_GetMouseButton, Op_FindSet, Op_regenerateBackgroundIncrust, Op_BgName, Op_LoopFX, Op_StopFX, Op_FreqFX, Op_FreezeAni, // 0x60 Op_FindMsg, Op_FreezeParent, Op_UnfreezeParent, Op_Exec, Op_AutoCell, Op_Sizeof, Op_Preload, Op_FreePreload, NULL, // DeletePreload Op_VBL, Op_LoadFrame, Op_FreezeOverlay, Op_Strcpy, Op_Strcat, Op_Itoa, Op_comment, // 0x70 Op_ComputeLine, Op_FindSymbol, Op_SetXDial, Op_GetlowMemory, Op_AniDir, Op_Protect, Op_ClearScreen, Op_Inventory, Op_UserMenu, Op_GetRingWord, Op_Sec, Op_ProtectionFlag, Op_KillMenu, }; int32 opcodeType8() { int opcode = getByteFromScript(); if (!opcode) return (-21); if (opcode > 0x100) return (-21); if (opcode < ARRAYSIZE(opcodeTablePtr) && opcodeTablePtr[opcode]) { pushVar(opcodeTablePtr[opcode]()); return (0); } else { warning("Unsupported opcode %d in opcode type 8", opcode); pushVar(0); // exit(1); } return 0; } } // End of namespace Cruise