/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef CRYOMNI3D_VIDEO_HNM_DECODER_H #define CRYOMNI3D_VIDEO_HNM_DECODER_H #include "common/rational.h" #include "graphics/pixelformat.h" #include "video/video_decoder.h" #include "graphics/surface.h" #include "audio/audiostream.h" namespace Common { class SeekableReadStream; } namespace Video { /** * Decoder for HNM videos. * * Video decoder used in engines: * - cryomni3d */ class HNMDecoder : public VideoDecoder { public: HNMDecoder(bool loop = false, byte *initialPalette = nullptr); virtual ~HNMDecoder(); bool loadStream(Common::SeekableReadStream *stream); void readNextPacket(); void close(); void setRegularFrameDelay(uint32 regularFrameDelay) { _regularFrameDelay = regularFrameDelay; } private: class HNM4VideoTrack : public VideoTrack { public: HNM4VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount, uint32 regularFrameDelay, const byte *initialPalette = nullptr); ~HNM4VideoTrack(); // When _frameCount is 0, it means we are looping bool endOfTrack() const { return (_frameCount == 0) ? false : VideoTrack::endOfTrack(); } uint16 getWidth() const { return _surface.w; } uint16 getHeight() const { return _surface.h; } Graphics::PixelFormat getPixelFormat() const { return _surface.format; } int getCurFrame() const { return _curFrame; } int getFrameCount() const { return _frameCount; } uint32 getNextFrameStartTime() const { return _nextFrameStartTime; } const Graphics::Surface *decodeNextFrame() { return &_surface; } const byte *getPalette() const { _dirtyPalette = false; return _palette; } bool hasDirtyPalette() const { return _dirtyPalette; } /** Decode a video chunk. */ void decodePalette(Common::SeekableReadStream *stream, uint32 size); void decodeInterframe(Common::SeekableReadStream *stream, uint32 size); void decodeIntraframe(Common::SeekableReadStream *stream, uint32 size); void restart() { _nextFrameDelay = uint32(-1); _nextNextFrameDelay = uint32(-1); } void setFrameDelay(uint32 frameDelay); private: Graphics::Surface _surface; uint32 _regularFrameDelay; uint32 _nextFrameDelay; uint32 _nextNextFrameDelay; uint32 _nextFrameStartTime; uint32 _frameCount; int _curFrame; byte _palette[256 * 3]; mutable bool _dirtyPalette; byte *_frameBufferC; byte *_frameBufferP; }; class DPCMAudioTrack : public AudioTrack { public: DPCMAudioTrack(uint16 channels, uint16 bits, uint sampleRate, Audio::Mixer::SoundType soundType); ~DPCMAudioTrack(); Audio::Timestamp decodeSound(Common::SeekableReadStream *stream, uint32 size); protected: Audio::AudioStream *getAudioStream() const { return _audioStream; } private: Audio::QueuingAudioStream *_audioStream; bool _gotLUT; uint16 _lut[256]; uint16 _lastSample; }; bool _loop; byte *_initialPalette; uint32 _regularFrameDelay; // These two pointer are owned by VideoDecoder HNM4VideoTrack *_videoTrack; DPCMAudioTrack *_audioTrack; Common::SeekableReadStream *_stream; }; } // End of namespace Video #endif