/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/endian.h" #include "common/list.h" #include "common/rect.h" #include "graphics/palette.h" #include "cruise/cruise.h" #include "cruise/cruise_main.h" namespace Cruise { uint8 page00[320 * 200]; uint8 page10[320 * 200]; char screen[320 * 200]; palEntry lpalette[256]; int palDirtyMin = 256; int palDirtyMax = -1; bool _dirtyRectScreen = false; gfxModuleDataStruct gfxModuleData = { 0, // use Tandy 0, // use EGA 1, // use VGA page00, // pPage00 page10, // pPage10 }; void gfxModuleData_gfxClearFrameBuffer(uint8 *ptr) { memset(ptr, 0, 64000); } void gfxModuleData_gfxCopyScreen(const uint8 *sourcePtr, uint8 *destPtr) { memcpy(destPtr, sourcePtr, 320 * 200); } void outputBit(char *buffer, int bitPlaneNumber, uint8 data) { *(buffer + (8000 * bitPlaneNumber)) = data; } void convertGfxFromMode4(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) { for (int y = 0; y < height; ++y) { for (int x = 0; x < width / 16; ++x) { for (int bit = 0; bit < 16; ++bit) { uint8 color = 0; for (int p = 0; p < 4; ++p) { if (READ_BE_UINT16(sourcePtr + p * 2) & (1 << (15 - bit))) { color |= 1 << p; } } *destPtr++ = color; } sourcePtr += 8; } } } void convertGfxFromMode5(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) { int range = (width / 8) * height; for (int line = 0; line < 200; line++) { uint8 p0; uint8 p1; uint8 p2; uint8 p3; uint8 p4; for (int col = 0; col < 40; col++) { for (int bit = 0; bit < 8; bit++) { p0 = (sourcePtr[line*40 + col + range * 0] >> bit) & 1; p1 = (sourcePtr[line*40 + col + range * 1] >> bit) & 1; p2 = (sourcePtr[line*40 + col + range * 2] >> bit) & 1; p3 = (sourcePtr[line*40 + col + range * 3] >> bit) & 1; p4 = (sourcePtr[line*40 + col + range * 4] >> bit) & 1; destPtr[line * width + col * 8 + (7-bit)] = p0 | (p1 << 1) | (p2 << 2) | (p3 << 3) | (p4 << 4); } } } } void gfxModuleData_setDirtyColors(int min, int max) { if (min < palDirtyMin) palDirtyMin = min; if (max > palDirtyMax) palDirtyMax = max; } void gfxModuleData_setPalColor(int idx, int r, int g, int b) { lpalette[idx].R = r; lpalette[idx].G = g; lpalette[idx].B = b; gfxModuleData_setDirtyColors(idx, idx); } void gfxModuleData_setPalEntries(const byte *ptr, int start, int num) { for (int i = start; i < start + num; i++) { int R = *(ptr++); int G = *(ptr++); int B = *(ptr++); lpalette[i].R = R; lpalette[i].G = G; lpalette[i].B = B; lpalette[i].A = 255; } gfxModuleData_setDirtyColors(start, start + num - 1); } void gfxModuleData_setPal256(const byte *ptr) { gfxModuleData_setPalEntries(ptr, 0, 256); } /*void gfxModuleData_setPal(uint8 *ptr) { int R; int G; int B; for (int i = 0; i < 256; i++) { #define convertRatio 36.571428571428571428571428571429 uint16 atariColor = *ptr; //bigEndianShortToNative(&atariColor); ptr ++; R = (int)(convertRatio * ((atariColor & 0x700) >> 8)); G = (int)(convertRatio * ((atariColor & 0x070) >> 4)); B = (int)(convertRatio * ((atariColor & 0x007))); if (R > 0xFF) R = 0xFF; if (G > 0xFF) G = 0xFF; if (B > 0xFF) B = 0xFF; lpalette[i].R = R; lpalette[i].G = G; lpalette[i].B = B; lpalette[i].A = 255; } gfxModuleData_setDirtyColors(0, 16); }*/ void gfxModuleData_convertOldPalColor(uint16 oldColor, uint8 *pOutput) { int R; int G; int B; #define convertRatio 36.571428571428571428571428571429 R = (int)(convertRatio * ((oldColor & 0x700) >> 8)); G = (int)(convertRatio * ((oldColor & 0x070) >> 4)); B = (int)(convertRatio * ((oldColor & 0x007))); if (R > 0xFF) R = 0xFF; if (G > 0xFF) G = 0xFF; if (B > 0xFF) B = 0xFF; *(pOutput++) = R; *(pOutput++) = G; *(pOutput++) = B; } void gfxModuleData_gfxWaitVSync() { } void gfxModuleData_flip() { } void gfxCopyRect(const uint8 *sourceBuffer, int width, int height, byte *dest, int x, int y, int color) { int xp, yp; for (yp = 0; yp < height; ++yp) { const uint8 *srcP = &sourceBuffer[yp * width]; uint8 *destP = &dest[(y + yp) * 320 + x]; for (xp = 0; xp < width; ++xp, ++srcP, ++destP) { uint8 v = *srcP; int xDest = x + xp; int yDest = y + yp; if ((v != 0) && (xDest >= 0) && (yDest >= 0) && (xDest < 320) && (yDest < 200)) *destP = (v == 1) ? 