/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "cryo/cryolib.h" namespace Cryo { soundgroup_t *CLSoundGroup_New(int16 numSounds, int16 arg4, int16 sampleSize, float rate, int16 mode) { soundgroup_t *sg; int16 i; sg = (soundgroup_t *)CLMemory_Alloc(sizeof(*sg)); if (numSounds < CL_MAX_SOUNDS) sg->numSounds = numSounds; else { __libError = -3; __osError = 0; CLCheckError(); sg->numSounds = CL_MAX_SOUNDS; } for (i = 0; i < sg->numSounds; i++) { sound_t *sound = CLSoundRaw_New(arg4, rate, sampleSize, mode); sg->sound[i] = sound; sound->ff_1A = arg4; } sg->soundIndex = 0; sg->playIndex = 0; sg->ff_106 = 1; return sg; } void CLSoundGroup_Free(soundgroup_t *sg) { int16 i; for (i = 0; i < sg->numSounds; i++) CLSoundRaw_Free(sg->sound[i]); CLMemory_Free(sg); } void CLSoundGroup_Reverse16All(soundgroup_t *sg) { int16 i; for (i = 0; i < sg->numSounds; i++) sg->sound[i]->reversed = 1; } void *CLSoundGroup_GetNextBuffer(soundgroup_t *sg) { sound_t *sound = sg->sound[sg->soundIndex]; if (sg->ff_106) while (sound->locked) ; return ((char *)(*sound->sndHandle)) + sound->headerLen; } int16 CLSoundGroup_AssignDatas(soundgroup_t *sg, void *buffer, int length, int16 isSigned) { sound_t *sound = sg->sound[sg->soundIndex]; if (sg->ff_106) while (sound->locked) ; else if (sound->locked) return 0; sound->buffer = (char *)buffer; CLSound_SetLength(sound, length); sound->length = length; // if(sound->reversed && sound->sampleSize == 16) // ReverseBlock16(buffer, length); // if(isSigned) // CLSound_Signed2NonSigned(buffer, length); if (sg->soundIndex == sg->numSounds - 1) sg->soundIndex = 0; else sg->soundIndex++; return 1; } int16 CLSoundGroup_SetDatas(soundgroup_t *sg, void *data, int length, int16 isSigned) { void *buffer; sound_t *sound = sg->sound[sg->soundIndex]; if (length >= sound->ff_1A) { __libError = -10; __osError = 0; CLCheckError(); } if (sg->ff_106) while (sound->locked) ; else if (sound->locked) return 0; buffer = ((char *)(*sound->sndHandle)) + sound->headerLen; sound->buffer = (char *)buffer; memcpy(buffer, data, length); CLSound_SetLength(sound, length); sound->length = length; // if(sound->reversed && sound->sampleSize == 16) // ReverseBlock16(buffer, length); // if(isSigned) // CLSound_Signed2NonSigned(buffer, length); if (sg->soundIndex == sg->numSounds - 1) sg->soundIndex = 0; else sg->soundIndex++; return 1; } void CLSoundGroup_PlayNextSample(soundgroup_t *sg, soundchannel_t *ch) { CLSoundChannel_Play(ch, sg->sound[sg->playIndex]); if (sg->playIndex == sg->numSounds - 1) sg->playIndex = 0; else sg->playIndex++; } } // End of namespace Cryo