/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CRUISE_VOLUME_H #define CRUISE_VOLUME_H namespace Cruise { int16 readVolCnf(); int closeCnf(); int16 findFileInDisks(const char *name); void freeDisk(); int16 findFileInList(const char *fileName); //////////////// void strToUpper(char *string); void drawMsgString(const char *string); void askDisk(int16 discNumber); void setObjectPosition(int16 param1, int16 param2, int16 param3, int16 param4); int closeBase(); } // End of namespace Cruise #endif