/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CRYO_VIDEO_H #define CRYO_VIDEO_H namespace Cryo { class CryoEngine; class HnmPlayer { private: CryoEngine *_vm; void resetInternalTimer(); void wantsSound(bool sound); void decompADPCM(byte *buffer, int16 *output, int size); void loadDecompTable(int16 *buffer); bool loadFrame(hnm_t *hnm); void tryRead(hnm_t *hnm, int size); void changePalette(hnm_t *hnm); void selectBuffers(hnm_t *hnm); void decompLempelZiv(byte *buffer, byte *output); void desentrelace320(byte *frame_buffer, byte *final_buffer, uint16 height); void desentrelace(hnm_t *hnm); void decompUBA(byte *output, byte *curr_buffer, byte *prev_buffer, byte *input, int width, char flags); // Unused void done(); void dispose(hnm_t *hnm); void canLoop(hnm_t *hnm, bool canLoop); void soundInADPCM(bool is_adpcm); void soundMono(bool is_mono); // bool _soundStarted; int16 _pendingSounds; float _timeDrift; float _nextFrameTime; float _expectedFrameTime; float _rate; bool _useSoundSync; bool _useSound; int16 _prevRight; int16 _prevLeft; bool _useAdpcm; bool _useMono; bool _preserveColor0; int16 decompTable[256]; bool _safePalette; void (*_customChunkHandler)(byte *buffer, int size, int16 id, char h6, char h7); soundchannel_t *_soundChannel; SoundGroup *_soundGroup; soundchannel_t *_soundChannelAdpcm; SoundGroup *_soundGroupAdpcm; public: uint16 _curVideoNum; HnmPlayer(CryoEngine *vm); void setupTimer(float rate); void reset(hnm_t *hnm); void closeSound(); void waitLoop(hnm_t *hnm); void flushPreloadBuffer(hnm_t *hnm); void setupSound(int16 numSounds, int16 length, int16 sampleSize, float rate, int16 mode); void setupSoundADPCM(int16 numSounds, int16 length, int16 sampleSize, float rate, int16 mode); bool nextElement(hnm_t *hnm); void init(); void setForceZero2Black(bool forceblack); void readHeader(hnm_t *hnm); int16 getVersion(hnm_t *hnm); void allocMemory(hnm_t *hnm); void deallocMemory(hnm_t *hnm); void setFinalBuffer(hnm_t *hnm, byte *buffer); int getFrameNum(hnm_t *hnm); hnm_t *resetInternals(); void setFile(hnm_t *hnm, Common::File *file); soundchannel_t *getSoundChannel(); }; } // End of namespace Cryo #endif