0 : color; } } } void gfxModuleData_Init() { memset(globalScreen, 0, 320 * 200); memset(page00, 0, 320 * 200); memset(page10, 0, 320 * 200); } void gfxModuleData_flipScreen() { memcpy(globalScreen, gfxModuleData.pPage00, 320 * 200); flip(); } void gfxModuleData_addDirtyRect(const Common::Rect &r) { _vm->_dirtyRects.push_back(Common::Rect( MAX(r.left, (int16)0), MAX(r.top, (int16)0), MIN(r.right, (int16)320), MIN(r.bottom, (int16)200))); } /** * Creates the union of two rectangles. */ static bool unionRectangle(Common::Rect &pDest, const Common::Rect &pSrc1, const Common::Rect &pSrc2) { pDest.left = MIN(pSrc1.left, pSrc2.left); pDest.top = MIN(pSrc1.top, pSrc2.top); pDest.right = MAX(pSrc1.right, pSrc2.right); pDest.bottom = MAX(pSrc1.bottom, pSrc2.bottom); return !pDest.isEmpty(); } static void mergeClipRects() { CruiseEngine::RectList::iterator rOuter, rInner; for (rOuter = _vm->_dirtyRects.begin(); rOuter != _vm->_dirtyRects.end(); ++rOuter) { rInner = rOuter; while (++rInner != _vm->_dirtyRects.end()) { if ((*rOuter).intersects(*rInner)) { // these two rectangles overlap, so translate it to a bigger rectangle // that contains both of them unionRectangle(*rOuter, *rOuter, *rInner); // remove the inner rect from the list _vm->_dirtyRects.erase(rInner); // move back to beginning of list rInner = rOuter; } } } } void gfxModuleData_updatePalette() { byte paletteRGB[256 * 3]; if (palDirtyMax != -1) { for (int i = palDirtyMin; i <= palDirtyMax; i++) { paletteRGB[i * 3 + 0] = lpalette[i].R; paletteRGB[i * 3 + 1] = lpalette[i].G; paletteRGB[i * 3 + 2] = lpalette[i].B; } g_system->getPaletteManager()->setPalette(paletteRGB + palDirtyMin*3, palDirtyMin, palDirtyMax - palDirtyMin + 1); palDirtyMin = 256; palDirtyMax = -1; } } void gfxModuleData_updateScreen() { g_system->updateScreen(); g_system->delayMillis(20); } void flip() { CruiseEngine::RectList::iterator dr; // Update the palette gfxModuleData_updatePalette(); // Make a copy of the prior frame's dirty rects, and then backup the current frame's rects CruiseEngine::RectList tempList = _vm->_priorFrameRects; _vm->_priorFrameRects = _vm->_dirtyRects; // Merge the prior frame's dirty rects into the current frame's list for (dr = tempList.begin(); dr != tempList.end(); ++dr) { Common::Rect &r = *dr; _vm->_dirtyRects.push_back(Common::Rect(r.left, r.top, r.right, r.bottom)); } // Merge any overlapping rects to simplify the drawing process mergeClipRects(); // Copy any modified areas for (dr = _vm->_dirtyRects.begin(); dr != _vm->_dirtyRects.end(); ++dr) { Common::Rect &r = *dr; g_system->copyRectToScreen(globalScreen + 320 * r.top + r.left, 320, r.left, r.top, r.width(), r.height()); } _vm->_dirtyRects.clear(); // Allow the screen to update g_system->updateScreen(); } void drawSolidBox(int32 x1, int32 y1, int32 x2, int32 y2, uint8 color) { for (int y = y1; y < y2; ++y) { byte *p = &gfxModuleData.pPage00[y * 320 + x1]; Common::fill(p, p + (x2 - x1), color); } } void resetBitmap(uint8 *dataPtr, int32 dataSize) { memset(dataPtr, 0, dataSize); } /** * This method compares a new background being switched in against the current background, * to figure out rectangles of changed areas for dirty rectangles */ void switchBackground(const byte *newBg) { const byte *bg = gfxModuleData.pPage00; // If both the upper corners are different, presume it's a full screen change if ((*newBg != *bg) && (*(newBg + 319) != *(bg + 319))) { gfxModuleData_addDirtyRect(Common::Rect(0, 0, 320, 200)); return; } /* For an optimisation, any changes are stored as a series of slices than have a height of a single * line each. It is left up to the screen redraw code to automatically merge these together */ for (int yp = 0; yp < 200; ++yp) { int sliceXStart = -1; int sliceXEnd = -1; for (int xp = 0; xp < 320; ++xp, ++bg, ++newBg) { if (*bg != *newBg) { if (sliceXStart == -1) { // Start of a new slice sliceXStart = xp; sliceXEnd = MIN(xp + 7, 320); } else // Carry on of changed area sliceXEnd = MAX(xp, sliceXEnd); } else if ((sliceXEnd != -1) && (xp >= (sliceXEnd + 10))) { // If more than 10 pixels have gone by without any changes, then end the slice gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, sliceXEnd + 1, MIN(yp + 2, 200))); sliceXStart = sliceXEnd = -1; } } if (sliceXStart != -1) gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, 320, MIN(yp + 2, 200))); } } } // End of namespace Cruise