/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CRYO_VIDEO_H #define CRYO_VIDEO_H #include "cryo/sound.h" namespace Cryo { class CryoEngine; class HnmPlayer { public: Common::File *_file; HNMHeader _header; private: CryoEngine *_vm; void resetInternalTimer(); void wantsSound(bool sound); void decompADPCM(byte *buffer, int16 *output, int size); void loadDecompTable(int16 *buffer); bool loadFrame(); void tryRead(int size); void changePalette(); void selectBuffers(); void decompLempelZiv(byte *buffer, byte *output); void desentrelace320(byte *frame_buffer, byte *final_buffer, uint16 height); void desentrelace(); void decompUBA(byte *output, byte *curr_buffer, byte *prev_buffer, byte *input, int width, char flags); void setupSoundADPCM(int16 numSounds, int16 length, int16 sampleSize, float rate, int16 mode); void init(); bool _soundStarted; int16 _pendingSounds; float _timeDrift; float _nextFrameTime; float _expectedFrameTime; float _rate; bool _useSoundSync; bool _useSound; int16 _prevRight; int16 _prevLeft; bool _useAdpcm; bool _preserveColor0; int16 decompTable[256]; bool _safePalette; int _frameNum; byte *_tmpBuffer[2]; byte *_finalBuffer; byte *_newFrameBuffer; byte *_oldFrameBuffer; byte *_readBuffer; byte *_dataPtr; color_t _palette[256]; int _totalRead; void (*_customChunkHandler)(byte *buffer, int size, int16 id, char h6, char h7); CSoundChannel *_soundChannel; public: HnmPlayer(CryoEngine *vm); void allocMemory(); void closeSound(); void deallocMemory(); int getFrameNum(); CSoundChannel *getSoundChannel(); int16 getVersion(); bool nextElement(); void reset(); void readHeader(); void resetInternals(); void setFile(Common::File *file); void setFinalBuffer(byte *buffer); void setForceZero2Black(bool forceblack); void setupSound(unsigned int rate, bool stereo, bool is16bits); void setupTimer(float rate); void waitLoop(); }; } // End of namespace Cryo #endif