/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CRUISE_MOUSE_H #define CRUISE_MOUSE_H namespace Cruise { extern int16 main10; enum CursorType { CURSOR_NORMAL = 0, CURSOR_DISK = 1, CURSOR_CROSS = 2, CURSOR_NOMOUSE = 3, CURSOR_WALK = 4, CURSOR_EXIT = 5, CURSOR_MAGNIFYING_GLASS = 6, CURSOR_MAX = 7 }; void changeCursor(CursorType eType); bool isMouseOn(); void mouseOff(); void mouseOn(); extern CursorType currentCursor; } // End of namespace Cruise #endif