/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef DIRECTOR_DETECTION_TABLES_H #define DIRECTOR_DETECTION_TABLES_H namespace Director { static const DirectorGameDescription gameDescriptions[] = { { { "gundam0079", "", AD_ENTRY1("Gundam0079.exe", "1a7acbba10a7246ba58c1d53fc7203f5"), Common::EN_ANY, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO1(GUIO_NOASPECT) }, GID_GENERIC, 5 }, { { "majestic", "", AD_ENTRY1("MAJESTIC.EXE", "624267f70253e5327981003a6fc0aeba"), Common::EN_ANY, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO1(GUIO_NOASPECT) }, GID_GENERIC, 4 }, { AD_TABLE_END_MARKER, GID_GENERIC, 0 } }; } // End of Namespace Director #endif