/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef DIRECTOR_LINGO_LINGO_CODE_H #define DIRECTOR_LINGO_LINGO_CODE_H namespace Director { namespace LC { void c_xpop(); void c_printtop(); void c_add(); void c_sub(); void c_mul(); void c_div(); void c_mod(); void c_negate(); void c_and(); void c_or(); void c_not(); void c_ampersand(); void c_after(); void c_before(); void c_concat(); void c_contains(); void c_starts(); void c_intersects(); void c_within(); void c_of(); void c_charOf(); void c_charToOf(); void c_itemOf(); void c_itemToOf(); void c_lineOf(); void c_lineToOf(); void c_wordOf(); void c_wordToOf(); void c_intpush(); void c_voidpush(); void c_floatpush(); void c_stringpush(); void c_symbolpush(); void c_namepush(); void c_varpush(); void c_argcpush(); void c_argcnoretpush(); void c_arraypush(); void c_assign(); bool verify(Symbol *s); void c_eval(); void c_setImmediate(); void c_swap(); void c_theentitypush(); void c_theentityassign(); void c_objectfieldpush(); void c_objectfieldassign(); void c_repeatwhilecode(); void c_repeatwithcode(); void c_ifcode(); void c_whencode(); void c_tellcode(); void c_tell(); void c_telldone(); void c_exitRepeat(); void c_eq(); void c_neq(); void c_gt(); void c_lt(); void c_ge(); void c_le(); void c_jump(); void c_jumpifz(); void c_call(); void call(Common::String name, int nargs); void c_procret(); void c_mci(); void c_mciwait(); void c_goto(); void c_gotoloop(); void c_gotonext(); void c_gotoprevious(); void c_global(); void c_instance(); void c_factory(); void c_property(); void c_play(); void c_playdone(); void c_open(); void c_hilite(); // stubs for unknown instructions void c_unk(); void c_unk1(); void c_unk2(); // bytecode-related instructions void cb_localcall(); void cb_call(); void cb_field(); void cb_v4putvalue(); void cb_v4theentitypush(); void cb_v4theentitynamepush(); void cb_v4theentityassign(); } // End of namespace LC } // End of namespace Director #endif