/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "cryo/cryolib.h" namespace Cryo { sound_t *CLSoundRaw_New(int16 length, float rate, int16 sampleSize, int16 mode) { sound_t *sound = (sound_t *)malloc(sizeof(*sound)); if (sound) { sound->_maxLength = length; sound->_rate = rate; sound->_sampleSize = sampleSize; sound->_buffer = nullptr; // sound->sndHandle = CLMemory_AllocHandle(arg1 + 100); // if(!sound->sndHandle) // error("CLSoundRaw_New - Not enough memory"); // else CLSound_PrepareSample(sound, mode); } else error("CLSoundRaw_New - Not enough memory"); return sound; } void CLSoundRaw_Free(sound_t *sound) { while (sound->_locked) ; // CLMemory_FreeHandle(sound->sndHandle); free(sound); } void CLSoundRaw_AssignBuffer(sound_t *sound, void *buffer, int bufferOffs, int length) { CLSound_SetLength(sound, length); sound->_length = length; char *buf = bufferOffs + (char *)buffer; // if(CLSound_GetWantsDesigned()) // CLSound_Signed2NonSigned(buf, length); sound->_buffer = buf; // if(sound->reversed && sound->sampleSize == 16) // ReverseBlock16(buf, length); } } // End of namespace Cryo