/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef DIRECTOR_CACHEDMACTEXT_H #define DIRECTOR_CACHEDMACTEXT_H #include "graphics/font.h" namespace Graphics { class MacFont; class ManagedSurface; class MacText; class MacWindowManager; } namespace Director { class TextCast; class CachedMacText { private: int _width; TextCast *const _textCast; Graphics::MacWindowManager *_wm; Graphics::MacFont *_macFont; Graphics::MacText *_macText; Graphics::TextAlign _align; bool _dirty; Graphics::ManagedSurface *_surface; void makeMacText(); public: CachedMacText(TextCast *const textCast, int version, int defaultWidth = -1, Graphics::MacWindowManager *const wm = NULL); void setWm(Graphics::MacWindowManager *wm); void clip(int width); void forceDirty(); const Graphics::ManagedSurface *getSurface(); int getLineCount(); }; } // End of namespace Director #endif